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.reference
git-svn-id: svn://ultimatepp.org/upp/trunk@14457 f0d560ea-af0d-0410-9eb7-867de7ffcac7
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7162858a7c
commit
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6 changed files with 144 additions and 25 deletions
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@ -5,9 +5,12 @@ using namespace Upp;
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struct MyApp : TopWindow {
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Rect rect;
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int hline, vline;
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Point line1, line2;
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typedef MyApp CLASSNAME;
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DropList op;
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void Round(Rect& r)
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{
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int cx = r.GetWidth();
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@ -19,42 +22,49 @@ struct MyApp : TopWindow {
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{
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Size sz = GetSize();
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w.DrawRect(sz, SColorPaper());
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DrawFrame(w, rect, Black());
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w.DrawRect(0, hline, sz.cx, 1, SRed);
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w.DrawRect(vline, 0, 1, sz.cy, SBlue);
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DrawFrame(w, rect, SBlack());
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w.DrawRect(0, hline, sz.cx, 1, SRed());
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w.DrawRect(vline, 0, 1, sz.cy, SBlue());
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if(line1 != line2)
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w.DrawLine(line1, line2, DPI(2), SMagenta());
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}
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virtual void LeftDown(Point p, dword keyflags) {
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RectTracker tr(*this);
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Size sz = GetSize();
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if((keyflags & K_CTRL) && (keyflags & K_ALT)) {
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switch((int)~op) {
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case 0:
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rect = tr.Track(rect, ALIGN_RIGHT, ALIGN_BOTTOM);
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break;
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case 1:
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rect = tr.Track(rect, ALIGN_LEFT, ALIGN_TOP);
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break;
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case 2:
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tr.Dashed().Animation();
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rect = tr.Track(rect, ALIGN_CENTER, ALIGN_CENTER);
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break;
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case 3:
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tr.Solid();
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vline = tr.TrackVertLine(0, 0, sz.cy, vline);
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break;
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case 4:
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tr.Solid();
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hline = tr.TrackHorzLine(0, 0, sz.cx, hline);
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break;
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case 5:
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line1 = p;
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line2 = tr.TrackLine(p.x, p.y);
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break;
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case 6:
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tr.Dashed();
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tr.MinSize(Size(-10000, -10000)); // allow negative size
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tr.Width(DPI(4));
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tr.SetColor(Yellow());
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tr.round = THISBACK(Round);
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rect = tr.Track(rect, ALIGN_RIGHT, ALIGN_BOTTOM);
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rect.Normalize();
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}
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else
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if(keyflags & K_ALT) {
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tr.Dashed().Animation();
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tr.round = THISBACK(Round);
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rect = tr.Track(rect, ALIGN_CENTER, ALIGN_CENTER);
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}
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else
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if(keyflags & K_SHIFT) {
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tr.Solid();
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hline = tr.TrackHorzLine(0, 0, sz.cx, hline);
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}
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else
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if(keyflags & K_CTRL) {
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tr.Solid();
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vline = tr.TrackVertLine(0, 0, sz.cy, vline);
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}
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else {
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tr.Normal();
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rect = tr.Track(rect, ALIGN_RIGHT, ALIGN_BOTTOM);
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}
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break;
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};
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Refresh();
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}
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@ -63,6 +73,19 @@ struct MyApp : TopWindow {
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hline = 150;
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vline = 150;
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Sizeable().Zoomable();
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line1 = line2 = Point(10, 10);
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Add(op.LeftPosZ(10, 200).TopPosZ(10));
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op.Add(0, "Bottom right corner of rectangle");
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op.Add(1, "Top left corner of rectangle");
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op.Add(2, "Move rectangle");
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op.Add(3, "Vertical line");
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op.Add(4, "Horizontal line");
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op.Add(5, "Free line");
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op.Add(6, "Resize rectangle, special features");
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op <<= 0;
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}
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};
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16
reference/SQL_MultiDB/SQL_MultiDB.upp
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16
reference/SQL_MultiDB/SQL_MultiDB.upp
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@ -0,0 +1,16 @@
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description "Demonstrates how to handle multiple database connections\377";
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uses
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Core,
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MySql,
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plugin/sqlite3;
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file
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mysql_schema.sch,
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sqlite3_schema.sch,
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multidb.h,
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main.cpp;
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mainconfig
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"" = "";
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55
reference/SQL_MultiDB/main.cpp
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55
reference/SQL_MultiDB/main.cpp
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@ -0,0 +1,55 @@
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#include <MySql/MySql.h>
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using namespace Upp;
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#define SCHEMADIALECT <MySql/MySqlSchema.h>
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#define MODEL <SQL_MultiDB/mysql_schema.sch>
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#include <Sql/sch_source.h> // creates the code for mapping schema structures to database rows
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#include <Sql/sch_schema.h> // creates the code to generate sql scripts that upload schema to DB
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#undef SCHEMADIALECT
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namespace DB2 {
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#define SCHEMADIALECT <plugin/sqlite3/Sqlite3Schema.h>
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#define MODEL <SQL_MultiDB/sqlite3_schema.sch>
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#include <Sql/sch_source.h>
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#include <Sql/sch_schema.h>
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#undef SCHEMADIALECT
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}
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CONSOLE_APP_MAIN
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{
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Sqlite3Session sqlite3;
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MySqlSession mysql;
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// edit the connection parameters if necessary
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if(mysql.Connect("root", "Passw0rd", "test")) {
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Cout() << "Connected\n";
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SQL = mysql;
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SqlSchema sch(MY_SQL);
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All_Tables(sch);
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// create the table if necessary
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SqlPerformScript(sch.Upgrade());
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SqlPerformScript(sch.Attributes());
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SQL.ClearError();
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try {
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// insert some random data
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SQL & Insert(TEST_TABLE)(VALUE, Uuid::Create().ToString());
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// fetch some data
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Sql sql;
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sql * Select(ID, VALUE).From(TEST_TABLE)
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.OrderBy(Descending(ID))
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.Limit(5);
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while(sql.Fetch())
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Cout() << AsString(sql[0]) << ": " << AsString(sql[VALUE]) << "\n";
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}
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catch(SqlExc &ex) {
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Cerr() << "ERROR: " << ex << "\n";
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SetExitCode(1);
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}
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}
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else {
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Cerr() <<"ERROR: Unable to connect to database\n";
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SetExitCode(1);
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}
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}
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16
reference/SQL_MultiDB/multidb.h
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16
reference/SQL_MultiDB/multidb.h
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@ -0,0 +1,16 @@
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#ifndef _SQL_MultiDB_multidb_h_
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#define _SQL_MultiDB_multidb_h_
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#define SCHEMADIALECT <MySql/MySqlSchema.h>
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#define MODEL <SQL_MultiDB/mysql_schema.sch>
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#include <Sql/sch_header.h>
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#undef SCHEMADIALECT
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namespace DB2 {
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#define SCHEMADIALECT <plugin/sqlite3/Sqlite3Schema.h>
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#define MODEL <SQL_MultiDB/sqlite3_schema.sch>
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#include <Sql/sch_header.h>
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#undef SCHEMADIALECT
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};
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#endif
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4
reference/SQL_MultiDB/mysql_schema.sch
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4
reference/SQL_MultiDB/mysql_schema.sch
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@ -0,0 +1,4 @@
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TABLE_(TEST_TABLE)
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INT_ (ID) PRIMARY_KEY AUTO_INCREMENT
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STRING_ (VALUE, 32)
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END_TABLE
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5
reference/SQL_MultiDB/sqlite3_schema.sch
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5
reference/SQL_MultiDB/sqlite3_schema.sch
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@ -0,0 +1,5 @@
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TABLE(TEST_TABLE) // Note that column names definition is simply shared between schemas
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INT (ID) PRIMARY_KEY AUTO_INCREMENT
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STRING (VALUE, 32)
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STRING_ (NAME, 200)
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END_TABLE
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