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.developing rainbow
git-svn-id: svn://ultimatepp.org/upp/trunk@3582 f0d560ea-af0d-0410-9eb7-867de7ffcac7
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2 changed files with 221 additions and 221 deletions
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@ -1,161 +1,161 @@
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#include "LinuxFb.h"
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#include <unistd.h>
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#include <stdio.h>
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#include <fcntl.h>
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#include <linux/fb.h>
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#include <sys/mman.h>
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#include <sys/ioctl.h>
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NAMESPACE_UPP
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#define LLOG(x) LOG(x)
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int fbfd = 0;
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struct fb_var_screeninfo vinfo;
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struct fb_fix_screeninfo finfo;
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long int screensize = 0;
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char *fbp = 0;
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//FIXME get input events
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bool GetShift() { return false; }//!!(GetKeyState(VK_SHIFT) & 0x8000); }
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bool GetCtrl() { return false; }//!!(GetKeyState(VK_CONTROL) & 0x8000); }
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bool GetAlt() { return false; }//!!(GetKeyState(VK_MENU) & 0x8000); }
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bool GetCapsLock() { return false; }//!!(GetKeyState(VK_CAPITAL) & 1); }
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bool GetMouseLeft() { return false; }//!!(GetKeyState(VK_LBUTTON) & 0x8000); }
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bool GetMouseRight() { return false; }//!!(GetKeyState(VK_RBUTTON) & 0x8000); }
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bool GetMouseMiddle() { return false; }//!!(GetKeyState(VK_MBUTTON) & 0x8000); }
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bool FBEndSession()
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{
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return false;//fbEndSession;
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}
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bool FBIsWaitingEvent()
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{
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//MSG msg;
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return false; //PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE);
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}
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bool FBProcessEvent(bool *quit)
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{
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/*
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MSG msg;
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if(PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) {
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if(msg.message == WM_QUIT && quit)
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*quit = true;
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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return true;
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}
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*/
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static int i = 10;
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if(--i > 0) return true; //fake message processing
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return false;
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}
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void FBSleep(int ms)
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{
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// MsgWaitForMultipleObjects(0, NULL, FALSE, ms, QS_ALLINPUT);
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}
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void FBUpdate(const Vector<Rect>& inv)
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{
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// if(fbHWND)
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// for(int i = 0; i < inv.GetCount(); i++)
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// ::InvalidateRect(fbHWND, inv[i], false);
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//FIXME direct paint
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//here currently just copy over
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/*
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int x = 0, y = 0;
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long int location = 0;
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x = 100; y = 100; // Where we are going to put the pixel
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// Figure out where in memory to put the pixel
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for (y = 100; y < 300; y++)
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for (x = 100; x < 300; x++) {
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location = (x+vinfo.xoffset) * (vinfo.bits_per_pixel/8) +
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(y+vinfo.yoffset) * finfo.line_length;
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if (vinfo.bits_per_pixel == 32) {
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*(fbp + location) = 100; // Some blue
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*(fbp + location + 1) = 15+(x-100)/2; // A little green
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*(fbp + location + 2) = 200-(y-100)/5; // A lot of red
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*(fbp + location + 3) = 0; // No transparency
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} else { //assume 16bpp
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int b = 10;
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int g = (x-100)/6; // A little green
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int r = 31-(y-100)/16; // A lot of red
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unsigned short int t = r<<11 | g << 5 | b;
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*((unsigned short int*)(fbp + location)) = t;
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}
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}
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*/
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memcpy(fbp, (const char*)~framebuffer, framebuffer.GetLength() * sizeof(RGBA));
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}
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void FBUpdate(const Rect& inv)
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{
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// if(fbHWND)
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// ::InvalidateRect(fbHWND, inv, false);
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memcpy(fbp, (const char*)~framebuffer, framebuffer.GetLength() * sizeof(RGBA));
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}
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void FBSync()
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{
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// if(fbHWND)
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// ::UpdateWindow(fbHWND);
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}
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void FBInit(const String& fbdevice)
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{
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Ctrl::InitFB();
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// Open the file for reading and writing
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fbfd = open(fbdevice, O_RDWR);
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if (!fbfd) {
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printf("Error: cannot open framebuffer device.\n");
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exit(1);
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}
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RLOG("The framebuffer device was opened successfully.\n");
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// Get fixed screen information
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if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
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printf("Error reading fixed information.\n");
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exit(2);
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}
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// Get variable screen information
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if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) {
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printf("Error reading variable information.\n");
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exit(3);
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}
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RLOG(vinfo.xres << "x" << vinfo.yres << " @ " << vinfo.bits_per_pixel);
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// Figure out the size of the screen in bytes
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screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
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// Map the device to memory
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fbp = (char *)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED,
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fbfd, 0);
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if ((int)fbp == -1) {
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printf("Error: failed to map framebuffer device to memory.\n");
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exit(4);
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}
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RLOG("The framebuffer device was mapped to memory successfully.\n");
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//FIXME
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/*
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munmap(fbp, screensize);
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close(fbfd);
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*/
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framebuffer.Create(vinfo.xres, vinfo.yres);
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}
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END_UPP_NAMESPACE
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#include "LinuxFb.h"
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#include <unistd.h>
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#include <stdio.h>
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#include <fcntl.h>
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#include <linux/fb.h>
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#include <sys/mman.h>
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#include <sys/ioctl.h>
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NAMESPACE_UPP
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#define LLOG(x) LOG(x)
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int fbfd = 0;
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struct fb_var_screeninfo vinfo;
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struct fb_fix_screeninfo finfo;
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long int screensize = 0;
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char *fbp = 0;
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//FIXME get input events
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bool GetShift() { return false; }//!!(GetKeyState(VK_SHIFT) & 0x8000); }
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bool GetCtrl() { return false; }//!!(GetKeyState(VK_CONTROL) & 0x8000); }
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bool GetAlt() { return false; }//!!(GetKeyState(VK_MENU) & 0x8000); }
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bool GetCapsLock() { return false; }//!!(GetKeyState(VK_CAPITAL) & 1); }
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bool GetMouseLeft() { return false; }//!!(GetKeyState(VK_LBUTTON) & 0x8000); }
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bool GetMouseRight() { return false; }//!!(GetKeyState(VK_RBUTTON) & 0x8000); }
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bool GetMouseMiddle() { return false; }//!!(GetKeyState(VK_MBUTTON) & 0x8000); }
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bool FBEndSession()
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{
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return false;//fbEndSession;
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}
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bool FBIsWaitingEvent()
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{
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//MSG msg;
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return false; //PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE);
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}
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bool FBProcessEvent(bool *quit)
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{
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/*
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MSG msg;
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if(PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) {
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if(msg.message == WM_QUIT && quit)
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*quit = true;
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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return true;
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}
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*/
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static int i = 10;
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if(--i > 0) return true; //fake message processing
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return false;
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}
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void FBSleep(int ms)
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{
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// MsgWaitForMultipleObjects(0, NULL, FALSE, ms, QS_ALLINPUT);
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}
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void FBUpdate(const Vector<Rect>& inv)
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{
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// if(fbHWND)
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// for(int i = 0; i < inv.GetCount(); i++)
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// ::InvalidateRect(fbHWND, inv[i], false);
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//FIXME direct paint
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//here currently just copy over
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/*
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int x = 0, y = 0;
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long int location = 0;
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x = 100; y = 100; // Where we are going to put the pixel
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// Figure out where in memory to put the pixel
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for (y = 100; y < 300; y++)
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for (x = 100; x < 300; x++) {
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location = (x+vinfo.xoffset) * (vinfo.bits_per_pixel/8) +
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(y+vinfo.yoffset) * finfo.line_length;
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if (vinfo.bits_per_pixel == 32) {
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*(fbp + location) = 100; // Some blue
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*(fbp + location + 1) = 15+(x-100)/2; // A little green
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*(fbp + location + 2) = 200-(y-100)/5; // A lot of red
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*(fbp + location + 3) = 0; // No transparency
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} else { //assume 16bpp
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int b = 10;
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int g = (x-100)/6; // A little green
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int r = 31-(y-100)/16; // A lot of red
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unsigned short int t = r<<11 | g << 5 | b;
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*((unsigned short int*)(fbp + location)) = t;
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}
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}
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*/
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memcpy(fbp, (const char*)~framebuffer, framebuffer.GetLength() * sizeof(RGBA));
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}
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void FBUpdate(const Rect& inv)
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{
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// if(fbHWND)
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// ::InvalidateRect(fbHWND, inv, false);
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memcpy(fbp, (const char*)~framebuffer, framebuffer.GetLength() * sizeof(RGBA));
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}
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void FBSync()
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{
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// if(fbHWND)
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// ::UpdateWindow(fbHWND);
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}
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void FBInit(const String& fbdevice)
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{
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Ctrl::InitFB();
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// Open the file for reading and writing
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fbfd = open(fbdevice, O_RDWR);
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if (!fbfd) {
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printf("Error: cannot open framebuffer device.\n");
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exit(1);
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}
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RLOG("The framebuffer device was opened successfully.\n");
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// Get fixed screen information
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if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
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printf("Error reading fixed information.\n");
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exit(2);
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}
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// Get variable screen information
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if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) {
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printf("Error reading variable information.\n");
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exit(3);
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}
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RLOG(vinfo.xres << "x" << vinfo.yres << " @ " << vinfo.bits_per_pixel);
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// Figure out the size of the screen in bytes
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screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
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// Map the device to memory
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fbp = (char *)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED,
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fbfd, 0);
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if ((intptr_t)fbp == -1) {
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printf("Error: failed to map framebuffer device to memory.\n");
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exit(4);
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}
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RLOG("The framebuffer device was mapped to memory successfully.\n");
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//FIXME
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/*
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munmap(fbp, screensize);
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close(fbfd);
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*/
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framebuffer.Create(vinfo.xres, vinfo.yres);
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}
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END_UPP_NAMESPACE
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