GLDraw, GLCtrl: SMAA support in win32, various improvements, plugin/tess2

git-svn-id: svn://ultimatepp.org/upp/trunk@12348 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
cxl 2018-10-09 13:05:40 +00:00
parent c30f4e6935
commit 38e5890907
30 changed files with 7120 additions and 43 deletions

View file

@ -420,8 +420,7 @@ void GLDraw::Init(Size sz, uint64 context_)
gl_image.Use();
static int uni1 = gl_image.GetUniform("u_projection");
GLOrtho(0, (float)sz.cx, (float)sz.cy, 0, 0.0f, 1.0f, uni1);
GLOrtho(0, (float)sz.cx, (float)sz.cy, 0, 0.0f, 1.0f, un
gl_image_colored.Use();
static int uni2 = gl_image_colored.GetUniform("u_projection");
GLOrtho(0, (float)sz.cx, (float)sz.cy, 0, 0.0f, 1.0f, uni2);