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Core: CoWork refactored
git-svn-id: svn://ultimatepp.org/upp/trunk@10151 f0d560ea-af0d-0410-9eb7-867de7ffcac7
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93af3f371b
commit
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7 changed files with 331 additions and 2 deletions
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@ -416,7 +416,9 @@ void AppInit__(int argc, const char **argv)
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void AppExit__()
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{
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#ifdef _MULTITHREADED
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#ifndef COWORK2
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Thread::ShutdownThreads();
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#endif
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#endif
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sMainRunning = false;
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#ifdef PLATFORM_POSIX
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@ -2,6 +2,8 @@
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NAMESPACE_UPP
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#ifndef COWORK2
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#ifdef _MULTITHREADED
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#define LLOG(x) // DLOG(x)
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@ -252,4 +254,6 @@ CoWork::~CoWork()
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#endif
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#endif
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END_UPP_NAMESPACE
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@ -1,5 +1,83 @@
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#ifdef _MULTITHREADED
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#define COWORK2
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#ifdef COWORK2
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class CoWork : NoCopy {
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struct MJob : Moveable<MJob>, Link<MJob, 2> {
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Function<void ()> fn;
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CoWork *work = NULL;
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};
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enum { SCHEDULED_MAX = 2048 };
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public:
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struct Pool {
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MJob *free;
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Link<MJob, 2> jobs;
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MJob slot[SCHEDULED_MAX];
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int waiting_threads;
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Array<Thread> threads;
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bool quit;
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Mutex lock;
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ConditionVariable waitforjob;
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void Free(MJob& m);
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void DoJob(MJob& m);
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void PushJob(Function<void ()>&& fn, CoWork *work);
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Pool();
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~Pool();
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static thread__ bool finlock;
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bool DoJob();
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static void ThreadRun(int tno);
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};
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friend struct Pool;
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static Pool& GetPool();
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static thread_local bool is_worker;
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// byte magic[sizeof(ConditionVariable)];
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ConditionVariable waitforfinish;
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Link<MJob, 2> jobs;
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int todo;
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Mutex stepmutex;
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Array<BiVector<Function<void ()>>> step;
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Vector<bool> steprunning;
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public:
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static void Start(Function<void ()>&& fn);
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void Do(Function<void ()>&& fn);
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void Do(const Function<void ()>& fn) { Do(clone(fn)); }
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CoWork& operator&(const Function<void ()>& fn) { Do(fn); return *this; }
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CoWork& operator&(Function<void ()>&& fn) { Do(pick(fn)); return *this; }
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void Pipe(int stepi, Function<void ()>&& lambda); // experimental
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static void FinLock();
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void Finish();
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bool IsFinished();
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static bool IsWorker() { return is_worker; }
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// static void StartPool(int n);
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// static void ShutdownPool();
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CoWork();
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~CoWork();
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};
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#else
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class CoWork : NoCopy {
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typedef StaticCriticalSection Lock;
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@ -74,6 +152,8 @@ public:
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~CoWork();
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};
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#endif
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#else
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class CoWork : NoCopy {
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238
uppsrc/Core/CoWork2.cpp
Normal file
238
uppsrc/Core/CoWork2.cpp
Normal file
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@ -0,0 +1,238 @@
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#include "Core.h"
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#ifdef COWORK2
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#include "Core.h"
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NAMESPACE_UPP
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#ifdef _MULTITHREADED
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#define LLOG(x) DLOG(x)
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#define LDUMP(x) DDUMP(x)
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#define LHITCOUNT(x) // RHITCOUNT(x)
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thread_local bool CoWork::Pool::finlock;
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thread_local bool CoWork::is_worker;
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CoWork::Pool& CoWork::GetPool()
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{
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static CoWork::Pool pool;
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return pool;
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}
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void CoWork::Pool::Free(MJob& job)
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{
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job.link_next[0] = free;
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free = &job;
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}
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CoWork::Pool::Pool()
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{
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ASSERT(!is_worker);
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int nthreads = CPU_Cores() + 2;
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LLOG("CoWork INIT pool: " << nthreads);
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for(int i = 0; i < nthreads; i++)
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threads.Add().Run([=] { is_worker = true; ThreadRun(i); });
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free = NULL;
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for(int i = 0; i < SCHEDULED_MAX; i++)
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Free(slot[i]);
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quit = false;
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}
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CoWork::Pool::~Pool()
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{
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ASSERT(!IsWorker());
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LLOG("Quit");
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lock.Enter();
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quit = true;
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lock.Leave();
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for(int i = 0; i < threads.GetCount(); i++) {
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waitforjob.Broadcast();
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threads[i].Wait();
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}
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for(int i = 0; i < SCHEDULED_MAX; i++)
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slot[i].LinkSelf();
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LLOG("Quit ended");
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}
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void CoWork::FinLock()
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{
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Pool::finlock = true;
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GetPool().lock.Enter();
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}
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void CoWork::Pool::DoJob(MJob& job)
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{
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job.UnlinkAll();
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LLOG("DoJob (CoWork " << FormatIntHex(job.work) << ")");
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finlock = false;
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Function<void ()> fn = pick(job.fn);
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Free(job);
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CoWork *work = job.work;
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lock.Leave();
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fn();
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if(!finlock)
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lock.Enter();
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if(!work)
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return;
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if(--work->todo == 0) {
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LLOG("Releasing waitforfinish of (CoWork " << FormatIntHex(work) << ")");
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work->waitforfinish.Signal();
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}
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LLOG("DoJobA, todo: " << work->todo << " (CoWork " << FormatIntHex(work) << ")");
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ASSERT(work->todo >= 0);
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LLOG("Finished, remaining todo " << work->todo);
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}
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void CoWork::Pool::ThreadRun(int tno)
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{
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LLOG("CoWork thread #" << tno << " started");
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Pool& p = GetPool();
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p.lock.Enter();
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for(;;) {
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while(!p.jobs.InList()) {
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LHITCOUNT("CoWork: Parking thread to Wait");
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p.waiting_threads++;
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LLOG("#" << tno << " Waiting for job");
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p.waitforjob.Wait(p.lock);
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LLOG("#" << tno << " Waiting ended");
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p.waiting_threads--;
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if(p.quit) {
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p.lock.Leave();
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return;
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}
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}
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LLOG("#" << tno << " Job acquired");
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LHITCOUNT("CoWork: Running new job");
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p.DoJob(*p.jobs.GetNext());
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LLOG("#" << tno << " Job finished");
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}
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p.lock.Leave();
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LLOG("CoWork thread #" << tno << " finished");
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}
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void CoWork::Pool::PushJob(Function<void ()>&& fn, CoWork *work)
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{
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ASSERT(free);
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MJob& job = *free;
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free = job.link_next[0];
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job.LinkAfter(&jobs);
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if(work)
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job.LinkAfter(&work->jobs, 1);
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job.fn = pick(fn);
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job.work = work;
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LLOG("Adding job");
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if(waiting_threads) {
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LLOG("Releasing thread waiting for job, waiting threads: " << waiting_threads);
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waitforjob.Signal();
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}
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}
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void CoWork::Start(Function<void ()>&& fn)
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{
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Pool& p = GetPool();
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Mutex::Lock __(p.lock);
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while(!p.free) { // this is quite unlikely, so we can be ugly here
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p.lock.Leave();
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Sleep(0);
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p.lock.Enter();
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}
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p.PushJob(pick(fn), NULL);
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}
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void CoWork::Do(Function<void ()>&& fn)
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{
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LHITCOUNT("CoWork: Sheduling callback");
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Pool& p = GetPool();
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p.lock.Enter();
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if(!p.free) {
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LLOG("Stack full: running in the originating thread");
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LHITCOUNT("CoWork: Stack full: Running in originating thread");
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p.lock.Leave();
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fn();
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if(Pool::finlock)
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p.lock.Leave();
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return;
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}
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p.PushJob(pick(fn), this);
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todo++;
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p.lock.Leave();
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}
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void CoWork::Finish() {
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Pool& p = GetPool();
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p.lock.Enter();
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while(!jobs.IsEmpty(1)) {
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LLOG("Finish: todo: " << todo << " (CoWork " << FormatIntHex(this) << ")");
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p.DoJob(*jobs.GetNext(1));
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}
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while(todo) {
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LLOG("WaitForFinish (CoWork " << FormatIntHex(this) << ")");
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waitforfinish.Wait(p.lock);
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}
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p.lock.Leave();
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LLOG("CoWork " << FormatIntHex(this) << " finished");
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}
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bool CoWork::IsFinished()
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{
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Pool& p = GetPool();
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p.lock.Enter();
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bool b = jobs.IsEmpty(1);
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p.lock.Leave();
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return b;
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}
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void CoWork::Pipe(int stepi, Function<void ()>&& fn)
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{
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Mutex::Lock __(stepmutex);
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auto& q = step.At(stepi);
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LLOG("Step " << stepi << ", count: " << q.GetCount() << ", running: " << steprunning.GetCount());
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q.AddHead(pick(fn));
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if(!steprunning.At(stepi, false)) {
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steprunning.At(stepi) = true;
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*this & [=]() {
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LLOG("Starting step " << stepi << " processor");
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stepmutex.Enter();
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for(;;) {
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Function<void ()> f;
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auto& q = step[stepi];
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LLOG("StepWork " << stepi << ", todo:" << q.GetCount());
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if(q.GetCount() == 0)
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break;
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f = pick(q.Tail());
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q.DropTail();
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stepmutex.Leave();
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f();
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stepmutex.Enter();
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}
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steprunning.At(stepi) = false;
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stepmutex.Leave();
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LLOG("Exiting step " << stepi << " processor");
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};
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}
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}
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CoWork::CoWork()
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{
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LLOG("CoWork constructed " << FormatHex(this));
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todo = 0;
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}
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CoWork::~CoWork()
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{
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Finish();
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LLOG("~CoWork " << FormatIntHex(this));
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}
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#endif
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END_UPP_NAMESPACE
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#endif
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@ -161,6 +161,7 @@ file
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Topic.cpp,
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CoWork.h,
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CoWork.cpp,
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CoWork2.cpp,
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Hash.h,
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MD5.cpp,
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SHA1.cpp,
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@ -88,7 +88,9 @@ sThreadRoutine(void *arg)
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delete cb;
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if(sExit)
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(*sExit)();
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#ifndef COWORK2
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CoWork::ShutdownPool();
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#endif
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#ifdef UPP_HEAP
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MemoryFreeThread();
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#endif
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@ -208,7 +210,9 @@ void Thread::EndShutdownThreads()
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void Thread::ShutdownThreads()
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{
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#ifndef COWORK2
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CoWork::ShutdownPool();
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#endif
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BeginShutdownThreads();
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while(GetCount())
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Sleep(100);
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@ -227,11 +227,11 @@ void Mitor<T>::Shrink()
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//#
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template <class T, int N = 1>
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class Link {
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protected:
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struct Link {
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T *link_prev[N];
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T *link_next[N];
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protected:
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void LPN(int i) { link_prev[i]->link_next[i] = link_next[i]->link_prev[i] = (T *)this; }
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public:
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