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WinGL: Added missing WakeUpGuiThread function, increased cloff stack to 30
git-svn-id: svn://ultimatepp.org/upp/trunk@4189 f0d560ea-af0d-0410-9eb7-867de7ffcac7
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2 changed files with 5 additions and 1 deletions
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@ -6,6 +6,10 @@
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NAMESPACE_UPP
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void WakeUpGuiThread(void)
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{
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}
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void Ctrl::GuiPlatformConstruct()
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{
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cliptobounds = true;
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@ -45,7 +45,7 @@ void SystemDraw::InitClip(const Rect& clip)
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void SystemDraw::Reset() {
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systemDraw = this;
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cloff.SetCount(20);
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cloff.SetCount(30);
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ci = 0;
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cn = 0;
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cd = 0;
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