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.uppdev
git-svn-id: svn://ultimatepp.org/upp/trunk@6823 f0d560ea-af0d-0410-9eb7-867de7ffcac7
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parent
c5a5d11fb9
commit
1573cc53e5
5 changed files with 51 additions and 16 deletions
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@ -17,16 +17,16 @@ and characters&]
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[s0; &]
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[s0; [*@4 . , ; ! ? % ( ) / < > #]&]
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[s0; &]
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[s0; and bytes [* greater] than 127 are guaranteed to be never used as
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command characters (not even in future versions of QTF). Other
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[s0; and bytes [* greater] than 127 are guaranteed to be never used
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as command characters (not even in future versions of QTF). Other
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characters should be prefixed with escape character `` (reverse
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apostrophe). Group of characters can be escaped using byte 1.
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Example:&]
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[s0; &]
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[s1; `\"`\1a`[x`]`\1`[`* bold`]`\"&]
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[s1; `\`"`\1a`[x`]`\1`[`* bold`]`\`"&]
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[s0; Normal [* Bold] [/ Italic] [*/ Bold Italic] [_ Underline] [- Stroked]&]
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[s0; Normal [* Bold] [/ Italic] [*/ Bold Italic] [_ Underline] [- Stroked]&]
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[s0; Normal [* Bold] [/ Italic] [*/ Bold Italic] [_ Underline] [- Stroked]&]
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[Rs0; Normal [* Bold] [/ Italic] [*/ Bold Italic] [_ Underline] [- Stroked]&]
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[Cs0; Normal [* Bold] [/ Italic] [*/ Bold Italic] [_ Underline] [- Stroked]&]
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[s0; Byte 0 represents the end of input sequence.&]
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[s0; &]
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[s0; Dimension units of QTF are dots `- one dot is defined as 1/600
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@ -66,3 +66,4 @@ with meaning&]
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:: [s0;%- [1 LtCyan]]
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:: [s0;%- [1 Yellow]]}}&]
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[s0; &]
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[s0; ]]
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@ -27,6 +27,8 @@ struct MyApp : TopWindow {
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Image MyApp::CursorImage(Point p, dword keyflags)
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{
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return Image::Arrow();
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static Image img;
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ONCELOCK {
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SImageDraw w(64, 64);
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32
uppdev/UnZip/UnZip.cpp
Normal file
32
uppdev/UnZip/UnZip.cpp
Normal file
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@ -0,0 +1,32 @@
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#include <Core/Core.h>
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#include <plugin/zip/zip.h>
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using namespace Upp;
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CONSOLE_APP_MAIN
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{
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StdLogSetup(LOG_COUT|LOG_FILE);
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FileIn in("/home/cxl/test.zip");
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UnZip unzip(in);
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for(int i = 0; i < unzip.GetCount(); i++)
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DDUMP(unzip.GetPath(i));
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String outdir = GetHomeDirFile("zipout.tst");
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DeleteFolderDeep(outdir);
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while(unzip) {
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String path = AppendFileName(outdir, unzip.GetPath());
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DDUMP(path);
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if(unzip.IsFolder()) {
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RealizeDirectory(path);
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unzip.Skip();
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}
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else {
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RealizePath(path);
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SaveFile(path, unzip.ReadFile());
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}
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}
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}
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@ -1,10 +1,10 @@
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uses
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Core,
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plugin\zip;
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file
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main.cpp;
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mainconfig
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"" = "";
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uses
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Core,
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plugin/zip;
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file
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UnZip.cpp;
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mainconfig
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"" = "SSE2";
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@ -1,5 +1,5 @@
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#ifndef _UnZip_icpp_init_stub
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#define _UnZip_icpp_init_stub
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#include "Core/init"
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#include "plugin\zip/init"
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#include "plugin/zip/init"
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#endif
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