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Painter hook API in Draw, Report improcements
git-svn-id: svn://ultimatepp.org/upp/trunk@761 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
parent
d12ef9de64
commit
12ad01cb83
9 changed files with 338 additions and 285 deletions
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@ -223,7 +223,7 @@ void Painter::Paint(const Painting& pic)
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}
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}
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void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos)
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void PaintImageBufferPaintingFn(ImageBuffer& ib, const Painting& p, Size sz, Point pos)
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{
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BufferPainter sw(ib);
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Sizef psz = p.GetSize();
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@ -232,11 +232,22 @@ void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos)
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sw.Paint(p);
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}
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void RegisterDrawPaintingFn(void (*fn)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos));
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void PaintImageBufferDrawingFn(ImageBuffer& ib, const Drawing& iw)
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{
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BufferPainter sw(ib);
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Sizef sz = ib.GetSize();
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Size isz = iw.GetSize();
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sw.Scale(sz.cx / isz.cx, sz.cy / isz.cy);
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sw.DrawDrawing(0, 0, isz.cx, isz.cy, iw);
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}
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void RegisterPaintingFns__(void (*ig)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos),
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void (*iw)(ImageBuffer& ib, const Drawing& p));
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INITBLOCK
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{
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RegisterDrawPaintingFn(PaintImageBuffer);
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RegisterPaintingFns__(PaintImageBufferPaintingFn, PaintImageBufferDrawingFn);
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}
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END_UPP_NAMESPACE
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@ -1,266 +1,262 @@
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#include "Painter.h"
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NAMESPACE_UPP
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void Painter::OffsetOp(Point p)
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{
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Begin();
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Translate(p.x, p.y);
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}
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void Painter::RectPath(int x, int y, int cx, int cy)
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{
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Move(x, y).Line(x + cx - 1, y).Line(x + cx - 1, y + cy - 1).Line(x, y + cy - 1).Close();
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}
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void Painter::RectPath(const Rect& r)
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{
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RectPath(r.left, r.top, r.GetWidth(), r.GetHeight());
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}
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bool Painter::ClipOp(const Rect& r)
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{
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Begin();
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RectPath(r);
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Clip();
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return true;
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}
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bool Painter::ClipoffOp(const Rect& r)
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{
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Begin();
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RectPath(r);
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Clip();
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Translate(r.left, r.top);
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return true;
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}
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bool Painter::ExcludeClipOp(const Rect& r)
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{
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return true;
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}
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bool Painter::IntersectClipOp(const Rect& r)
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{
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RectPath(r);
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Clip();
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return true;
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}
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Rect Painter::GetClipOp() const
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{
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return Rect(0, 0, 0, 0);
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}
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bool Painter::IsPaintingOp(const Rect& r) const
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{
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return true;
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}
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void Painter::DrawRectOp(int x, int y, int cx, int cy, Color color)
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{
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RTIMING("Rect");
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RectPath(x, y, cx, cy);
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Fill(color);
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}
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void Painter::DrawImageOp(int x, int y, int cx, int cy, const Image& img, const Rect& src, Color color)
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{
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RectPath(x, y, cx, cy);
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Fill(img, Translate2D(x, y));
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}
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void Painter::DrawDataOp(int x, int y, int cx, int cy, const String& data, const char *id)
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{
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}
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void Painter::DrawLineOp(int x1, int y1, int x2, int y2, int width, Color color)
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{
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Move(x1, y1);
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Line(x2, y2);
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Stroke(width, color);
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}
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void Painter::DrawPolyPolylineOp(const Point *vertices, int vertex_count, const int *counts,
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int count_count, int width, Color color, Color doxor)
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{
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}
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void Painter::DrawPolyPolyPolygonOp(const Point *vertices, int vertex_count,
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const int *subpolygon_counts, int scc, const int *disjunct_polygon_counts,
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int dpcc, Color color, int width, Color outline, uint64 pattern, Color doxor)
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{
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}
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void Painter::DrawArcOp(const Rect& rc, Point start, Point end, int width, Color color)
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{
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}
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void Painter::DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor)
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{
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}
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void Painter::DrawTextOp(int x, int y, int angle, const wchar *text, Font font, Color ink, int n, const int *dx)
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{
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RTIMING("DrawTextOp");
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Begin();
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EvenOdd(true);
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if(angle)
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Rotate(angle * M_2PI / 36000);
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if(n < 0)
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n = wstrlen(text);
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double *ddx = NULL;
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Buffer<double> h;
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if(dx) {
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h.Alloc(n);
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ddx = h;
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for(int i = 0; i < n; i++)
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ddx[i] = dx[i];
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}
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Text(x, y, text, font, n, ddx);
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Fill(ink);
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End();
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}
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Painter& Painter::Move(double x, double y)
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{
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return Move(x, y, false);
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}
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Painter& Painter::Line(double x, double y)
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{
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return Line(x, y, false);
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}
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Painter& Painter::Quadratic(double x1, double y1, double x, double y)
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{
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return Quadratic(x1, y1, x, y, false);
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}
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Painter& Painter::Quadratic(double x, double y)
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{
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return Quadratic(x, y, false);
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}
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Painter& Painter::Cubic(double x1, double y1, double x2, double y2, double x, double y)
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{
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return Cubic(x1, y1, x2, y2, x, y, false);
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}
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Painter& Painter::Cubic(double x2, double y2, double x, double y)
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{
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return Cubic(x2, y2, x, y, false);
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}
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Painter& Painter::RelMove(double x, double y)
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{
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return Move(x, y, true);
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}
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Painter& Painter::RelLine(double x, double y)
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{
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return Line(x, y, true);
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}
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Painter& Painter::RelQuadratic(double x1, double y1, double x, double y)
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{
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return Quadratic(x1, y1, x, y, true);
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}
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Painter& Painter::RelQuadratic(double x, double y)
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{
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return Quadratic(x, y, true);
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}
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Painter& Painter::RelCubic(double x1, double y1, double x2, double y2, double x, double y)
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{
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return Cubic(x1, y1, x2, y2, x, y, true);
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}
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Painter& Painter::RelCubic(double x2, double y2, double x, double y)
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{
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return Cubic(x2, y2, x, y, true);
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}
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Matrix2D GetImageLineMatrix(double x1, double y1, double x2, double y2, const Image& image)
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{
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Matrix2D m;
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Size sz = image.GetSize();
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m.scale(agg::calc_distance(x1, y1, x2, y2) / sz.cx);
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if(fabs(x2 - x1) < fabs(y2 - y1) * 1e-6)
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m.rotate(y2 > y1 ? M_PI_2 : -M_PI_2);
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else
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m.rotate(atan((y2 - y1) / (x2 - x1)));
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m.translate(x1, y1);
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return m;
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}
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Painter& Painter::Fill(const Image& image, double x1, double y1,
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double x2, double y2, dword flags)
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{
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return Fill(image, GetImageLineMatrix(x1, y1, x2, y2, image), flags);
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}
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Painter& Painter::Stroke(double width, const Image& image, double x1, double y1,
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double x2, double y2, dword flags)
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{
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return Stroke(width, image, GetImageLineMatrix(x1, y1, x2, y2, image), flags);
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}
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Painter& Painter::Dash(const char *dash, double start)
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{
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Vector<double> d;
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CParser p(dash);
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try {
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while(!p.IsEof())
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if(p.Char(':'))
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start = p.ReadDouble();
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else
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d.Add(p.ReadDouble());
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}
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catch(CParser::Error) {}
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Dash(d, start);
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return *this;
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}
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void Painter::Translate(double x, double y)
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{
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Transform(Translate2D(x, y));
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}
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void Painter::Rotate(double a)
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{
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Transform(Rotate2D(a));
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}
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void Painter::Scale(double scalex, double scaley)
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{
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Transform(Scale2D(scalex, scaley));
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}
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void Painter::Scale(double scale)
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{
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Transform(Scale2D(scale));
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}
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Painter& Painter::Ellipse(double x, double y, double rx, double ry)
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{
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return Arc(x, y, rx, ry, 0, M_2PI);
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}
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Painter& Painter::Circle(double x, double y, double r)
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{
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return Ellipse(x, y, r, r);
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}
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Painter& Painter::Rectangle(double x, double y, double cx, double cy)
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{
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Move(x, y);
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Line(x + cx, y);
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Line(x + cx, y + cy);
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Line(x, y + cy);
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Close();
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return *this;
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}
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END_UPP_NAMESPACE
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#include "Painter.h"
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NAMESPACE_UPP
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void Painter::OffsetOp(Point p)
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{
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Begin();
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Translate(p.x, p.y);
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}
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void Painter::RectPath(int x, int y, int cx, int cy)
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{
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Move(x, y).Line(x + cx - 1, y).Line(x + cx - 1, y + cy - 1).Line(x, y + cy - 1).Close();
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}
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void Painter::RectPath(const Rect& r)
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{
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RectPath(r.left, r.top, r.GetWidth(), r.GetHeight());
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}
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bool Painter::ClipOp(const Rect& r)
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{
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Begin();
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RectPath(r);
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Clip();
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return true;
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}
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bool Painter::ClipoffOp(const Rect& r)
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{
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Begin();
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RectPath(r);
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Clip();
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Translate(r.left, r.top);
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return true;
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}
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bool Painter::ExcludeClipOp(const Rect& r)
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{
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return true;
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}
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bool Painter::IntersectClipOp(const Rect& r)
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{
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RectPath(r);
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Clip();
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return true;
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}
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Rect Painter::GetClipOp() const
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{
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return Rect(0, 0, 0, 0);
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}
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bool Painter::IsPaintingOp(const Rect& r) const
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{
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return true;
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}
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void Painter::DrawRectOp(int x, int y, int cx, int cy, Color color)
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{
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RTIMING("Rect");
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RectPath(x, y, cx, cy);
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Fill(color);
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}
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void Painter::DrawImageOp(int x, int y, int cx, int cy, const Image& img, const Rect& src, Color color)
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{
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RectPath(x, y, cx, cy);
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Fill(img, Translate2D(x, y));
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}
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void Painter::DrawLineOp(int x1, int y1, int x2, int y2, int width, Color color)
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{
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Move(x1, y1);
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Line(x2, y2);
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Stroke(width, color);
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}
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void Painter::DrawPolyPolylineOp(const Point *vertices, int vertex_count, const int *counts,
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int count_count, int width, Color color, Color doxor)
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{
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}
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void Painter::DrawPolyPolyPolygonOp(const Point *vertices, int vertex_count,
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const int *subpolygon_counts, int scc, const int *disjunct_polygon_counts,
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int dpcc, Color color, int width, Color outline, uint64 pattern, Color doxor)
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{
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}
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void Painter::DrawArcOp(const Rect& rc, Point start, Point end, int width, Color color)
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{
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}
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void Painter::DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor)
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{
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}
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void Painter::DrawTextOp(int x, int y, int angle, const wchar *text, Font font, Color ink, int n, const int *dx)
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{
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RTIMING("DrawTextOp");
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Begin();
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EvenOdd(true);
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if(angle)
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Rotate(angle * M_2PI / 36000);
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if(n < 0)
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n = wstrlen(text);
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double *ddx = NULL;
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Buffer<double> h;
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if(dx) {
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h.Alloc(n);
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ddx = h;
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for(int i = 0; i < n; i++)
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ddx[i] = dx[i];
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}
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Text(x, y, text, font, n, ddx);
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Fill(ink);
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End();
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}
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Painter& Painter::Move(double x, double y)
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{
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return Move(x, y, false);
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}
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Painter& Painter::Line(double x, double y)
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{
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return Line(x, y, false);
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}
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Painter& Painter::Quadratic(double x1, double y1, double x, double y)
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{
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return Quadratic(x1, y1, x, y, false);
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}
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Painter& Painter::Quadratic(double x, double y)
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{
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return Quadratic(x, y, false);
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}
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Painter& Painter::Cubic(double x1, double y1, double x2, double y2, double x, double y)
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{
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return Cubic(x1, y1, x2, y2, x, y, false);
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}
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Painter& Painter::Cubic(double x2, double y2, double x, double y)
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{
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return Cubic(x2, y2, x, y, false);
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}
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Painter& Painter::RelMove(double x, double y)
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{
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return Move(x, y, true);
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}
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Painter& Painter::RelLine(double x, double y)
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{
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return Line(x, y, true);
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}
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Painter& Painter::RelQuadratic(double x1, double y1, double x, double y)
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{
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return Quadratic(x1, y1, x, y, true);
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}
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Painter& Painter::RelQuadratic(double x, double y)
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{
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return Quadratic(x, y, true);
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}
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Painter& Painter::RelCubic(double x1, double y1, double x2, double y2, double x, double y)
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{
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return Cubic(x1, y1, x2, y2, x, y, true);
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}
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Painter& Painter::RelCubic(double x2, double y2, double x, double y)
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{
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return Cubic(x2, y2, x, y, true);
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}
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Matrix2D GetImageLineMatrix(double x1, double y1, double x2, double y2, const Image& image)
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{
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Matrix2D m;
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Size sz = image.GetSize();
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m.scale(agg::calc_distance(x1, y1, x2, y2) / sz.cx);
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if(fabs(x2 - x1) < fabs(y2 - y1) * 1e-6)
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m.rotate(y2 > y1 ? M_PI_2 : -M_PI_2);
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else
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m.rotate(atan((y2 - y1) / (x2 - x1)));
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m.translate(x1, y1);
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return m;
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}
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Painter& Painter::Fill(const Image& image, double x1, double y1,
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double x2, double y2, dword flags)
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{
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return Fill(image, GetImageLineMatrix(x1, y1, x2, y2, image), flags);
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}
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Painter& Painter::Stroke(double width, const Image& image, double x1, double y1,
|
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double x2, double y2, dword flags)
|
||||
{
|
||||
return Stroke(width, image, GetImageLineMatrix(x1, y1, x2, y2, image), flags);
|
||||
}
|
||||
|
||||
Painter& Painter::Dash(const char *dash, double start)
|
||||
{
|
||||
Vector<double> d;
|
||||
CParser p(dash);
|
||||
try {
|
||||
while(!p.IsEof())
|
||||
if(p.Char(':'))
|
||||
start = p.ReadDouble();
|
||||
else
|
||||
d.Add(p.ReadDouble());
|
||||
}
|
||||
catch(CParser::Error) {}
|
||||
Dash(d, start);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Painter::Translate(double x, double y)
|
||||
{
|
||||
Transform(Translate2D(x, y));
|
||||
}
|
||||
|
||||
void Painter::Rotate(double a)
|
||||
{
|
||||
Transform(Rotate2D(a));
|
||||
}
|
||||
|
||||
void Painter::Scale(double scalex, double scaley)
|
||||
{
|
||||
Transform(Scale2D(scalex, scaley));
|
||||
}
|
||||
|
||||
void Painter::Scale(double scale)
|
||||
{
|
||||
Transform(Scale2D(scale));
|
||||
}
|
||||
|
||||
Painter& Painter::Ellipse(double x, double y, double rx, double ry)
|
||||
{
|
||||
return Arc(x, y, rx, ry, 0, M_2PI);
|
||||
}
|
||||
|
||||
Painter& Painter::Circle(double x, double y, double r)
|
||||
{
|
||||
return Ellipse(x, y, r, r);
|
||||
}
|
||||
|
||||
Painter& Painter::Rectangle(double x, double y, double cx, double cy)
|
||||
{
|
||||
Move(x, y);
|
||||
Line(x + cx, y);
|
||||
Line(x + cx, y + cy);
|
||||
Line(x, y + cy);
|
||||
Close();
|
||||
return *this;
|
||||
}
|
||||
|
||||
END_UPP_NAMESPACE
|
||||
|
|
|
|||
|
|
@ -84,7 +84,6 @@ protected:
|
|||
|
||||
virtual void DrawRectOp(int x, int y, int cx, int cy, Color color);
|
||||
virtual void DrawImageOp(int x, int y, int cx, int cy, const Image& img, const Rect& src, Color color);
|
||||
virtual void DrawDataOp(int x, int y, int cx, int cy, const String& data, const char *id);
|
||||
virtual void DrawLineOp(int x1, int y1, int x2, int y2, int width, Color color);
|
||||
|
||||
virtual void DrawPolyPolylineOp(const Point *vertices, int vertex_count,
|
||||
|
|
|
|||
|
|
@ -138,3 +138,4 @@ public:
|
|||
};
|
||||
|
||||
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos);
|
||||
void PaintImageBuffer(ImageBuffer& ib, const Drawing& p);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue