rainbow: SDLFb queue processing fix, now correctly handles modkeys and mousekeys

git-svn-id: svn://ultimatepp.org/upp/trunk@3703 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
kohait 2011-07-22 17:28:41 +00:00
parent 17f58b7f39
commit 0c7e07ffaf
2 changed files with 65 additions and 6 deletions

View file

@ -16,6 +16,9 @@ SDL_Surface *CreateScreen(int w, int h, int bpp, int flags)
return screen;
}
//cant use these, because SDL_PumpEvents gets called for each SDL_PollEvent, which recalculates KeyStates
//but we need them to remain constant from upp layer POV
#if 0
//GetModState ??
bool GetShift() { uint8* ka = SDL_GetKeyState(NULL); return ka[SDLK_LSHIFT] || ka[SDLK_RSHIFT]; }
bool GetCtrl() { uint8* ka = SDL_GetKeyState(NULL); return ka[SDLK_LCTRL] || ka[SDLK_RCTRL]; }
@ -24,6 +27,38 @@ bool GetCapsLock() { uint8* ka = SDL_GetKeyState(NULL); return ka[SDLK_CAPSLO
bool GetMouseLeft() { return (SDL_GetMouseState(NULL,NULL) & SDL_BUTTON(SDL_BUTTON_LEFT)); }
bool GetMouseRight() { return (SDL_GetMouseState(NULL,NULL) & SDL_BUTTON(SDL_BUTTON_RIGHT)); }
bool GetMouseMiddle() { return (SDL_GetMouseState(NULL,NULL) & SDL_BUTTON(SDL_BUTTON_MIDDLE)); }
#else
dword mouseb = 0;
dword modkeys = 0;
enum KM {
KM_NONE = 0x00,
KM_LSHIFT= 0x01,
KM_RSHIFT= 0x02,
KM_LCTRL = 0x04,
KM_RCTRL = 0x08,
KM_LALT = 0x10,
KM_RALT = 0x20,
KM_CAPS = 0x40,
KM_NUM = 0x80,
KM_CTRL = KM_LCTRL | KM_RCTRL,
KM_SHIFT = KM_LSHIFT | KM_RSHIFT,
KM_ALT = KM_LALT | KM_RALT,
};
bool GetMouseLeft() { return mouseb & (1<<0); }
bool GetMouseRight() { return mouseb & (1<<1); }
bool GetMouseMiddle() { return mouseb & (1<<2); }
bool GetShift() { return modkeys & KM_SHIFT; }
bool GetCtrl() { return modkeys & KM_CTRL; }
bool GetAlt() { return modkeys & KM_ALT; }
bool GetCapsLock() { return modkeys & KM_CAPS; }
#endif
dword fbKEYtoK(dword chr) {
if(chr == SDLK_TAB)
@ -57,6 +92,16 @@ void HandleSDLEvent(SDL_Event* event)
bool b = false;
dword keycode = 0;
if(event->type == SDL_KEYDOWN) {
switch(event->key.keysym.sym)
{
case SDLK_LSHIFT: modkeys |= KM_LSHIFT; break;
case SDLK_RSHIFT: modkeys |= KM_RSHIFT; break;
case SDLK_LCTRL: modkeys |= KM_LCTRL; break;
case SDLK_RCTRL: modkeys |= KM_RCTRL; break;
case SDLK_LALT: modkeys |= KM_LALT; break;
case SDLK_RALT: modkeys |= KM_RALT; break;
}
keycode = fbKEYtoK((dword)event->key.keysym.sym);
if(keycode != K_SPACE) //dont send space on keydown
b = Ctrl::DoKeyFB(keycode, 1);
@ -69,6 +114,16 @@ void HandleSDLEvent(SDL_Event* event)
else
if(event->type == SDL_KEYUP)
{
switch(event->key.keysym.sym)
{
case SDLK_LSHIFT: modkeys &= ~KM_LSHIFT; break;
case SDLK_RSHIFT: modkeys &= ~KM_RSHIFT; break;
case SDLK_LCTRL: modkeys &= ~KM_LCTRL; break;
case SDLK_RCTRL: modkeys &= ~KM_RCTRL; break;
case SDLK_LALT: modkeys &= ~KM_LALT; break;
case SDLK_RALT: modkeys &= ~KM_RALT; break;
}
keycode = fbKEYtoK((dword)event->key.keysym.sym) | K_KEYUP;
b = Ctrl::DoKeyFB(keycode, 1);
}
@ -100,9 +155,9 @@ void HandleSDLEvent(SDL_Event* event)
isdblclick[bi] = 0; //prepare for repeat
switch(bi)
{
case SDL_BUTTON_LEFT: Ctrl::DoMouseFB(Ctrl::LEFTDOWN, p); break;
case SDL_BUTTON_RIGHT: Ctrl::DoMouseFB(Ctrl::RIGHTDOWN, p); break;
case SDL_BUTTON_MIDDLE: Ctrl::DoMouseFB(Ctrl::MIDDLEDOWN, p); break;
case SDL_BUTTON_LEFT: mouseb |= (1<<0); Ctrl::DoMouseFB(Ctrl::LEFTDOWN, p); break;
case SDL_BUTTON_RIGHT: mouseb |= (1<<1); Ctrl::DoMouseFB(Ctrl::RIGHTDOWN, p); break;
case SDL_BUTTON_MIDDLE: mouseb |= (1<<2); Ctrl::DoMouseFB(Ctrl::MIDDLEDOWN, p); break;
case SDL_BUTTON_WHEELUP: Ctrl::DoMouseFB(Ctrl::MOUSEWHEEL, p, +120); break;
case SDL_BUTTON_WHEELDOWN: Ctrl::DoMouseFB(Ctrl::MOUSEWHEEL, p, -120); break;
}
@ -117,9 +172,9 @@ void HandleSDLEvent(SDL_Event* event)
Point p(event->button.x, event->button.y);
switch(bi)
{
case SDL_BUTTON_LEFT: Ctrl::DoMouseFB(Ctrl::LEFTUP, p); break;
case SDL_BUTTON_RIGHT: Ctrl::DoMouseFB(Ctrl::RIGHTUP, p); break;
case SDL_BUTTON_MIDDLE: Ctrl::DoMouseFB(Ctrl::MIDDLEUP, p); break;
case SDL_BUTTON_LEFT: mouseb &= ~(1<<0); Ctrl::DoMouseFB(Ctrl::LEFTUP, p); break;
case SDL_BUTTON_RIGHT: mouseb &= ~(1<<1); Ctrl::DoMouseFB(Ctrl::RIGHTUP, p); break;
case SDL_BUTTON_MIDDLE: mouseb &= ~(1<<2); Ctrl::DoMouseFB(Ctrl::MIDDLEUP, p); break;
case SDL_BUTTON_WHEELUP: Ctrl::DoMouseFB(Ctrl::MOUSEWHEEL, p, +120); break;
case SDL_BUTTON_WHEELDOWN: Ctrl::DoMouseFB(Ctrl::MOUSEWHEEL, p, -120); break;
}

View file

@ -15,6 +15,10 @@ extern int width;
extern int bpp;
extern SDL_TimerID waketimer_id;
//need extra maintanance, see Proc.cpp
extern dword mouseb;
extern dword modkeys;
SDL_Surface *CreateScreen(int w, int h, int bpp, int flags);
dword fbKEYtoK(dword chr);
void HandleSDLEvent(SDL_Event* event);