diff --git a/bazaar/SurfaceCtrl/TrackBallCamera.h b/bazaar/SurfaceCtrl/TrackBallCamera.h index ef7079cca..b9b5de8c9 100644 --- a/bazaar/SurfaceCtrl/TrackBallCamera.h +++ b/bazaar/SurfaceCtrl/TrackBallCamera.h @@ -63,7 +63,7 @@ class TrackBallCamera : public CameraEuler { //Another approach // Determine rotation angles from the change in mouse position - float a1 = xoffset/2.0f; + float a1 = (xoffset/2.0f) *-1.0f; float a2 = yoffset/2.0f; // Rotate the target->eye vectoraround the up vector