#ifndef _agg_upp_bind_agg_upp_bind_h_
#define _agg_upp_bind_agg_upp_bind_h_


//#include <Draw/Draw.h>
//#define AGG_RGBA32
//#define AGG_BGRA32

#include <agg24/agg_rendering_buffer.h>
#include <agg24/agg_basics.h>
#include <agg24/agg_renderer_base.h>
#include <agg24/agg_pixfmt_rgba.h>
#include <agg24/agg_renderer_scanline.h>
#include <agg24/agg_rasterizer_scanline_aa.h>
#include <agg24/agg_scanline_p.h>
#include <agg24/agg_path_storage.h>
#include <agg24/agg_conv_stroke.h>
#include <agg24/agg_ellipse.h>

#include <CtrlLib/CtrlLib.h>

NAMESPACE_UPP
//using namespace Upp;

#include <agg_upp_bind/ImagBuffer.h>
#include <agg_upp_bind/AggDrawer.h>
#include <agg_upp_bind/AggCtrl.h>

END_UPP_NAMESPACE


#endif
