mirror of
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112 lines
2.5 KiB
C++
112 lines
2.5 KiB
C++
//////////////////////////////////////////////////////////////////////////
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//
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// pgAdmin III - PostgreSQL Tools
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//
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// Copyright (C) 2002 - 2016, The pgAdmin Development Team
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// This software is released under the PostgreSQL Licence
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//
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// gqbObjectCollection.cpp - A Collection of simple GQB objects
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//
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//////////////////////////////////////////////////////////////////////////
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// App headers
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#include "pgAdmin3.h"
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// wxWindows headers
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#include <wx/wx.h>
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// App headers
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#include "gqb/gqbObject.h"
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#include "gqb/gqbObjectCollection.h"
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#include "gqb/gqbCollection.h"
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#include "gqb/gqbArrayCollection.h"
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gqbObjectCollection::gqbObjectCollection(wxString name, wxTreeItemData *owner, pgConn *connection, OID oid)
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: gqbObject(name, owner, connection, oid)
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{
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// Create the concrete implementation of the Collection, right now only one implementation not need parameter
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implementation = new gqbArrayCollection();
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// Create the collection using the concrete implementation
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// use the array implementation of the collection
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objectsCollection = new gqbCollection(implementation);
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}
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gqbObjectCollection::~gqbObjectCollection()
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{
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if(objectsCollection) // Implementation is deleted when delete the collection & shouldn't be deleted again
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delete objectsCollection;
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}
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void gqbObjectCollection::addObject(gqbObject *object)
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{
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objectsCollection->addItem(object);
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}
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void gqbObjectCollection::removeObject(gqbObject *object)
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{
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objectsCollection->removeItem(object);
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}
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gqbIteratorBase *gqbObjectCollection::createIterator()
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{
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return objectsCollection->createIterator();
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}
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gqbIteratorBase *gqbObjectCollection::createDownIterator()
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{
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return objectsCollection->createDownIterator();
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}
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int gqbObjectCollection::countObjects()
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{
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return objectsCollection->count();
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}
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gqbObject *gqbObjectCollection::getObjectAtIndex(int index)
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{
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return objectsCollection->getItemAt(index);
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}
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bool gqbObjectCollection::existsObject(gqbObject *object)
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{
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return objectsCollection->existsObject(object);
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}
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// Remove all objects from collection without deleting each one.
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void gqbObjectCollection::removeAll()
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{
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objectsCollection->removeAll();
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}
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int gqbObjectCollection::indexObject(gqbObject *object)
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{
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return objectsCollection->getIndex(object);
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}
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void gqbObjectCollection::insertObjectAt(gqbObject *object, int index)
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{
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objectsCollection->insertAtIndex(object, index);
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}
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int gqbObjectCollection::getCount()
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{
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return objectsCollection->count();
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}
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// Remove & delete all objects
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void gqbObjectCollection::deleteAll()
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{
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objectsCollection->deleteAll();
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}
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