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[GH-ISSUE #132] Some programs with mouse capture (like FPS games) fail to prevent the virtual cursor from moving & leaving the screen #53
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Reference: github-starred/lan-mouse#53
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Originally created by @MulverineX on GitHub (May 13, 2024).
Original GitHub issue: https://github.com/feschber/lan-mouse/issues/132
Tested in Fortnite, if you keep moving the viewport to the right (and you have a virtual monitor bound there) your cursor switches monitors. Strangely can't reproduce in browsers, Team Fortress 2, Fall Guys, or Minecraft.
(Same environment as #46)
@feschber commented on GitHub (May 15, 2024):
Must be something about how these games handle the cursor position.
I will add a patch to log the absolute cursor position to investigate this
@MulverineX commented on GitHub (Jul 3, 2024):
Any update on this & #128 ? Its quite a pain for my setup 😅
@feschber commented on GitHub (Jul 3, 2024):
I think I know what the problem is but I did not have time to fix this yet, sorry.
@MulverineX commented on GitHub (Jul 3, 2024):
It's all good! Just wanted to check in :)