[GH-ISSUE #36] Stopped to work when connecting a second screen #30

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opened 2026-05-05 04:45:43 -06:00 by gitea-mirror · 6 comments
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Originally created by @vichug on GitHub (Sep 27, 2015).
Original GitHub issue: https://github.com/keycastr/keycastr/issues/36

Hi,
When i use this app on my machine it works flawlessly (osx 10.10.5). However the other day i connected a retroprojector, the screen mirroring was on and the resolution was changed, and it stopped to work. It may be related to https://github.com/keycastr/keycastr/issues/19 ; i don't know as i can't test it anymore now. I tried to quit and relaunch Keycastr, it din't solve, however i think it might have been better when i rebooted the computer.

Originally created by @vichug on GitHub (Sep 27, 2015). Original GitHub issue: https://github.com/keycastr/keycastr/issues/36 Hi, When i use this app on my machine it works flawlessly (osx 10.10.5). However the other day i connected a retroprojector, the screen mirroring was on and the resolution was changed, and it stopped to work. It may be related to https://github.com/keycastr/keycastr/issues/19 ; i don't know as i can't test it anymore now. I tried to quit and relaunch Keycastr, it din't solve, however i think it might have been better when i rebooted the computer.
gitea-mirror 2026-05-05 04:45:43 -06:00
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@akitchen commented on GitHub (Oct 31, 2015):

I suspect with the resolution change the visualizer was simply offscreen. I think if you restarted keycastr it would reposition itself for the new resolution.

Could you update it and try again?

<!-- gh-comment-id:152691208 --> @akitchen commented on GitHub (Oct 31, 2015): I suspect with the resolution change the visualizer was simply offscreen. I think if you restarted keycastr it would reposition itself for the new resolution. Could you update it and try again?
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@vichug commented on GitHub (Oct 31, 2015):

Hey. Now i don't think i saw the bug again... anyway, if i open keycastr after connecting the screen, it's all good :)
i would try again with last version but i have no idea about compiling, sorry...

<!-- gh-comment-id:152718647 --> @vichug commented on GitHub (Oct 31, 2015): Hey. Now i don't think i saw the bug again... anyway, if i open keycastr after connecting the screen, it's all good :) i would try again with last version but i have no idea about compiling, sorry...
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@akitchen commented on GitHub (Jan 18, 2016):

@vichug could you try again with the latest version from brew cask or the versions page?

<!-- gh-comment-id:172408080 --> @akitchen commented on GitHub (Jan 18, 2016): @vichug could you try again with the latest version from brew cask or the versions page?
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@vichug commented on GitHub (Jan 18, 2016):

alas, now i don't have a setup with a second screen anymore.. i will try to test as soon as i have access to a second screne

<!-- gh-comment-id:172546859 --> @vichug commented on GitHub (Jan 18, 2016): alas, now i don't have a setup with a second screen anymore.. i will try to test as soon as i have access to a second screne
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@sdeken commented on GitHub (Sep 21, 2016):

We should avoid allowing the visualizer to be displayed outside the screen bounds. I'd like to get this corrected for 0.9.5, but I think it might take more work so I'm marking as 1.0.

<!-- gh-comment-id:248488862 --> @sdeken commented on GitHub (Sep 21, 2016): We should avoid allowing the visualizer to be displayed outside the screen bounds. I'd like to get this corrected for 0.9.5, but I think it might take more work so I'm marking as 1.0.
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@akitchen commented on GitHub (Sep 8, 2024):

I don't believe this issue is still active - please open a new issue if so

<!-- gh-comment-id:2336500437 --> @akitchen commented on GitHub (Sep 8, 2024): I don't believe this issue is still active - please open a new issue if so
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Reference: github-starred/keycastr#30
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