mirror of
https://github.com/fatedier/frp.git
synced 2026-05-15 08:05:49 -06:00
[GH-ISSUE #5128] Windows Defender reported threat #4014
Labels
No labels
In Progress
WIP
WaitingForInfo
bug
doc
duplicate
easy
enhancement
future
help wanted
invalid
lifecycle/stale
need-issue-template
need-usage-help
no plan
proposal
pull-request
question
todo
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: github-starred/frp#4014
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @Tippsie on GitHub (Jan 15, 2026).
Original GitHub issue: https://github.com/fatedier/frp/issues/5128
Bug Description
The frpc.exe is reported as a threat. Is there away to solve this issue?
frpc works well for me on Linux/amd64, Linux/mips64el, Linux/Loongarch, Linux/arm64, Linux/riscv, OSX/amd64, Win10/amd64, Win 11 Pro/amd64, but not working on Win 11 Pro WS/amd64 and Win 11 Enterprise/amd64. All virus databases are up-to-date.
I know this is a false alarm, but I am not able to modify the windows defender settings.
Also, I know I can use wsl bypassing this issue somewhat, but this is not convenient and not providing complete features on host system.
Already tried to build from source code, as long as frpc.exe was built, windows will report it as a "threat" and delete the file.
frpc Version
from 0.66.0 to 0.38.0
frps Version
from 0.66.0 to 0.38.0
System Architecture
windows/amd64, win11 Enterprise, 25H2, 26200.7462; Win11 Pro Workstation, 25H2, 26200.7623
Configurations
N.A.
Logs
No response
Steps to reproduce
3a. download frp*-windows-amd64.zip
3b. download source.zip, go build -o frpc.exe ./cmd/frpc
Affected area
@github-actions[bot] commented on GitHub (Jan 30, 2026):
Issues go stale after 14d of inactivity. Stale issues rot after an additional 3d of inactivity and eventually close.