[GH-ISSUE #4169] Is it possible to increase traffic compression? #3284

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opened 2026-05-05 14:07:10 -06:00 by gitea-mirror · 3 comments
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Originally created by @linnuxx on GitHub (Apr 18, 2024).
Original GitHub issue: https://github.com/fatedier/frp/issues/4169

Describe the feature request

Does traffic compression work for "tcp" and "udp"?
Is it possible to compress traffic more?
in order for compressed data to go through the tunnel, not compressed outside the tunnel, the fact is that some hosting providers would not want a lot of traffic to come from them.
For example, a 64kb pact will shrink to 32kb if it goes into the frp tunnel.
as it looks like: player>ipvds>frpserver>frpclient>gameserver. the return route of the packages: gameserver>frpclient>frpserver.

Describe alternatives you've considered

No response

Affected area

  • Docs
  • Installation
  • Performance and Scalability
  • Security
  • User Experience
  • Test and Release
  • Developer Infrastructure
  • Client Plugin
  • Server Plugin
  • Extensions
  • Others
Originally created by @linnuxx on GitHub (Apr 18, 2024). Original GitHub issue: https://github.com/fatedier/frp/issues/4169 ### Describe the feature request Does traffic compression work for "tcp" and "udp"? Is it possible to compress traffic more? in order for compressed data to go through the tunnel, not compressed outside the tunnel, the fact is that some hosting providers would not want a lot of traffic to come from them. For example, a 64kb pact will shrink to 32kb if it goes into the frp tunnel. as it looks like: player>ipvds>frpserver>frpclient>gameserver. the return route of the packages: gameserver>frpclient>frpserver. ### Describe alternatives you've considered _No response_ ### Affected area - [ ] Docs - [ ] Installation - [ ] Performance and Scalability - [ ] Security - [ ] User Experience - [ ] Test and Release - [ ] Developer Infrastructure - [ ] Client Plugin - [ ] Server Plugin - [ ] Extensions - [X] Others
gitea-mirror 2026-05-05 14:07:10 -06:00
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<!-- gh-comment-id:2062884622 --> @superzjg commented on GitHub (Apr 18, 2024): https://github.com/fatedier/frp/blob/dev/conf/frpc_full_example.toml#L152-L153
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@linnuxx commented on GitHub (Apr 19, 2024):

https://github.com/fatedier/frp/blob/dev/conf/frpc_full_example.toml#L152-L153

I'm talking about compression in %

<!-- gh-comment-id:2065573174 --> @linnuxx commented on GitHub (Apr 19, 2024): > https://github.com/fatedier/frp/blob/dev/conf/frpc_full_example.toml#L152-L153 I'm talking about compression in %
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@github-actions[bot] commented on GitHub (May 11, 2024):

Issues go stale after 21d of inactivity. Stale issues rot after an additional 7d of inactivity and eventually close.

<!-- gh-comment-id:2105409158 --> @github-actions[bot] commented on GitHub (May 11, 2024): Issues go stale after 21d of inactivity. Stale issues rot after an additional 7d of inactivity and eventually close.
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Reference: github-starred/frp#3284
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