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[GH-ISSUE #663] "Use relative mouse moves" not working / being ignored (absolute DMMV messages are sent) #524
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Reference: github-starred/barrier#524
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Originally created by @freddyli on GitHub (May 11, 2020).
Original GitHub issue: https://github.com/debauchee/barrier/issues/663
Operating Systems
Server: Windows 10 1703 Build 15063.296
Client: Windows 10 1903 Build 18362.356
Barrier Version
2.3.2-snapshot-210c2b70
Steps to reproduce bug
On server activate
Use relative mouse movesMove mouse to client using Barrier and observe client log
Actually I am experiencing following problem:
Running the game
ELEXon the client, I cannot move in-game mouse (look around, camera) at all -- mouse seems just frozen. It works in the game menus though.Other info
DMRMmessagesThis issue prevents me from using Barrier with the game ELEX (the only game I play).
Thanks for any tip =)
@roothorick commented on GitHub (Jul 26, 2020):
Relative moves must be enabled by locking the cursor to that screen. see:
https://github.com/debauchee/barrier/blob/master/src/lib/server/Server.cpp#L1907
Now, if only I could figure out how to lock to a secondary screen. Hotkeys aren't working...
@parkerlreed commented on GitHub (Aug 12, 2020):
Where is the "Use relative mouse moves"?
I don't see this option anywhere
@parkerlreed commented on GitHub (Aug 12, 2020):
Aha, configure server, advanced
And the on the client press scroll lock. Holy crap it works.
@ghost commented on GitHub (Nov 6, 2020):
I can confirm that this is also a problem when controlling a mac client with a Linux server.