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[GH-ISSUE #398] Cannot start barrier.exe, no Qt platform plugin #314
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Reference: github-starred/barrier#314
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Originally created by @MichaelMcDonnell on GitHub (Aug 16, 2019).
Original GitHub issue: https://github.com/debauchee/barrier/issues/398
Operating Systems
Server: Windows 10 Version 1803 (OS build 17134.950)
Client: Windows 10 Version 1803 (OS build 17134.950)
Barrier Version
2.3.1-snapshot
Latest commit
58d8f02Steps to reproduce bug
This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix the problem.Other info
@AdrianKoshka commented on GitHub (Aug 16, 2019):
Can I ask why you're on 1803, just for science.
@noisyshape commented on GitHub (Aug 16, 2019):
Is the QT_PLUGIN_PATH environmental variable defined on your system? If so it's not supposed to be defined system-wide and that's likely the problem. If not, list the files that were installed to the program directory.
@AdrianKoshka commented on GitHub (Aug 16, 2019):
Fwiw, I installed barrier from the release tab in a windows sandbox and it just worked. I would've built it in the sandbox, but VS2019 can't be installed inside the sandbox and I don't feel like installing it on my host system, and I don't have a VM set up.
Update:
I compiled barrier from source on a windows 10 VM (1903), with visual studio community 2019, and QT 5.13.0, the installer was built with InnoSetup 6. The launch of barrier worked.
@MichaelMcDonnell commented on GitHub (Aug 17, 2019):
I'm away from that computer right now but I'll check soon. I just tried building on my other computer and it worked fine. The other computer with Visual Studio 2019, Qt 5.12.4 and InnoSetup 5.5.9 worked fine.
@MichaelMcDonnell commented on GitHub (Aug 19, 2019):
I figured out the problem. I had forgotten to change B_QT_VER to the version of Qt I had installed. That's why none of the Qt DLLs got installed.
I think it would be a good idea to fail the build if Qt cannot be found. I might look into that at some point.
@shymega commented on GitHub (Aug 19, 2019):
@MichaelMcDonnell You don't need to do that, I've added checks to CMakeLists.txt...see #404.
@p12tic commented on GitHub (Jan 10, 2021):
I assume this means we can close the issue. Please let me know if I misunderstood the problem, thanks.