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[GH-ISSUE #164] Mouse is too sensitive in games on client #132
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Reference: github-starred/barrier#132
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Originally created by @HereInPlainSight on GitHub (Oct 24, 2018).
Original GitHub issue: https://github.com/debauchee/barrier/issues/164
Operating Systems
Server: Linux (Gentoo)
Client: Linux (Gentoo)
(Note that this issue also existed on a Windows 7 and Gentoo Linux machine configured in either direction, but that was with synergy-core.)
Barrier Version
2.2.0-snapshot-65172ebd on both server and client.
Steps to reproduce bug
Other info
If there's any logs / further information you'd like me to provide, I'll be happy to. This is a -very- long-standing bug in the synergy software (currently the 5th-most commented-on open issue in synergy-core's issue tracker) that I have been hopeful to see fixed for years. (It's still not fixed in Synergy 2.)
@a7hybnj2 commented on GitHub (Nov 30, 2018):
I am not a dev just a user:
I had this problem and checking (turning on) the box that reads "relative mouse movements" in the server options fixed it. I also added keybindings to lock cursor to current screen so it wouldn't wigout while gaming.
@rjdza commented on GitHub (May 21, 2020):
I am also having this issue, and have been having it since I first got Minecraft a gazillion years ago. Relative mouse movements did not have any noticeable effect for me, and never has (it's often been suggested as a solution).
Affects both Java and Bedrock editions. (As an additional FYI note, Guild Wars 2 works but is a bit erratic.)
It would be great if the devs could comment here, if only to let us know they are aware the bug exists.
@anarqz commented on GitHub (Jul 4, 2020):
Hi @rjdza , try to create a keybinding like @a7hybnj2 said, so in the screen you're playing, you lock the cursor and this issue should be gone. At least it solved the issue for me.
@rjdza commented on GitHub (Aug 18, 2020):
Thanks for the suggestion. For now, though, I would prefer to use Input Director (or ShareMouse) as both work well without this issue.
For me, locking to a screen would be counter-productive, as I have a number of screens across 4 machines, and being able to move almost instantly (in minecraft and other games I have to bring up a menu or something first) from window to window without artificial limits is important.
@webcleric commented on GitHub (Jul 15, 2022):
Did the same hotkey as @a7hybnj2, but it strangely did not work unless I add Use relative mouse moves , might help someone.