airwindows/plugins/MacAU/TapeHack2/TapeHack2.cpp
Christopher Johnson fe67011732 TapeHack2
2026-01-18 15:53:19 -05:00

311 lines
13 KiB
C++
Executable file

/*
* File: TapeHack2.cpp
*
* Version: 1.0
*
* Created: 1/8/26
*
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* software.
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/*=============================================================================
TapeHack2.cpp
=============================================================================*/
#include "TapeHack2.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(TapeHack2)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// TapeHack2::TapeHack2
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TapeHack2::TapeHack2(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_A, kDefaultValue_ParamA );
SetParameter(kParam_B, kDefaultValue_ParamB );
SetParameter(kParam_C, kDefaultValue_ParamC );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// TapeHack2::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult TapeHack2::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// TapeHack2::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult TapeHack2::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_A:
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamA;
break;
case kParam_B:
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamB;
break;
case kParam_C:
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamC;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// TapeHack2::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult TapeHack2::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// TapeHack2::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult TapeHack2::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// TapeHack2::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult TapeHack2::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____TapeHack2EffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// TapeHack2::TapeHack2Kernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void TapeHack2::TapeHack2Kernel::Reset()
{
for (int x = 0; x < 33; x++) {avg32L[x] = 0.0; post32L[x] = 0.0;}
for (int x = 0; x < 17; x++) {avg16L[x] = 0.0; post16L[x] = 0.0;}
for (int x = 0; x < 9; x++) {avg8L[x] = 0.0; post8L[x] = 0.0;}
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0;
//preTapeHack
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// TapeHack2::TapeHack2Kernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void TapeHack2::TapeHack2Kernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
int spacing = floor(overallscale*2.0);
if (spacing < 2) spacing = 2; if (spacing > 32) spacing = 32;
double inputGain = GetParameter( kParam_A )*10.0;
double outputGain = GetParameter( kParam_B )*0.9239;
double wet = GetParameter( kParam_C );
while (nSampleFrames-- > 0) {
double inputSampleL = *sourceP;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
double drySampleL = inputSampleL;
//begin Left
inputSampleL *= inputGain;
double darkSampleL = inputSampleL;
if (avgPos > 31) avgPos = 0;
if (spacing > 31) {
avg32L[avgPos] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 32; x++) {darkSampleL += avg32L[x];}
darkSampleL /= 32.0;
} if (spacing > 15) {
avg16L[avgPos%16] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 16; x++) {darkSampleL += avg16L[x];}
darkSampleL /= 16.0;
} if (spacing > 7) {
avg8L[avgPos%8] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 8; x++) {darkSampleL += avg8L[x];}
darkSampleL /= 8.0;
} if (spacing > 3) {
avg4L[avgPos%4] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 4; x++) {darkSampleL += avg4L[x];}
darkSampleL /= 4.0;
} if (spacing > 1) {
avg2L[avgPos%2] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 2; x++) {darkSampleL += avg2L[x];}
darkSampleL /= 2.0;
} //only update after the post-distortion filter stage
double avgSlewL = fmin(fabs(lastDarkL-inputSampleL)*0.12*overallscale,1.0);
avgSlewL = 1.0-(1.0-avgSlewL*1.0-avgSlewL);
inputSampleL = (inputSampleL*(1.0-avgSlewL)) + (darkSampleL*avgSlewL);
lastDarkL = darkSampleL;
inputSampleL = fmax(fmin(inputSampleL,2.305929007734908),-2.305929007734908);
double addtwo = inputSampleL * inputSampleL;
double empower = inputSampleL * addtwo; // inputSampleL to the third power
inputSampleL -= (empower / 6.0);
empower *= addtwo; // to the fifth power
inputSampleL += (empower / 69.0);
empower *= addtwo; //seventh
inputSampleL -= (empower / 2530.08);
empower *= addtwo; //ninth
inputSampleL += (empower / 224985.6);
empower *= addtwo; //eleventh
inputSampleL -= (empower / 9979200.0f);
//this is a degenerate form of a Taylor Series to approximate sin()
darkSampleL = inputSampleL;
if (avgPos > 31) avgPos = 0;
if (spacing > 31) {
post32L[avgPos] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 32; x++) {darkSampleL += post32L[x];}
darkSampleL /= 32.0;
} if (spacing > 15) {
post16L[avgPos%16] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 16; x++) {darkSampleL += post16L[x];}
darkSampleL /= 16.0;
} if (spacing > 7) {
post8L[avgPos%8] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 8; x++) {darkSampleL += post8L[x];}
darkSampleL /= 8.0;
} if (spacing > 3) {
post4L[avgPos%4] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 4; x++) {darkSampleL += post4L[x];}
darkSampleL /= 4.0;
} if (spacing > 1) {
post2L[avgPos%2] = darkSampleL;
darkSampleL = 0.0;
for (int x = 0; x < 2; x++) {darkSampleL += post2L[x];}
darkSampleL /= 2.0;
} avgPos++;
inputSampleL = (inputSampleL*(1.0-avgSlewL)) + (darkSampleL*avgSlewL);
//use the previously calculated depth of the filter
inputSampleL = (inputSampleL * outputGain * wet) + (drySampleL * (1.0-wet));
//end Left
//begin 32 bit floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSampleL;
sourceP += inNumChannels; destP += inNumChannels;
}
}