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491 lines
19 KiB
C++
Executable file
491 lines
19 KiB
C++
Executable file
/*
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* File: IronOxide5.cpp
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*
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* Version: 1.0
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*
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* Created: 4/21/17
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*
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* Copyright: Copyright © 2017 Airwindows, All Rights Reserved
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*
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* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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* software.
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*
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* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
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* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
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* endorse or promote products derived from the Apple Software without specific prior written
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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* licenses, express or implied, are granted by Apple herein, including but not limited to any
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* patent rights that may be infringed by your derivative works or by other works in which the
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* Apple Software may be incorporated.
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*
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
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* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*=============================================================================
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IronOxide5.cpp
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=============================================================================*/
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#include "IronOxide5.h"
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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COMPONENT_ENTRY(IronOxide5)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// IronOxide5::IronOxide5
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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IronOxide5::IronOxide5(AudioUnit component)
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: AUEffectBase(component)
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{
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CreateElements();
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Globals()->UseIndexedParameters(kNumberOfParameters);
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SetParameter(kParam_One, kDefaultValue_ParamOne );
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SetParameter(kParam_Two, kDefaultValue_ParamTwo );
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SetParameter(kParam_Three, kDefaultValue_ParamThree );
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SetParameter(kParam_Four, kDefaultValue_ParamFour );
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SetParameter(kParam_Five, kDefaultValue_ParamFive );
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SetParameter(kParam_Six, kDefaultValue_ParamSix );
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SetParameter(kParam_Seven, kDefaultValue_ParamSeven );
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#if AU_DEBUG_DISPATCHER
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mDebugDispatcher = new AUDebugDispatcher (this);
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#endif
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// IronOxide5::GetParameterValueStrings
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult IronOxide5::GetParameterValueStrings(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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CFArrayRef * outStrings)
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{
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return kAudioUnitErr_InvalidProperty;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// IronOxide5::GetParameterInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult IronOxide5::GetParameterInfo(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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AudioUnitParameterInfo &outParameterInfo )
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{
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ComponentResult result = noErr;
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outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
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| kAudioUnitParameterFlag_IsReadable;
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if (inScope == kAudioUnitScope_Global) {
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switch(inParameterID)
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{
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case kParam_One:
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AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
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outParameterInfo.minValue = -18.0;
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outParameterInfo.maxValue = 18.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamOne;
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break;
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case kParam_Two:
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AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
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outParameterInfo.flags |= kAudioUnitParameterFlag_DisplayLogarithmic;
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outParameterInfo.unitName = kParameterTwoUnit;
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outParameterInfo.minValue = 1.5;
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outParameterInfo.maxValue = 150.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
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break;
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case kParam_Three:
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AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
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outParameterInfo.flags |= kAudioUnitParameterFlag_DisplayLogarithmic;
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outParameterInfo.unitName = kParameterThreeUnit;
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outParameterInfo.minValue = 1.5;
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outParameterInfo.maxValue = 150.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamThree;
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break;
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case kParam_Four:
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AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamFour;
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break;
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case kParam_Five:
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AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamFive;
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break;
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case kParam_Six:
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AUBase::FillInParameterName (outParameterInfo, kParameterSixName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
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outParameterInfo.minValue = -18.0;
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outParameterInfo.maxValue = 18.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamSix;
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break;
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case kParam_Seven:
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AUBase::FillInParameterName (outParameterInfo, kParameterSevenName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = -1.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamSeven;
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break;
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default:
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result = kAudioUnitErr_InvalidParameter;
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break;
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}
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} else {
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result = kAudioUnitErr_InvalidParameter;
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}
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return result;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// IronOxide5::GetPropertyInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult IronOxide5::GetPropertyInfo (AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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UInt32 & outDataSize,
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Boolean & outWritable)
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{
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return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// IronOxide5::GetProperty
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult IronOxide5::GetProperty( AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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void * outData )
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{
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return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
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}
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// IronOxide5::Initialize
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult IronOxide5::Initialize()
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{
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ComponentResult result = AUEffectBase::Initialize();
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if (result == noErr)
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Reset(kAudioUnitScope_Global, 0);
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return result;
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}
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#pragma mark ____IronOxide5EffectKernel
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// IronOxide5::IronOxide5Kernel::Reset()
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void IronOxide5::IronOxide5Kernel::Reset()
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{
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int temp;
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for (temp = 0; temp < 263; temp++) {d[temp] = 0.0;}
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gcount = 0;
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fastIIRA = fastIIRB = slowIIRA = slowIIRB = 0.0;
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fastIIHA = fastIIHB = slowIIHA = slowIIHB = 0.0;
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iirSamplehA = iirSamplehB = 0.0;
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iirSampleA = iirSampleB = 0.0;
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prevInputSample = 0.0;
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flip = false;
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for (temp = 0; temp < 99; temp++) {fl[temp] = 0.0;}
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fstoredcount = 0;
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sweep = 0.0;
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rateof = 0.5;
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nextmax = 0.5;
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fpNShape = 0.0;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// IronOxide5::IronOxide5Kernel::Process
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void IronOxide5::IronOxide5Kernel::Process( const Float32 *inSourceP,
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Float32 *inDestP,
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UInt32 inFramesToProcess,
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UInt32 inNumChannels,
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bool &ioSilence )
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{
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UInt32 nSampleFrames = inFramesToProcess;
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const Float32 *sourceP = inSourceP;
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Float32 *destP = inDestP;
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Float64 inputgain = pow(10.0,GetParameter( kParam_One )/20.0);
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Float64 outputgain = pow(10.0,GetParameter( kParam_Six )/20.0);
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Float64 ips = GetParameter( kParam_Two ) * 1.1;
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//slight correction to dial in convincing ips settings
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if (ips < 1 || ips > 200){ips=33.0;}
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//sanity checks are always key
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Float64 tempRandy = 0.04+(0.11/sqrt(ips));
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Float64 randy;
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Float64 lps = GetParameter( kParam_Three ) * 1.1;
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//slight correction to dial in convincing ips settings
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if (lps < 1 || lps > 200){lps=33.0;}
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//sanity checks are always key
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Float64 iirAmount = lps/430.0; //for low leaning
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Float64 bridgerectifier;
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Float64 fastTaper = ips/15.0;
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Float64 slowTaper = 2.0/(lps*lps);
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Float64 lowspeedscale = (5.0/ips);
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long double inputSample;
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Float64 drySample;
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SInt32 count;
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SInt32 flutcount;
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Float64 flutterrandy;
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Float64 temp;
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Float64 overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= GetSampleRate();
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Float64 depth = pow(GetParameter( kParam_Four ),2)*overallscale;
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Float64 fluttertrim = 0.00581/overallscale;
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Float64 sweeptrim = (0.0005*depth)/overallscale;
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Float64 offset;
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Float64 tupi = 3.141592653589793238 * 2.0;
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Float64 newrate = 0.006/overallscale;
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Float64 oldrate = 1.0-newrate;
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if (overallscale == 0) {fastTaper += 1.0; slowTaper += 1.0;}
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else
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{
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iirAmount /= overallscale;
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lowspeedscale *= overallscale;
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fastTaper = 1.0 + (fastTaper / overallscale);
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slowTaper = 1.0 + (slowTaper / overallscale);
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}
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Float64 noise = GetParameter( kParam_Five ) * 0.5;
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Float64 invdrywet = GetParameter( kParam_Seven );
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Float64 dry = 1.0;
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if (invdrywet > 0.0) dry -= invdrywet;
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while (nSampleFrames-- > 0) {
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inputSample = *sourceP;
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if (inputSample<1.2e-38 && -inputSample<1.2e-38) {
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static int noisesource = 0;
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//this declares a variable before anything else is compiled. It won't keep assigning
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//it to 0 for every sample, it's as if the declaration doesn't exist in this context,
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//but it lets me add this denormalization fix in a single place rather than updating
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//it in three different locations. The variable isn't thread-safe but this is only
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//a random seed and we can share it with whatever.
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noisesource = noisesource % 1700021; noisesource++;
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int residue = noisesource * noisesource;
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residue = residue % 170003; residue *= residue;
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residue = residue % 17011; residue *= residue;
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residue = residue % 1709; residue *= residue;
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residue = residue % 173; residue *= residue;
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residue = residue % 17;
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double applyresidue = residue;
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applyresidue *= 0.00000001;
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applyresidue *= 0.00000001;
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inputSample = applyresidue;
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//this denormalization routine produces a white noise at -300 dB which the noise
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//shaping will interact with to produce a bipolar output, but the noise is actually
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//all positive. That should stop any variables from going denormal, and the routine
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//only kicks in if digital black is input. As a final touch, if you save to 24-bit
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//the silence will return to being digital black again.
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}
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drySample = inputSample;
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flutterrandy = (rand()/(double)RAND_MAX);
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//part of flutter section
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//now we've got a random flutter, so we're messing with the pitch before tape effects go on
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if (fstoredcount < 0 || fstoredcount > 30) {fstoredcount = 30;}
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flutcount = fstoredcount;
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fl[flutcount+31] = fl[flutcount] = inputSample;
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offset = (1.0 + sin(sweep)) * depth;
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flutcount += (int)floor(offset);
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bridgerectifier = (fl[flutcount] * (1-(offset-floor(offset))));
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bridgerectifier += (fl[flutcount+1] * (offset-floor(offset)));
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rateof = (nextmax * newrate) + (rateof * oldrate);
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sweep += rateof * fluttertrim;
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sweep += sweep * sweeptrim;
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if (sweep >= tupi){sweep = 0.0; nextmax = 0.02 + (flutterrandy*0.98);}
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fstoredcount--;
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inputSample = bridgerectifier;
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//apply to input signal, interpolate samples
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//all the funky renaming is just trying to fix how I never reassigned the control numbers
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if (flip)
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{
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iirSampleA = (iirSampleA * (1 - iirAmount)) + (inputSample * iirAmount);
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inputSample -= iirSampleA;
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}
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else
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{
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iirSampleB = (iirSampleB * (1 - iirAmount)) + (inputSample * iirAmount);
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inputSample -= iirSampleB;
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}
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//do IIR highpass for leaning out
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inputSample *= inputgain;
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bridgerectifier = fabs(inputSample);
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if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
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bridgerectifier = sin(bridgerectifier);
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if (inputSample > 0.0) inputSample = bridgerectifier;
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else inputSample = -bridgerectifier;
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//preliminary gain stage using antialiasing
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//over to the Iron Oxide shaping code using inputsample
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if (gcount < 0 || gcount > 131) {gcount = 131;}
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count = gcount;
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//increment the counter
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d[count+131] = d[count] = inputSample;
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if (flip)
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{
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fastIIRA = fastIIRA/fastTaper;
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slowIIRA = slowIIRA/slowTaper;
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//scale stuff down
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fastIIRA += d[count];
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count += 3;
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temp = d[count+127];
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temp += d[count+113];
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temp += d[count+109];
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temp += d[count+107];
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temp += d[count+103];
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temp += d[count+101];
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temp += d[count+97];
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temp += d[count+89];
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temp += d[count+83];
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temp /= 2;
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temp += d[count+79];
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temp += d[count+73];
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temp += d[count+71];
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temp += d[count+67];
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temp += d[count+61];
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temp += d[count+59];
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temp += d[count+53];
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temp += d[count+47];
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temp += d[count+43];
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temp += d[count+41];
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temp += d[count+37];
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temp += d[count+31];
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temp += d[count+29];
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temp /= 2;
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temp += d[count+23];
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temp += d[count+19];
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temp += d[count+17];
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temp += d[count+13];
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temp += d[count+11];
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temp /= 2;
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temp += d[count+7];
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temp += d[count+5];
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temp += d[count+3];
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temp /= 2;
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temp += d[count+2];
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temp += d[count+1];
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slowIIRA += (temp/128);
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inputSample = fastIIRA - (slowIIRA / slowTaper);
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}
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else
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{
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fastIIRB = fastIIRB/fastTaper;
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slowIIRB = slowIIRB/slowTaper;
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//scale stuff down
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fastIIRB += d[count];
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count += 3;
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temp = d[count+127];
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temp += d[count+113];
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temp += d[count+109];
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temp += d[count+107];
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temp += d[count+103];
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temp += d[count+101];
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temp += d[count+97];
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temp += d[count+89];
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temp += d[count+83];
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temp /= 2;
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temp += d[count+79];
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temp += d[count+73];
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temp += d[count+71];
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temp += d[count+67];
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temp += d[count+61];
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temp += d[count+59];
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temp += d[count+53];
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temp += d[count+47];
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temp += d[count+43];
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temp += d[count+41];
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temp += d[count+37];
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temp += d[count+31];
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temp += d[count+29];
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temp /= 2;
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temp += d[count+23];
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temp += d[count+19];
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temp += d[count+17];
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temp += d[count+13];
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temp += d[count+11];
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temp /= 2;
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temp += d[count+7];
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temp += d[count+5];
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temp += d[count+3];
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temp /= 2;
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temp += d[count+2];
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temp += d[count+1];
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slowIIRB += (temp/128);
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inputSample = fastIIRB - (slowIIRB / slowTaper);
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}
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inputSample /= fastTaper;
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inputSample /= lowspeedscale;
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//inputsample side
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//post-center code on inputSample and halfwaySample in parallel
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//begin raw sample- inputSample and ataDrySample handled separately here
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bridgerectifier = fabs(inputSample);
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if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
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bridgerectifier = sin(bridgerectifier);
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//can use as an output limiter
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if (inputSample > 0.0) inputSample = bridgerectifier;
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else inputSample = -bridgerectifier;
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//second stage of overdrive to prevent overs and allow bloody loud extremeness
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randy = (0.55 + tempRandy + ((rand()/(double)RAND_MAX)*tempRandy))*noise; //0 to 2
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inputSample *= (1.0 - randy);
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inputSample += (prevInputSample*randy);
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prevInputSample = drySample;
|
|
|
|
flip = !flip;
|
|
|
|
//begin invdrywet block with outputgain
|
|
if (outputgain != 1.0) inputSample *= outputgain;
|
|
if (invdrywet != 1.0) inputSample *= invdrywet;
|
|
if (dry != 1.0) drySample *= dry;
|
|
if (fabs(drySample) > 0.0) inputSample += drySample;
|
|
//end invdrywet block with outputgain
|
|
|
|
//32 bit dither, made small and tidy.
|
|
int expon; frexpf((Float32)inputSample, &expon);
|
|
long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
|
|
inputSample += (dither-fpNShape); fpNShape = dither;
|
|
//end 32 bit dither
|
|
|
|
*destP = inputSample;
|
|
|
|
sourceP += inNumChannels; destP += inNumChannels;
|
|
}
|
|
}
|
|
|