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218 lines
No EOL
6.7 KiB
C++
Executable file
218 lines
No EOL
6.7 KiB
C++
Executable file
/*
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* File: ToVinyl4.h
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*
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* Version: 1.0
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*
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* Created: 6/10/14
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*
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* Copyright: Copyright © 2014 Airwindows, Airwindows uses the MIT license
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*
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* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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* software.
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*
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* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
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* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
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* endorse or promote products derived from the Apple Software without specific prior written
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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* licenses, express or implied, are granted by Apple herein, including but not limited to any
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* patent rights that may be infringed by your derivative works or by other works in which the
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* Apple Software may be incorporated.
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*
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
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* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include "AUEffectBase.h"
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#include "ToVinyl4Version.h"
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#if AU_DEBUG_DISPATCHER
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#include "AUDebugDispatcher.h"
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#endif
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#ifndef __ToVinyl4_h__
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#define __ToVinyl4_h__
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#pragma mark ____ToVinyl4 Parameters
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// parameters
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static const float kDefaultValue_ParamOne = 22.0;
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static const float kDefaultValue_ParamTwo = 44.0;
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static const float kDefaultValue_ParamThree = 0.32;
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static const float kDefaultValue_ParamFour = 0.064;
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static CFStringRef kParameterOneName = CFSTR("Mid Highpass");
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static CFStringRef kParameterOneUnit = CFSTR("hz");
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static CFStringRef kParameterTwoName = CFSTR("Side Highpass");
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static CFStringRef kParameterTwoUnit = CFSTR("hz");
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static CFStringRef kParameterThreeName = CFSTR("HF Limiter");
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static CFStringRef kParameterFourName = CFSTR("Groove Wear");
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enum {
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kParam_One =0,
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kParam_Two =1,
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kParam_Three =2,
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kParam_Four =3,
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//Add your parameters here...
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kNumberOfParameters=4
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};
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#pragma mark ____ToVinyl4
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class ToVinyl4 : public AUEffectBase
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{
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public:
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ToVinyl4(AudioUnit component);
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#if AU_DEBUG_DISPATCHER
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virtual ~ToVinyl4 () { delete mDebugDispatcher; }
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#endif
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virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);
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virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
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const AudioBufferList & inBuffer, AudioBufferList & outBuffer,
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UInt32 inFramesToProcess);
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virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);
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virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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CFArrayRef * outStrings);
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virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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AudioUnitParameterInfo &outParameterInfo);
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virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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UInt32 & outDataSize,
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Boolean & outWritable );
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virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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void * outData);
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virtual ComponentResult Initialize();
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virtual bool SupportsTail () { return true; }
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virtual Float64 GetTailTime() {return 0.0;} //in SECONDS!
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virtual Float64 GetLatency() {return 0.0;} // in SECONDS!
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/*! @method Version */
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virtual ComponentResult Version() { return kToVinyl4Version; }
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private:
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Float64 ataLastOutL;
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Float64 ataLastOutR;
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Float64 s1L;
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Float64 s2L;
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Float64 s3L;
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Float64 o1L;
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Float64 o2L;
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Float64 o3L;
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Float64 m1L;
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Float64 m2L;
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Float64 s1R;
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Float64 s2R;
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Float64 s3R;
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Float64 o1R;
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Float64 o2R;
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Float64 o3R;
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Float64 m1R;
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Float64 m2R;
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Float64 desL;
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Float64 desR;
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Float64 midSampleA;
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Float64 midSampleB;
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Float64 midSampleC;
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Float64 midSampleD;
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Float64 midSampleE;
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Float64 midSampleF;
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Float64 midSampleG;
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Float64 midSampleH;
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Float64 midSampleI;
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Float64 midSampleJ;
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Float64 midSampleK;
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Float64 midSampleL;
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Float64 midSampleM;
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Float64 midSampleN;
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Float64 midSampleO;
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Float64 midSampleP;
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Float64 midSampleQ;
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Float64 midSampleR;
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Float64 midSampleS;
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Float64 midSampleT;
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Float64 midSampleU;
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Float64 midSampleV;
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Float64 midSampleW;
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Float64 midSampleX;
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Float64 midSampleY;
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Float64 midSampleZ;
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Float64 sideSampleA;
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Float64 sideSampleB;
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Float64 sideSampleC;
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Float64 sideSampleD;
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Float64 sideSampleE;
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Float64 sideSampleF;
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Float64 sideSampleG;
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Float64 sideSampleH;
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Float64 sideSampleI;
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Float64 sideSampleJ;
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Float64 sideSampleK;
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Float64 sideSampleL;
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Float64 sideSampleM;
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Float64 sideSampleN;
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Float64 sideSampleO;
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Float64 sideSampleP;
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Float64 sideSampleQ;
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Float64 sideSampleR;
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Float64 sideSampleS;
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Float64 sideSampleT;
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Float64 sideSampleU;
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Float64 sideSampleV;
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Float64 sideSampleW;
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Float64 sideSampleX;
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Float64 sideSampleY;
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Float64 sideSampleZ;
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Float64 aMid[11];
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Float64 bMid[11];
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Float64 fMid[11];
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Float64 aSide[11];
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Float64 bSide[11];
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Float64 fSide[11];
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Float64 aMidPrev;
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Float64 aSidePrev;
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Float64 bMidPrev;
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Float64 bSidePrev;
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uint32_t fpdL;
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uint32_t fpdR;
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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#endif |