airwindows/plugins/MacAU/PunchyGuitar/PunchyGuitar.cpp
Christopher Johnson 751e1d0163 AngleFilter
2025-05-25 12:50:22 -04:00

375 lines
16 KiB
C++
Executable file

/*
* File: PunchyGuitar.cpp
*
* Version: 1.0
*
* Created: 5/19/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* software.
*
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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*/
/*=============================================================================
PunchyGuitar.cpp
=============================================================================*/
#include "PunchyGuitar.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(PunchyGuitar)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PunchyGuitar::PunchyGuitar
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PunchyGuitar::PunchyGuitar(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_A, kDefaultValue_ParamA );
SetParameter(kParam_B, kDefaultValue_ParamB );
SetParameter(kParam_C, kDefaultValue_ParamC );
SetParameter(kParam_D, kDefaultValue_ParamD );
SetParameter(kParam_E, kDefaultValue_ParamE );
SetParameter(kParam_F, kDefaultValue_ParamF );
SetParameter(kParam_G, kDefaultValue_ParamG );
SetParameter(kParam_H, kDefaultValue_ParamH );
SetParameter(kParam_I, kDefaultValue_ParamI );
SetParameter(kParam_J, kDefaultValue_ParamJ );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PunchyGuitar::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PunchyGuitar::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PunchyGuitar::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PunchyGuitar::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_A:
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamA;
break;
case kParam_B:
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamB;
break;
case kParam_C:
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamC;
break;
case kParam_D:
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamD;
break;
case kParam_E:
AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamE;
break;
case kParam_F:
AUBase::FillInParameterName (outParameterInfo, kParameterFName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamF;
break;
case kParam_G:
AUBase::FillInParameterName (outParameterInfo, kParameterGName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamG;
break;
case kParam_H:
AUBase::FillInParameterName (outParameterInfo, kParameterHName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamH;
break;
case kParam_I:
AUBase::FillInParameterName (outParameterInfo, kParameterIName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamI;
break;
case kParam_J:
AUBase::FillInParameterName (outParameterInfo, kParameterJName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamJ;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PunchyGuitar::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PunchyGuitar::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PunchyGuitar::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PunchyGuitar::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// PunchyGuitar::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PunchyGuitar::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____PunchyGuitarEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PunchyGuitar::PunchyGuitarKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void PunchyGuitar::PunchyGuitarKernel::Reset()
{
for(int x=0; x<17; x++) {
for(int y=0; y<11; y++) {
angS[x][y] = 0.0;angA[x][y] = 0.0;
}
}
for(int y=0; y<11; y++) angG[y] = 0.0;
for(int count = 0; count < 36; count++) {
iirHPosition[count] = 0.0;
iirHAngle[count] = 0.0;
iirBPosition[count] = 0.0;
iirBAngle[count] = 0.0;
}
WasNegative = false;
ZeroCross = 0;
gateroller = 0.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PunchyGuitar::PunchyGuitarKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void PunchyGuitar::PunchyGuitarKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double drive = GetParameter( kParam_A )+0.618033988749894;
angG[0] = sqrt(GetParameter( kParam_B )*2.0);
angG[2] = sqrt(GetParameter( kParam_C )*2.0);
angG[4] = sqrt(GetParameter( kParam_D )*2.0);
angG[6] = sqrt(GetParameter( kParam_E )*2.0);
angG[8] = sqrt(GetParameter( kParam_F )*2.0);
angG[1] = (angG[0]+angG[2])*0.5;
angG[3] = (angG[2]+angG[4])*0.5;
angG[5] = (angG[4]+angG[6])*0.5;
angG[7] = (angG[6]+angG[8])*0.5;
angG[9] = angG[8];
int poles = (int)(drive*10.0);
double hFreq = pow(GetParameter( kParam_G ),overallscale);
double lFreq = pow(GetParameter( kParam_H ),overallscale+3.0);
//begin Gate
double onthreshold = (pow(GetParameter( kParam_I ),3)/3)+0.00018;
double offthreshold = onthreshold * 1.1;
double release = 0.028331119964586;
double absmax = 220.9;
//end Gate
double output = GetParameter( kParam_J );
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
//begin Gate
if (inputSample > 0.0)
{
if (WasNegative == true) ZeroCross = absmax * 0.3;
WasNegative = false;
} else {
ZeroCross += 1; WasNegative = true;
}
if (ZeroCross > absmax) ZeroCross = absmax;
if (gate == 0.0)
{
//if gate is totally silent
if (fabs(inputSample) > onthreshold)
{
if (gateroller == 0.0) gateroller = ZeroCross;
else gateroller -= release;
// trigger from total silence only- if we're active then signal must clear offthreshold
}
else gateroller -= release;
} else {
//gate is not silent but closing
if (fabs(inputSample) > offthreshold)
{
if (gateroller < ZeroCross) gateroller = ZeroCross;
else gateroller -= release;
//always trigger if gate is over offthreshold, otherwise close anyway
}
else gateroller -= release;
}
if (gateroller < 0.0) gateroller = 0.0;
for (int x = 0; x < poles; x++) {
double fr = 0.9/overallscale;
double band = inputSample; inputSample = 0.0;
for (int y = 0; y < 9; y++) {
angA[x][y] = (angA[x][y]*(1.0-fr)) + ((band-angS[x][y])*fr);
double temp = band; band = ((angS[x][y]+(angA[x][y]*fr)) * (1.0-fr))+(band*fr);
angS[x][y] = ((angS[x][y]+(angA[x][y]*fr)) * (1.0-fr))+(band*fr);
inputSample += ((temp-band)*angG[y]);
fr *= 0.618033988749894;
}
inputSample += (band*angG[9]);
inputSample *= drive;
inputSample = sin(fmin(fmax(inputSample,-M_PI),M_PI));
}
if (gateroller < 1.0)
{
gate = gateroller;
double bridgerectifier = 1-cos(fabs(inputSample));
if (inputSample > 0) inputSample = (inputSample*gate)+(bridgerectifier*(1.0-gate));
else inputSample = (inputSample*gate)-(bridgerectifier*(1.0-gate));
if (gate == 0.0) inputSample = 0.0;
} else gate = 1.0;
//end Gate
double lowSample = inputSample;
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
iirBAngle[count] = (iirBAngle[count]*(1.0-lFreq))+((lowSample-iirBPosition[count])*lFreq);
lowSample = ((iirBPosition[count]+(iirBAngle[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
iirBPosition[count] = ((iirBPosition[count]+(iirBAngle[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
inputSample -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
}
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
iirHAngle[count] = (iirHAngle[count]*(1.0-hFreq))+((inputSample-iirHPosition[count])*hFreq);
inputSample = ((iirHPosition[count]+(iirHAngle[count]*hFreq))*(1.0-hFreq))+(inputSample*hFreq);
iirHPosition[count] = ((iirHPosition[count]+(iirHAngle[count]*hFreq))*(1.0-hFreq))+(inputSample*hFreq);
} //the lowpass
inputSample *= output;
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}