airwindows/plugins/MacAU/MasteringMono/MasteringMono.h
Christopher Johnson 55a9a9549c PearEQ
2025-10-04 20:47:21 -04:00

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7.4 KiB
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/*
* File: MasteringMono.h
*
* Version: 1.0
*
* Created: 9/25/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
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*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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*/
#include "AUEffectBase.h"
#include "MasteringMonoVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __MasteringMono_h__
#define __MasteringMono_h__
#pragma mark ____MasteringMono Parameters
// parameters
static const float kDefaultValue_ParamA = 0.0;
static const float kDefaultValue_ParamB = 0.5;
static const float kDefaultValue_ParamC = 0.5;
static const float kDefaultValue_ParamD = 0.5;
static const float kDefaultValue_ParamE = 0.5;
static const int kDark = 1;
static const int kTenNines = 2;
static const int kTPDFWide = 3;
static const int kPaulWide = 4;
static const int kNJAD = 5;
static const int kBypass = 6;
static const int kDefaultValue_ParamF = kBypass;
static CFStringRef kMenuItem_Dark = CFSTR ("Dark");
static CFStringRef kMenuItem_TenNines = CFSTR ("Ten Nines");
static CFStringRef kMenuItem_TPDFWide = CFSTR ("TPDF");
static CFStringRef kMenuItem_PaulWide = CFSTR ("PaulDither");
static CFStringRef kMenuItem_NJAD = CFSTR ("NJAD");
static CFStringRef kMenuItem_Bypass = CFSTR ("Bypass");
static CFStringRef kParameterAName = CFSTR("Glue");
static CFStringRef kParameterBName = CFSTR("Scope");
static CFStringRef kParameterCName = CFSTR("Skronk");
static CFStringRef kParameterDName = CFSTR("Girth");
static CFStringRef kParameterEName = CFSTR("Drive");
static CFStringRef kParameterFName = CFSTR("Dither");
enum {
kParam_A =0,
kParam_B =1,
kParam_C =2,
kParam_D =3,
kParam_E =4,
kParam_F =5,
//Add your parameters here...
kNumberOfParameters=6
};
#pragma mark ____MasteringMono
class MasteringMono : public AUEffectBase
{
public:
MasteringMono(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~MasteringMono () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new MasteringMonoKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kMasteringMonoVersion; }
protected:
class MasteringMonoKernel : public AUKernelBase // most of the real work happens here
{
public:
MasteringMonoKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
enum {
pvAL1,
pvSL1,
accSL1,
acc2SL1,
pvAL2,
pvSL2,
accSL2,
acc2SL2,
pvAL3,
pvSL3,
accSL3,
pvAL4,
pvSL4,
gndavgL,
outAL,
gainAL,
air_total
};
double air[air_total];
enum {
prevSampL1,
prevSlewL1,
accSlewL1,
prevSampL2,
prevSlewL2,
accSlewL2,
prevSampL3,
prevSlewL3,
accSlewL3,
kalGainL,
kalOutL,
kalAvgL,
kal_total
};
double kalM[kal_total];
double kalS[kal_total];
long double lastSinewL;
//this is overkill, used to run both Zoom and Sinew stages as they are after
//the summing in StoneFire, which sums three doubles to a long double.
double lastSampleL;
double intermediateL[16];
bool wasPosClipL;
bool wasNegClipL;
int quantA;
int quantB;
float expectedSlew;
float testA;
float testB;
double correction;
double shapedSampleL;
double currentDither;
double ditherL;
bool cutbinsL;
int hotbinA;
int hotbinB;
double benfordize;
double totalA;
double totalB;
double outputSample;
int expon; //internal dither variables
double NSOddL; //dither section!
double NSEvenL;
double prevShapeL;
bool flip; //VinylDither
double darkSampleL[100];
double previousDitherL;
double bynL[13];
double noiseShapingL; //NJAD
uint32_t fpdL;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif