mirror of
https://github.com/airwindows/airwindows.git
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107 lines
4.1 KiB
C++
107 lines
4.1 KiB
C++
/* ========================================
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* PurestConsoleChannel - PurestConsoleChannel.h
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* Copyright (c) 2016 airwindows, All rights reserved
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* ======================================== */
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#ifndef __PurestConsoleChannel_H
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#include "PurestConsoleChannel.h"
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#endif
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new PurestConsoleChannel(audioMaster);}
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PurestConsoleChannel::PurestConsoleChannel(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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fpNShapeLA = 0.0;
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fpNShapeLB = 0.0;
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fpNShapeRA = 0.0;
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fpNShapeRB = 0.0;
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fpFlip = true;
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//this is reset: values being initialized only once. Startup values, whatever they are.
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_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
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_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
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_canDo.insert("x2in2out");
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setNumInputs(kNumInputs);
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setNumOutputs(kNumOutputs);
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setUniqueID(kUniqueId);
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canProcessReplacing(); // supports output replacing
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canDoubleReplacing(); // supports double precision processing
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programsAreChunks(true);
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
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}
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PurestConsoleChannel::~PurestConsoleChannel() {}
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VstInt32 PurestConsoleChannel::getVendorVersion () {return 1000;}
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void PurestConsoleChannel::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
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void PurestConsoleChannel::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
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//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
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//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
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VstInt32 PurestConsoleChannel::getChunk (void** data, bool isPreset)
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
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/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
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*data = chunkData;
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return kNumParameters * sizeof(float);
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}
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VstInt32 PurestConsoleChannel::setChunk (void* data, VstInt32 byteSize, bool isPreset)
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{
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float *chunkData = (float *)data;
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/* We're ignoring byteSize as we found it to be a filthy liar */
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/* calculate any other fields you need here - you could copy in
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code from setParameter() here. */
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return 0;
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}
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void PurestConsoleChannel::setParameter(VstInt32 index, float value) {
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switch (index) {
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default: throw; // unknown parameter, shouldn't happen!
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}
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}
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float PurestConsoleChannel::getParameter(VstInt32 index) {
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switch (index) {
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default: break; // unknown parameter, shouldn't happen!
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} return 0.0; //we only need to update the relevant name, this is simple to manage
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}
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void PurestConsoleChannel::getParameterName(VstInt32 index, char *text) {
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switch (index) {
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default: break; // unknown parameter, shouldn't happen!
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} //this is our labels for displaying in the VST host
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}
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void PurestConsoleChannel::getParameterDisplay(VstInt32 index, char *text) {
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switch (index) {
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default: break; // unknown parameter, shouldn't happen!
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} //this displays the values and handles 'popups' where it's discrete choices
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}
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void PurestConsoleChannel::getParameterLabel(VstInt32 index, char *text) {
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switch (index) {
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default: break; // unknown parameter, shouldn't happen!
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}
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}
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VstInt32 PurestConsoleChannel::canDo(char *text)
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{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
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bool PurestConsoleChannel::getEffectName(char* name) {
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vst_strncpy(name, "PurestConsoleChannel", kVstMaxProductStrLen); return true;
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}
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VstPlugCategory PurestConsoleChannel::getPlugCategory() {return kPlugCategEffect;}
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bool PurestConsoleChannel::getProductString(char* text) {
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vst_strncpy (text, "airwindows PurestConsoleChannel", kVstMaxProductStrLen); return true;
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}
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bool PurestConsoleChannel::getVendorString(char* text) {
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vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
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}
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