airwindows/plugins/WinVST/FireAmp/FireAmp.h
2022-11-21 09:20:21 -05:00

173 lines
4.3 KiB
C++
Executable file

/* ========================================
* FireAmp - FireAmp.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, Airwindows uses the MIT license
* ======================================== */
#ifndef __Gain_H
#define __Gain_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kParamB = 1,
kParamC = 2,
kParamD = 3,
kNumParameters = 4
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'fira'; //Change this to what the AU identity is!
class FireAmp :
public AudioEffectX
{
public:
FireAmp(audioMasterCallback audioMaster);
~FireAmp();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
double lastSampleL;
double storeSampleL;
double smoothAL;
double smoothBL;
double smoothCL;
double smoothDL;
double smoothEL;
double smoothFL;
double smoothGL;
double smoothHL;
double smoothIL;
double smoothJL;
double smoothKL;
double smoothLL;
double iirSampleAL;
double iirSampleBL;
double iirSampleCL;
double iirSampleDL;
double iirSampleEL;
double iirSampleFL;
double iirSampleGL;
double iirSampleHL;
double iirSampleIL;
double iirSampleJL;
double iirSampleKL;
double iirSampleLL;
double iirLowpassL;
double iirSpkAL;
double iirSpkBL;
double iirSubL;
double OddL[257];
double EvenL[257];
double lastSampleR;
double storeSampleR;
double smoothAR;
double smoothBR;
double smoothCR;
double smoothDR;
double smoothER;
double smoothFR;
double smoothGR;
double smoothHR;
double smoothIR;
double smoothJR;
double smoothKR;
double smoothLR;
double iirSampleAR;
double iirSampleBR;
double iirSampleCR;
double iirSampleDR;
double iirSampleER;
double iirSampleFR;
double iirSampleGR;
double iirSampleHR;
double iirSampleIR;
double iirSampleJR;
double iirSampleKR;
double iirSampleLR;
double iirLowpassR;
double iirSpkAR;
double iirSpkBR;
double iirSubR;
double OddR[257];
double EvenR[257];
bool flip;
int count; //amp
double bL[90];
double lastCabSampleL;
double smoothCabAL;
double smoothCabBL; //cab
double bR[90];
double lastCabSampleR;
double smoothCabAR;
double smoothCabBR; //cab
double lastRefL[10];
double lastRefR[10];
int cycle; //undersampling
enum {
fix_freq,
fix_reso,
fix_a0,
fix_a1,
fix_a2,
fix_b1,
fix_b2,
fix_sL1,
fix_sL2,
fix_sR1,
fix_sR2,
fix_total
}; //fixed frequency biquad filter for ultrasonics, stereo
double fixA[fix_total];
double fixB[fix_total];
double fixC[fix_total];
double fixD[fix_total];
double fixE[fix_total];
double fixF[fix_total]; //filtering
uint32_t fpdL;
uint32_t fpdR;
//default stuff
float A;
float B;
float C;
float D;
};
#endif