airwindows/plugins/MacAU/Huge/Huge.cpp
Christopher Johnson 283343b9e9 kPlateA
2023-03-31 21:25:47 -04:00

267 lines
12 KiB
C++
Executable file

/*
* File: Huge.cpp
*
* Version: 1.0
*
* Created: 3/27/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
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* software.
*
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*/
/*=============================================================================
Huge.cpp
=============================================================================*/
#include "Huge.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(Huge)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Huge::Huge
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Huge::Huge(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Huge::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Huge::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Huge::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Huge::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Huge::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Huge::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Huge::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Huge::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// Huge::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Huge::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____HugeEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Huge::HugeKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Huge::HugeKernel::Reset()
{
prev3 = prev5 = prev7 = prev9 = prev11 = prev13 = prevOut = 0.0;
limit3 = limit5 = limit7 = limit9 = limit11 = limit13 = 1.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Huge::HugeKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Huge::HugeKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double huge = GetParameter( kParam_One );
double threshold = (GetParameter( kParam_Two ) * 0.05) + 0.05;
double attack = (threshold * 8.0) / overallscale;
double release = (threshold * 8.0) / overallscale;
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
inputSample *= huge;
double inP3 = inputSample * inputSample * inputSample;
double outP3 = ((4.0*inP3)-(3.0*inputSample))*-0.36;
double inP5 = inP3 * inputSample * inputSample;
double outP5 = ((16.0*inP5)-(20.0*inP3)+(5.0*inputSample))*0.2025;
double inP7 = inP5 * inputSample * inputSample;
double outP7 = ((64.0*inP7)-(112.0*inP5)+(56.0*inP3)-(7.0*inputSample))*-0.1444;
double inP9 = inP7 * inputSample * inputSample;
double outP9 = ((256.0*inP9)-(576.0*inP7)+(432.0*inP5)-(120.0*inP3)+(9.0*inputSample))*0.1225;
double inP11 = inP9 * inputSample * inputSample;
double outP11 = ((1024.0*inP11)-(2816.0*inP9)+(2816.0*inP7)-(1232.0*inP5)+(220.0*inP3)-(11.0*inputSample))*-0.1024;
double inP13 = inP11 * inputSample * inputSample;
double outP13 = ((4096.0*inP13)-(13312.0*inP11)+(16640.0*inP9)-(9984.0*inP7)+(2912.0*inP5)-(364.0*inP3)+(13.0*inputSample))*0.09;
double slew3 = fabs(outP3 - prev3); prev3 = outP3;
double slew5 = fabs(outP5 - prev5); prev5 = outP5;
double slew7 = fabs(outP7 - prev7); prev7 = outP7;
double slew9 = fabs(outP9 - prev9); prev9 = outP9;
double slew11 = fabs(outP11 - prev11); prev11 = outP11;
double slew13 = fabs(outP13 - prev13); prev13 = outP13;
if (slew3 < threshold) limit3 += release;
else limit3 -= attack;
if (slew5 < threshold) limit5 += release;
else limit5 -= attack;
if (slew7 < threshold) limit7 += release;
else limit7 -= attack;
if (slew9 < threshold) limit9 += release;
else limit9 -= attack;
if (slew11 < threshold) limit11 += release;
else limit11 -= attack;
if (slew13 < threshold) limit13 += release;
else limit13 -= attack;
if (limit3 > 1.0) {limit3 = 1.0;}
if (limit5 > 1.0) {limit3 = 1.0; limit5 = 1.0;}
if (limit7 > 1.0) {limit3 = 1.0; limit5 = 1.0; limit7 = 1.0;}
if (limit9 > 1.0) {limit3 = 1.0; limit5 = 1.0; limit7 = 1.0; limit9 = 1.0;}
if (limit11 > 1.0) {limit3 = 1.0; limit5 = 1.0; limit7 = 1.0; limit9 = 1.0; limit11 = 1.0;}
if (limit13 > 1.0) {limit3 = 1.0; limit5 = 1.0; limit7 = 1.0; limit9 = 1.0; limit11 = 1.0; limit13 = 1.0;}
if (limit3 < 0.0) {limit3 = 0.0; limit5 = 0.0; limit7 = 0.0; limit9 = 0.0; limit11 = 0.0; limit13 = 0.0;}
if (limit5 < 0.0) {limit5 = 0.0; limit7 = 0.0; limit9 = 0.0; limit11 = 0.0; limit13 = 0.0;}
if (limit7 < 0.0) {limit7 = 0.0; limit9 = 0.0; limit11 = 0.0; limit13 = 0.0;}
if (limit9 < 0.0) {limit9 = 0.0; limit11 = 0.0; limit13 = 0.0;}
if (limit11 < 0.0) {limit11 = 0.0; limit13 = 0.0;}
if (limit13 < 0.0) {limit13 = 0.0;}
double chebyshev = (outP3 * limit3);
chebyshev += (outP5 * limit5);
chebyshev += (outP7 * limit7);
chebyshev += (outP9 * limit9);
chebyshev += (outP11 * limit11);
chebyshev += (outP13 * limit13);
inputSample += ((chebyshev+prevOut)*0.5);
prevOut = chebyshev;
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}