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68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
//-------------------------------------------------------------------------------------------------------
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// VST Plug-Ins SDK
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// Version 2.4 $Date: 2006/08/29 12:08:50 $
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//
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// Category : VST 2.x Classes
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// Filename : vstplugmain.cpp
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// Created by : Steinberg Media Technologies
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// Description : VST Plug-In Main Entry
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//
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// © 2006, Steinberg Media Technologies, All Rights Reserved
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//-------------------------------------------------------------------------------------------------------
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#include "audioeffect.h"
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//------------------------------------------------------------------------
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/** Must be implemented externally. */
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extern AudioEffect* createEffectInstance (audioMasterCallback audioMaster);
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extern "C" {
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#if defined (__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
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#define VST_EXPORT __attribute__ ((visibility ("default")))
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#else
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#define VST_EXPORT
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#endif
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//------------------------------------------------------------------------
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/** Prototype of the export function main */
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//------------------------------------------------------------------------
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VST_EXPORT AEffect* VSTPluginMain (audioMasterCallback audioMaster)
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{
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// Get VST Version of the Host
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if (!audioMaster (0, audioMasterVersion, 0, 0, 0, 0))
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return 0; // old version
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// Create the AudioEffect
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AudioEffect* effect = createEffectInstance (audioMaster);
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if (!effect)
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return 0;
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// Return the VST AEffect structur
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return effect->getAeffect ();
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}
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// support for old hosts not looking for VSTPluginMain
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#if (TARGET_API_MAC_CARBON && __ppc__)
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VST_EXPORT AEffect* main_macho (audioMasterCallback audioMaster) { return VSTPluginMain (audioMaster); }
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#elif WIN32
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VST_EXPORT AEffect* MAIN (audioMasterCallback audioMaster) { return VSTPluginMain (audioMaster); }
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#elif BEOS
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VST_EXPORT AEffect* main_plugin (audioMasterCallback audioMaster) { return VSTPluginMain (audioMaster); }
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#endif
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} // extern "C"
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//------------------------------------------------------------------------
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#if WIN32
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#include <windows.h>
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void* hInstance;
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extern "C" {
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BOOL WINAPI DllMain (HINSTANCE hInst, DWORD dwReason, LPVOID lpvReserved)
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{
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hInstance = hInst;
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return 1;
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}
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} // extern "C"
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#endif
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