airwindows/plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.cpp
Christopher Johnson 2425228865 ZAcidLowpass
2026-02-14 18:44:44 -05:00

325 lines
14 KiB
C++
Executable file

/*
* File: ZAcidLowpass.cpp
*
* Version: 1.0
*
* Created: 2/10/26
*
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
*
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/*=============================================================================
ZAcidLowpass.cpp
=============================================================================*/
#include "ZAcidLowpass.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, ZAcidLowpass)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZAcidLowpass::ZAcidLowpass
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ZAcidLowpass::ZAcidLowpass(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_A, kDefaultValue_ParamA );
SetParameter(kParam_B, kDefaultValue_ParamB );
SetParameter(kParam_C, kDefaultValue_ParamC );
SetParameter(kParam_D, kDefaultValue_ParamD );
SetParameter(kParam_E, kDefaultValue_ParamE );
SetParameter(kParam_F, kDefaultValue_ParamF );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZAcidLowpass::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZAcidLowpass::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZAcidLowpass::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZAcidLowpass::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_A:
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamA;
break;
case kParam_B:
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamB;
break;
case kParam_C:
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamC;
break;
case kParam_D:
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamD;
break;
case kParam_E:
AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamE;
break;
case kParam_F:
AUBase::FillInParameterName (outParameterInfo, kParameterFName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamF;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZAcidLowpass::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZAcidLowpass::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZAcidLowpass::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZAcidLowpass::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// ZAcidLowpass::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZAcidLowpass::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____ZAcidLowpassEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZAcidLowpass::ZAcidLowpassKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void ZAcidLowpass::ZAcidLowpassKernel::Reset()
{
for (int x = 0; x < bez_total; x++) {bezA[x] = 0.0;}
bezA[bez_cycle] = 1.0;
for (int x = 0; x < 11; x++) {biquadE[x] = 0.0; biquadF[x] = 0.0;}
iirSampleA = 0.0;
cutoffA = 0.5; cutoffB = 0.5;
overA = 0.0; overB = 0.0;
underA = 1.0; underB = 1.0;
meltdownA = 0.0; meltdownB = 0.0;
inTrimA = 0.1; inTrimB = 0.1;
outTrimA = 1.0; outTrimB = 1.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZAcidLowpass::ZAcidLowpassKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void ZAcidLowpass::ZAcidLowpassKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
cutoffA = cutoffB;
cutoffB = pow(GetParameter( kParam_A ),3.0)/overallscale;
cutoffB /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
if (cutoffB < 0.0001) cutoffB = 0.0001; if (cutoffB > 1.0) cutoffB = 1.0;
overA = overB;
overB = GetParameter( kParam_B );
underA = underB;
underB = GetParameter( kParam_C );
meltdownA = meltdownB;
meltdownB = GetParameter( kParam_D );
//opamp stuff
inTrimA = inTrimB;
inTrimB = GetParameter( kParam_E )*10.0;
inTrimB *= inTrimB; inTrimB *= inTrimB;
outTrimA = outTrimB;
outTrimB = GetParameter( kParam_F );
double iirAmountA = 0.00069/overallscale;
biquadF[0] = biquadE[0] = 15500.0 / GetSampleRate();
biquadF[1] = biquadE[1] = 0.935;
double K = tan(M_PI * biquadE[0]); //lowpass
double norm = 1.0 / (1.0 + K / biquadE[1] + K * K);
biquadE[2] = K * K * norm;
biquadE[3] = 2.0 * biquadE[2];
biquadE[4] = biquadE[2];
biquadE[5] = 2.0 * (K * K - 1.0) * norm;
biquadE[6] = (1.0 - K / biquadE[1] + K * K) * norm;
for (int x = 0; x < 7; x++) biquadF[x] = biquadE[x];
//end opamp stuff
while (nSampleFrames-- > 0) {
double inputSampleL = *sourceP;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
double temp = (double)nSampleFrames/inFramesToProcess;
double cutoff = (cutoffA*temp)+(cutoffB*(1.0-temp));
double over = (overA*temp)+(overB*(1.0-temp));
double under = (underA*temp)+(underB*(1.0-temp));
double meltdown = (meltdownA*temp)+(meltdownB*(1.0-temp));
double inTrim = (inTrimA*temp)+(inTrimB*(1.0-temp));
double outTrim = (outTrimA*temp)+(outTrimB*(1.0-temp));
double acidTrim = 1.0-pow(cutoff*0.5,1.0/(cutoff*0.5));
bezA[bez_cycle] += cutoff;
bezA[bez_SampL] += (inputSampleL * cutoff);
if (bezA[bez_cycle] > 1.0) { //hit the end point and we do a reverb sample
bezA[bez_cycle] -= 1.0;
bezA[bez_DL] = bezA[bez_CL];
bezA[bez_CL] = bezA[bez_BL];
bezA[bez_BL] = bezA[bez_AL];
bezA[bez_AL] = (bezA[bez_SampL]*(1.0-meltdown))+(inputSampleL*meltdown);
bezA[bez_SampL] = 0.0;
}
double X = bezA[bez_cycle]*acidTrim;
double midL = bezA[bez_DL] * pow(1.0-X,3.0);
midL += bezA[bez_CL] * 3.0 * pow(1.0-X,2.0) * X;
midL += bezA[bez_BL] * 3.0 * (1.0-X) * X * X;
midL += bezA[bez_AL] * pow(X,3.0);
inputSampleL = (midL*under) + ((inputSampleL - midL)*over);
if (inTrim != 1.0) inputSampleL *= inTrim;
//opamp stage
if (fabs(iirSampleA)<1.18e-37) iirSampleA = 0.0;
iirSampleA = (iirSampleA * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
inputSampleL -= iirSampleA;
double outSample = biquadE[2]*inputSampleL+biquadE[3]*biquadE[7]+biquadE[4]*biquadE[8]-biquadE[5]*biquadE[9]-biquadE[6]*biquadE[10];
biquadE[8] = biquadE[7]; biquadE[7] = inputSampleL; inputSampleL = outSample; biquadE[10] = biquadE[9]; biquadE[9] = inputSampleL; //DF1
if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0;
inputSampleL -= (inputSampleL*inputSampleL*inputSampleL*inputSampleL*inputSampleL*0.1768);
outSample = biquadF[2]*inputSampleL+biquadF[3]*biquadF[7]+biquadF[4]*biquadF[8]-biquadF[5]*biquadF[9]-biquadF[6]*biquadF[10];
biquadF[8] = biquadF[7]; biquadF[7] = inputSampleL; inputSampleL = outSample; biquadF[10] = biquadF[9]; biquadF[9] = inputSampleL; //DF1
if (outTrim != 1.0) inputSampleL *= outTrim;
//end opamp stage
//begin 32 bit floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSampleL;
sourceP += inNumChannels; destP += inNumChannels;
}
}