airwindows/plugins/MacSignedVST/Longhand/source/LonghandProc.cpp
Christopher Johnson 2335148573 BezEQ3
2026-05-09 20:09:00 -04:00

181 lines
7.3 KiB
C++
Executable file

/* ========================================
* Longhand - Longhand.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Longhand_H
#include "Longhand.h"
#endif
void Longhand::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double inputGain = pow(A,2.0)*7.72;//normalized input does not wavefold too far
double outputGain = B;
double wet = C;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
inputSampleL = fmin(fmax(inputSampleL,-1.0),1.0);
inputSampleR = fmin(fmax(inputSampleR,-1.0),1.0);
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
if (inputGain != 1.0) {
inputSampleL *= inputGain;
inputSampleR *= inputGain;
drySampleL *= inputGain;
drySampleR *= inputGain;
}
long double X = inputSampleL; X *= X; //long double for even
long double temp = inputSampleL * X; //the initial multiplies
inputSampleL -= temp*0.16666666666666666666666666666666666; temp *= X;
inputSampleL += temp*0.00833333333333333333333333333333333; temp *= X;
inputSampleL -= temp*0.00019841269841269841269841269841269; temp *= X;
inputSampleL += temp*0.00000275573192239858906525573192239; temp *= X;
inputSampleL -= temp*0.00000002505210838544171877521083854; temp *= X;
inputSampleL += temp*0.00000000016059043836821614599392377; temp *= X;
inputSampleL -= temp*0.00000000000076471637318198164759011; temp *= X;
inputSampleL += temp*0.00000000000000281145725434552076319; temp *= X;
inputSampleL -= temp*0.00000000000000000822063524662432971; temp *= X;
inputSampleL += temp*0.00000000000000000001957294106339126;
X = inputSampleR; X *= X; //long double for even
temp = inputSampleR * X; //the initial multiplies
inputSampleR -= temp*0.16666666666666666666666666666666666; temp *= X;
inputSampleR += temp*0.00833333333333333333333333333333333; temp *= X;
inputSampleR -= temp*0.00019841269841269841269841269841269; temp *= X;
inputSampleR += temp*0.00000275573192239858906525573192239; temp *= X;
inputSampleR -= temp*0.00000002505210838544171877521083854; temp *= X;
inputSampleR += temp*0.00000000016059043836821614599392377; temp *= X;
inputSampleR -= temp*0.00000000000076471637318198164759011; temp *= X;
inputSampleR += temp*0.00000000000000281145725434552076319; temp *= X;
inputSampleR -= temp*0.00000000000000000822063524662432971; temp *= X;
inputSampleR += temp*0.00000000000000000001957294106339126;
//retain mantissa of a long double increasing power function
//long double probably doesn't handle more than 36 digits or so
if (outputGain != 1.0) {
inputSampleL *= outputGain;
inputSampleR *= outputGain;
}
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
if (fpdL-fpdR < 1073741824 || fpdR-fpdL < 1073741824) {
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;}
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Longhand::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double inputGain = pow(A,2.0)*7.72;//normalized input does not wavefold too far
double outputGain = B;
double wet = C;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
inputSampleL = fmin(fmax(inputSampleL,-1.0),1.0);
inputSampleR = fmin(fmax(inputSampleR,-1.0),1.0);
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
if (inputGain != 1.0) {
inputSampleL *= inputGain;
inputSampleR *= inputGain;
drySampleL *= inputGain;
drySampleR *= inputGain;
}
long double X = inputSampleL; X *= X; //long double for even
long double temp = inputSampleL * X; //the initial multiplies
inputSampleL -= temp*0.16666666666666666666666666666666666; temp *= X;
inputSampleL += temp*0.00833333333333333333333333333333333; temp *= X;
inputSampleL -= temp*0.00019841269841269841269841269841269; temp *= X;
inputSampleL += temp*0.00000275573192239858906525573192239; temp *= X;
inputSampleL -= temp*0.00000002505210838544171877521083854; temp *= X;
inputSampleL += temp*0.00000000016059043836821614599392377; temp *= X;
inputSampleL -= temp*0.00000000000076471637318198164759011; temp *= X;
inputSampleL += temp*0.00000000000000281145725434552076319; temp *= X;
inputSampleL -= temp*0.00000000000000000822063524662432971; temp *= X;
inputSampleL += temp*0.00000000000000000001957294106339126;
X = inputSampleR; X *= X; //long double for even
temp = inputSampleR * X; //the initial multiplies
inputSampleR -= temp*0.16666666666666666666666666666666666; temp *= X;
inputSampleR += temp*0.00833333333333333333333333333333333; temp *= X;
inputSampleR -= temp*0.00019841269841269841269841269841269; temp *= X;
inputSampleR += temp*0.00000275573192239858906525573192239; temp *= X;
inputSampleR -= temp*0.00000002505210838544171877521083854; temp *= X;
inputSampleR += temp*0.00000000016059043836821614599392377; temp *= X;
inputSampleR -= temp*0.00000000000076471637318198164759011; temp *= X;
inputSampleR += temp*0.00000000000000281145725434552076319; temp *= X;
inputSampleR -= temp*0.00000000000000000822063524662432971; temp *= X;
inputSampleR += temp*0.00000000000000000001957294106339126;
//retain mantissa of a long double increasing power function
//long double probably doesn't handle more than 36 digits or so
if (outputGain != 1.0) {
inputSampleL *= outputGain;
inputSampleR *= outputGain;
}
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
if (fpdL-fpdR < 1073741824 || fpdR-fpdL < 1073741824) {
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;}
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}