airwindows/plugins/MacSignedVST/LRConvolve3/source/LRConvolve3Proc.cpp
Christopher Johnson 2335148573 BezEQ3
2026-05-09 20:09:00 -04:00

116 lines
3.7 KiB
C++
Executable file

/* ========================================
* LRConvolve3 - LRConvolve3.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __LRConvolve3_H
#include "LRConvolve3.h"
#endif
void LRConvolve3::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double smooth = pow(A,4)*(0.5/overallscale);
double channel = B;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double carrier = inputSampleL;
double modulate = fabs(inputSampleR);
if (channel > 0.5) {
carrier = inputSampleR;
modulate = fabs(inputSampleL);
}
if (iirSample < modulate) iirSample = modulate;
modulate = (iirSample*smooth)+(modulate*(1.0-smooth));
if (carrier > 0.0 && modulate > 0.0) carrier = sqrt(carrier/modulate)*modulate;
if (carrier < 0.0 && modulate > 0.0) carrier = -sqrt(-carrier/modulate)*modulate;
inputSampleL = inputSampleR = carrier;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
if (fpdL-fpdR < 1073741824 || fpdR-fpdL < 1073741824) {
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;}
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void LRConvolve3::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double smooth = pow(A,4)*(0.5/overallscale);
double channel = B;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double carrier = inputSampleL;
double modulate = fabs(inputSampleR);
if (channel > 0.5) {
carrier = inputSampleR;
modulate = fabs(inputSampleL);
}
if (iirSample < modulate) iirSample = modulate;
modulate = (iirSample*smooth)+(modulate*(1.0-smooth));
if (carrier > 0.0 && modulate > 0.0) carrier = sqrt(carrier/modulate)*modulate;
if (carrier < 0.0 && modulate > 0.0) carrier = -sqrt(-carrier/modulate)*modulate;
inputSampleL = inputSampleR = carrier;
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
if (fpdL-fpdR < 1073741824 || fpdR-fpdL < 1073741824) {
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;}
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}