airwindows/plugins/MacSignedAU/PearLiteEQ/PearLiteEQ.cpp
Christopher Johnson 2335148573 BezEQ3
2026-05-09 20:09:00 -04:00

261 lines
11 KiB
C++
Executable file

/*
* File: PearLiteEQ.cpp
*
* Version: 1.0
*
* Created: 10/1/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* software.
*
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/*=============================================================================
PearLiteEQ.cpp
=============================================================================*/
#include "PearLiteEQ.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, PearLiteEQ)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PearLiteEQ::PearLiteEQ
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PearLiteEQ::PearLiteEQ(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_A, kDefaultValue_ParamA );
SetParameter(kParam_B, kDefaultValue_ParamB );
SetParameter(kParam_C, kDefaultValue_ParamC );
SetParameter(kParam_D, kDefaultValue_ParamD );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PearLiteEQ::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PearLiteEQ::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PearLiteEQ::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PearLiteEQ::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_A:
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamA;
break;
case kParam_B:
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamB;
break;
case kParam_C:
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamC;
break;
case kParam_D:
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamD;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PearLiteEQ::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PearLiteEQ::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PearLiteEQ::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PearLiteEQ::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// PearLiteEQ::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PearLiteEQ::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____PearLiteEQEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PearLiteEQ::PearLiteEQKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void PearLiteEQ::PearLiteEQKernel::Reset()
{
for (int x = 0; x < pear_total; x++) {
pearA[x] = 0.0;
pearB[x] = 0.0;
pearC[x] = 0.0;
}
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PearLiteEQ::PearLiteEQKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void PearLiteEQ::PearLiteEQKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double topLevl = sqrt(GetParameter( kParam_A )+0.5);
pearA[levl] = sqrt(GetParameter( kParam_B )+0.5);
pearB[levl] = sqrt(GetParameter( kParam_C )+0.5);
pearC[levl] = sqrt(GetParameter( kParam_D )+0.5);
double freqFactor = sqrt(overallscale)+(overallscale*0.5);
pearA[freq] = pow(0.564,freqFactor+0.85);
pearB[freq] = pow(0.564,freqFactor+4.1);
pearC[freq] = pow(0.564,freqFactor+7.1);
while (nSampleFrames-- > 0) {
double inputSampleL = *sourceP;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
for (int x = 0; x < pear_max; x += 2) {
//begin Pear filter stages
pearA[figL] = inputSampleL;
pearA[slew] = ((pearA[figL]-pearA[x])+pearA[x+1])*pearA[freq]*0.5;
pearA[x] = pearA[figL] = (pearA[freq]*pearA[figL])+((1.0-pearA[freq])*(pearA[x]+pearA[x+1]));
pearA[x+1] = pearA[slew];
inputSampleL -= pearA[figL];
pearB[figL] = pearA[figL];
pearB[slew] = ((pearB[figL]-pearB[x])+pearB[x+1])*pearB[freq]*0.5;
pearB[x] = pearB[figL] = (pearB[freq]*pearA[figL])+((1.0-pearB[freq])*(pearB[x]+pearB[x+1]));
pearB[x+1] = pearB[slew];
pearA[figL] -= pearB[figL];
pearC[figL] = pearB[figL];
pearC[slew] = ((pearC[figL]-pearC[x])+pearC[x+1])*pearC[freq]*0.5;
pearC[x] = pearC[figL] = (pearC[freq]*pearB[figL])+((1.0-pearC[freq])*(pearC[x]+pearC[x+1]));
pearC[x+1] = pearC[slew];
pearB[figL] -= pearC[figL];
inputSampleL *= topLevl;
inputSampleL += (pearA[figL]*pearA[levl]);
inputSampleL += (pearB[figL]*pearB[levl]);
inputSampleL += (pearC[figL]*pearC[levl]);
}
//begin 32 bit floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSampleL;
sourceP += inNumChannels; destP += inNumChannels;
}
}