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294 lines
No EOL
11 KiB
C++
Executable file
294 lines
No EOL
11 KiB
C++
Executable file
/* ========================================
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* VinylDither - VinylDither.h
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* Copyright (c) 2016 airwindows, All rights reserved
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* ======================================== */
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#ifndef __VinylDither_H
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#include "VinylDither.h"
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#endif
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void VinylDither::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
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{
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float* in1 = inputs[0];
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float* in2 = inputs[1];
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float* out1 = outputs[0];
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float* out2 = outputs[1];
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double absSample;
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int processing = (VstInt32)( A * 1.999 );
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bool highres = false;
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if (processing == 1) highres = true;
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float scaleFactor;
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if (highres) scaleFactor = 8388608.0;
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else scaleFactor = 32768.0;
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float derez = B;
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if (derez > 0.0) scaleFactor *= pow(1.0-derez,6);
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if (scaleFactor < 0.0001) scaleFactor = 0.0001;
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float outScale = scaleFactor;
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if (outScale < 8.0) outScale = 8.0;
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
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fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
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if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
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fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
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inputSampleL *= scaleFactor;
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inputSampleR *= scaleFactor;
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//0-1 is now one bit, now we dither
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absSample = ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[0] += absSample; nsL[0] /= 2; absSample -= nsL[0];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[1] += absSample; nsL[1] /= 2; absSample -= nsL[1];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[2] += absSample; nsL[2] /= 2; absSample -= nsL[2];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[3] += absSample; nsL[3] /= 2; absSample -= nsL[3];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[4] += absSample; nsL[4] /= 2; absSample -= nsL[4];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[5] += absSample; nsL[5] /= 2; absSample -= nsL[5];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[6] += absSample; nsL[6] /= 2; absSample -= nsL[6];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[7] += absSample; nsL[7] /= 2; absSample -= nsL[7];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[8] += absSample; nsL[8] /= 2; absSample -= nsL[8];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[9] += absSample; nsL[9] /= 2; absSample -= nsL[9];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[10] += absSample; nsL[10] /= 2; absSample -= nsL[10];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[11] += absSample; nsL[11] /= 2; absSample -= nsL[11];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[12] += absSample; nsL[12] /= 2; absSample -= nsL[12];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[13] += absSample; nsL[13] /= 2; absSample -= nsL[13];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[14] += absSample; nsL[14] /= 2; absSample -= nsL[14];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[15] += absSample; nsL[15] /= 2; absSample -= nsL[15];
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//install noise and then shape it
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absSample += inputSampleL;
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if (NSOddL > 0) NSOddL -= 0.97;
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if (NSOddL < 0) NSOddL += 0.97;
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NSOddL -= (NSOddL * NSOddL * NSOddL * 0.475);
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NSOddL += prevL;
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absSample += (NSOddL*0.475);
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prevL = floor(absSample) - inputSampleL;
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inputSampleL = floor(absSample);
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//TenNines dither L
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absSample = ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[0] += absSample; nsR[0] /= 2; absSample -= nsR[0];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[1] += absSample; nsR[1] /= 2; absSample -= nsR[1];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[2] += absSample; nsR[2] /= 2; absSample -= nsR[2];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[3] += absSample; nsR[3] /= 2; absSample -= nsR[3];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[4] += absSample; nsR[4] /= 2; absSample -= nsR[4];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[5] += absSample; nsR[5] /= 2; absSample -= nsR[5];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[6] += absSample; nsR[6] /= 2; absSample -= nsR[6];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[7] += absSample; nsR[7] /= 2; absSample -= nsR[7];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[8] += absSample; nsR[8] /= 2; absSample -= nsR[8];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[9] += absSample; nsR[9] /= 2; absSample -= nsR[9];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[10] += absSample; nsR[10] /= 2; absSample -= nsR[10];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[11] += absSample; nsR[11] /= 2; absSample -= nsR[11];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[12] += absSample; nsR[12] /= 2; absSample -= nsR[12];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[13] += absSample; nsR[13] /= 2; absSample -= nsR[13];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[14] += absSample; nsR[14] /= 2; absSample -= nsR[14];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[15] += absSample; nsR[15] /= 2; absSample -= nsR[15];
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//install noise and then shape it
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absSample += inputSampleR;
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if (NSOddR > 0) NSOddR -= 0.97;
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if (NSOddR < 0) NSOddR += 0.97;
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NSOddR -= (NSOddR * NSOddR * NSOddR * 0.475);
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NSOddR += prevR;
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absSample += (NSOddR*0.475);
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prevR = floor(absSample) - inputSampleR;
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inputSampleR = floor(absSample);
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//TenNines dither R
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inputSampleL /= outScale;
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inputSampleR /= outScale;
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fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
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//pseudorandom number updater
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*out1 = inputSampleL;
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*out2 = inputSampleR;
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*in1++;
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*in2++;
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*out1++;
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*out2++;
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}
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}
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void VinylDither::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
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{
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double* in1 = inputs[0];
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double* in2 = inputs[1];
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double* out1 = outputs[0];
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double* out2 = outputs[1];
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double absSample;
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int processing = (VstInt32)( A * 1.999 );
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bool highres = false;
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if (processing == 1) highres = true;
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float scaleFactor;
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if (highres) scaleFactor = 8388608.0;
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else scaleFactor = 32768.0;
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float derez = B;
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if (derez > 0.0) scaleFactor *= pow(1.0-derez,6);
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if (scaleFactor < 0.0001) scaleFactor = 0.0001;
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float outScale = scaleFactor;
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if (outScale < 8.0) outScale = 8.0;
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43;
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fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
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if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43;
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fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
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inputSampleL *= scaleFactor;
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inputSampleR *= scaleFactor;
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//0-1 is now one bit, now we dither
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absSample = ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[0] += absSample; nsL[0] /= 2; absSample -= nsL[0];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[1] += absSample; nsL[1] /= 2; absSample -= nsL[1];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[2] += absSample; nsL[2] /= 2; absSample -= nsL[2];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[3] += absSample; nsL[3] /= 2; absSample -= nsL[3];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[4] += absSample; nsL[4] /= 2; absSample -= nsL[4];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[5] += absSample; nsL[5] /= 2; absSample -= nsL[5];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[6] += absSample; nsL[6] /= 2; absSample -= nsL[6];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[7] += absSample; nsL[7] /= 2; absSample -= nsL[7];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[8] += absSample; nsL[8] /= 2; absSample -= nsL[8];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[9] += absSample; nsL[9] /= 2; absSample -= nsL[9];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[10] += absSample; nsL[10] /= 2; absSample -= nsL[10];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[11] += absSample; nsL[11] /= 2; absSample -= nsL[11];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[12] += absSample; nsL[12] /= 2; absSample -= nsL[12];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[13] += absSample; nsL[13] /= 2; absSample -= nsL[13];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[14] += absSample; nsL[14] /= 2; absSample -= nsL[14];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsL[15] += absSample; nsL[15] /= 2; absSample -= nsL[15];
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//install noise and then shape it
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absSample += inputSampleL;
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if (NSOddL > 0) NSOddL -= 0.97;
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if (NSOddL < 0) NSOddL += 0.97;
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NSOddL -= (NSOddL * NSOddL * NSOddL * 0.475);
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NSOddL += prevL;
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absSample += (NSOddL*0.475);
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prevL = floor(absSample) - inputSampleL;
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inputSampleL = floor(absSample);
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//TenNines dither L
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absSample = ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[0] += absSample; nsR[0] /= 2; absSample -= nsR[0];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[1] += absSample; nsR[1] /= 2; absSample -= nsR[1];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[2] += absSample; nsR[2] /= 2; absSample -= nsR[2];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[3] += absSample; nsR[3] /= 2; absSample -= nsR[3];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[4] += absSample; nsR[4] /= 2; absSample -= nsR[4];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[5] += absSample; nsR[5] /= 2; absSample -= nsR[5];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[6] += absSample; nsR[6] /= 2; absSample -= nsR[6];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[7] += absSample; nsR[7] /= 2; absSample -= nsR[7];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[8] += absSample; nsR[8] /= 2; absSample -= nsR[8];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[9] += absSample; nsR[9] /= 2; absSample -= nsR[9];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[10] += absSample; nsR[10] /= 2; absSample -= nsR[10];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[11] += absSample; nsR[11] /= 2; absSample -= nsR[11];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[12] += absSample; nsR[12] /= 2; absSample -= nsR[12];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[13] += absSample; nsR[13] /= 2; absSample -= nsR[13];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[14] += absSample; nsR[14] /= 2; absSample -= nsR[14];
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absSample += ((double(fpd)/UINT32_MAX) - 0.5);
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nsR[15] += absSample; nsR[15] /= 2; absSample -= nsR[15];
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//install noise and then shape it
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absSample += inputSampleR;
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if (NSOddR > 0) NSOddR -= 0.97;
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if (NSOddR < 0) NSOddR += 0.97;
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NSOddR -= (NSOddR * NSOddR * NSOddR * 0.475);
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NSOddR += prevR;
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absSample += (NSOddR*0.475);
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prevR = floor(absSample) - inputSampleR;
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inputSampleR = floor(absSample);
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//TenNines dither R
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inputSampleL /= outScale;
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inputSampleR /= outScale;
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fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
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//pseudorandom number updater
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*out1 = inputSampleL;
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*out2 = inputSampleR;
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*in1++;
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*in2++;
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*out1++;
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*out2++;
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}
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} |