airwindows/plugins/WinVST/Pear2/Pear2Proc.cpp
Christopher Johnson be9bf0f288 Air3
2024-03-10 16:08:59 -04:00

159 lines
5.2 KiB
C++
Executable file

/* ========================================
* Pear2 - Pear2.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Pear2_H
#include "Pear2.h"
#endif
void Pear2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
freqA = freqB;
freqB = pow(A,2);
if (freqB < 0.0001) freqB = 0.0001;
nonLinA = nonLinB;
nonLinB = pow(B,2);
double maxPoles = pow(C,3)*pear_total;
wetA = wetB;
wetB = D; //inv-dry-wet for highpass
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
double temp = (double)sampleFrames/inFramesToProcess;
double freq = (freqA*temp)+(freqB*(1.0-temp));
double nonLin = (nonLinA*temp)+(nonLinB*(1.0-temp));
double wet = (wetA*temp)+(wetB*(1.0-temp));
double dry = 2.0-(wet*2.0);
if (dry > 1.0) dry = 1.0; //full dry for use with inv, to 0.0 at full wet
wet = (wet*2.0)-1.0; //inv-dry-wet for highpass
for (int x = 0; x < maxPoles; x += 4) {
double di = fabs(freq*(1.0+(inputSampleL*nonLin))); if (di > 1.0) di = 1.0;
double slew = ((inputSampleL - pear[x]) + pear[x+1])*di*0.5;
pear[x] = inputSampleL = (di * inputSampleL) + ((1.0-di) * (pear[x] + pear[x+1]));
pear[x+1] = slew;
di = fabs(freq*(1.0+(inputSampleR*nonLin))); if (di > 1.0) di = 1.0;
slew = ((inputSampleR - pear[x+2]) + pear[x+3])*di*0.5;
pear[x+2] = inputSampleR = (di * inputSampleR) + ((1.0-di) * (pear[x+2] + pear[x+3]));
pear[x+3] = slew;
}
inputSampleL *= wet;
inputSampleR *= wet;
drySampleL *= dry;
drySampleR *= dry;
inputSampleL += drySampleL;
inputSampleR += drySampleR;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Pear2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
freqA = freqB;
freqB = pow(A,2);
if (freqB < 0.0001) freqB = 0.0001;
nonLinA = nonLinB;
nonLinB = pow(B,2);
double maxPoles = pow(C,3)*pear_total;
wetA = wetB;
wetB = D; //inv-dry-wet for highpass
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
double temp = (double)sampleFrames/inFramesToProcess;
double freq = (freqA*temp)+(freqB*(1.0-temp));
double nonLin = (nonLinA*temp)+(nonLinB*(1.0-temp));
double wet = (wetA*temp)+(wetB*(1.0-temp));
double dry = 2.0-(wet*2.0);
if (dry > 1.0) dry = 1.0; //full dry for use with inv, to 0.0 at full wet
wet = (wet*2.0)-1.0; //inv-dry-wet for highpass
for (int x = 0; x < maxPoles; x += 4) {
double di = fabs(freq*(1.0+(inputSampleL*nonLin))); if (di > 1.0) di = 1.0;
double slew = ((inputSampleL - pear[x]) + pear[x+1])*di*0.5;
pear[x] = inputSampleL = (di * inputSampleL) + ((1.0-di) * (pear[x] + pear[x+1]));
pear[x+1] = slew;
di = fabs(freq*(1.0+(inputSampleR*nonLin))); if (di > 1.0) di = 1.0;
slew = ((inputSampleR - pear[x+2]) + pear[x+3])*di*0.5;
pear[x+2] = inputSampleR = (di * inputSampleR) + ((1.0-di) * (pear[x+2] + pear[x+3]));
pear[x+3] = slew;
}
inputSampleL *= wet;
inputSampleR *= wet;
drySampleL *= dry;
drySampleR *= dry;
inputSampleL += drySampleL;
inputSampleR += drySampleR;
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}