airwindows/plugins/WinVST/Pear/PearProc.cpp
Christopher Johnson 70544ffd5d Fracture2
2023-06-25 16:12:30 -04:00

196 lines
6.9 KiB
C++
Executable file

/* ========================================
* Pear - Pear.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Pear_H
#include "Pear.h"
#endif
void Pear::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
int cycleEnd = floor(overallscale);
if (cycleEnd < 1) cycleEnd = 1;
if (cycleEnd > 3) cycleEnd = 3;
cycleEnd--; //this is going to be 0 for 44.1 or 48k, 1 for 88.2 or 96k, 2 for 176 or 192k.
//DIFFERENT! Offsetting the bt shift
int bitshiftFreq = (10-(A*10.0))+cycleEnd;
double freq = 1.0;
switch (bitshiftFreq)
{
case 16: freq = 0.0000152587890625; break;
case 15: freq = 0.000030517578125; break;
case 14: freq = 0.00006103515625; break;
case 13: freq = 0.0001220703125; break;
case 12: freq = 0.000244140625; break;
case 11: freq = 0.00048828125; break;
case 10: freq = 0.0009765625; break;
case 9: freq = 0.001953125; break;
case 8: freq = 0.00390625; break;
case 7: freq = 0.0078125; break;
case 6: freq = 0.015625; break;
case 5: freq = 0.03125; break;
case 4: freq = 0.0625; break;
case 3: freq = 0.125; break;
case 2: freq = 0.25; break;
case 1: freq = 0.5; break;
case 0: freq = 1.0; break;
}
double maxPoles = B*pear_total;
double wet = (C*2.0)-1.0; //inv-dry-wet for highpass
double dry = 2.0-(C*2.0);
if (dry > 1.0) dry = 1.0; //full dry for use with inv, to 0.0 at full wet
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
//Pear is a variation on a Holt filter, made to act like my biquad filters:
//its variables (L and R prevSample and prevSlew) contained in arrays for easier handling.
//On top of that, the array is used to facilitate use of the filter in a stack which will
//sharpen its very weak frequency response performance (3dB/oct per pole) and allow it to run
//in a loop. Many earlier Airwindows filters did this 'unrolled', often with variables given
//lettered suffixes like iirA through iirZ. The use of an array will make this a lot tidier.
for (int x = 0; x < maxPoles; x += 4) {
double slew = ((inputSampleL - pear[x]) + pear[x+1])*freq*0.5;
pear[x] = inputSampleL = (freq * inputSampleL) + ((1.0-freq) * (pear[x] + pear[x+1]));
pear[x+1] = slew;
slew = ((inputSampleR - pear[x+2]) + pear[x+3])*freq*0.5;
pear[x+2] = inputSampleR = (freq * inputSampleR) + ((1.0-freq) * (pear[x+2] + pear[x+3]));
pear[x+3] = slew;
}
inputSampleL *= wet;
inputSampleR *= wet;
drySampleL *= dry;
drySampleR *= dry;
inputSampleL += drySampleL;
inputSampleR += drySampleR;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Pear::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
int cycleEnd = floor(overallscale);
if (cycleEnd < 1) cycleEnd = 1;
if (cycleEnd > 3) cycleEnd = 3;
cycleEnd--; //this is going to be 0 for 44.1 or 48k, 1 for 88.2 or 96k, 2 for 176 or 192k.
//DIFFERENT! Offsetting the bt shift
int bitshiftFreq = (10-(A*10.0))+cycleEnd;
double freq = 1.0;
switch (bitshiftFreq)
{
case 16: freq = 0.0000152587890625; break;
case 15: freq = 0.000030517578125; break;
case 14: freq = 0.00006103515625; break;
case 13: freq = 0.0001220703125; break;
case 12: freq = 0.000244140625; break;
case 11: freq = 0.00048828125; break;
case 10: freq = 0.0009765625; break;
case 9: freq = 0.001953125; break;
case 8: freq = 0.00390625; break;
case 7: freq = 0.0078125; break;
case 6: freq = 0.015625; break;
case 5: freq = 0.03125; break;
case 4: freq = 0.0625; break;
case 3: freq = 0.125; break;
case 2: freq = 0.25; break;
case 1: freq = 0.5; break;
case 0: freq = 1.0; break;
}
double maxPoles = B*pear_total;
double wet = (C*2.0)-1.0; //inv-dry-wet for highpass
double dry = 2.0-(C*2.0);
if (dry > 1.0) dry = 1.0; //full dry for use with inv, to 0.0 at full wet
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
//Pear is a variation on a Holt filter, made to act like my biquad filters:
//its variables (L and R prevSample and prevSlew) contained in arrays for easier handling.
//On top of that, the array is used to facilitate use of the filter in a stack which will
//sharpen its very weak frequency response performance (3dB/oct per pole) and allow it to run
//in a loop. Many earlier Airwindows filters did this 'unrolled', often with variables given
//lettered suffixes like iirA through iirZ. The use of an array will make this a lot tidier.
for (int x = 0; x < maxPoles; x += 4) {
double slew = ((inputSampleL - pear[x]) + pear[x+1])*freq*0.5;
pear[x] = inputSampleL = (freq * inputSampleL) + ((1.0-freq) * (pear[x] + pear[x+1]));
pear[x+1] = slew;
slew = ((inputSampleR - pear[x+2]) + pear[x+3])*freq*0.5;
pear[x+2] = inputSampleR = (freq * inputSampleR) + ((1.0-freq) * (pear[x+2] + pear[x+3]));
pear[x+3] = slew;
}
inputSampleL *= wet;
inputSampleR *= wet;
drySampleL *= dry;
drySampleR *= dry;
inputSampleL += drySampleL;
inputSampleR += drySampleR;
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}