mirror of
https://github.com/airwindows/airwindows.git
synced 2026-05-15 14:16:00 -06:00
152 lines
4.5 KiB
C++
Executable file
152 lines
4.5 KiB
C++
Executable file
/* ========================================
|
|
* LRFlipTimer - LRFlipTimer.h
|
|
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
|
|
* ======================================== */
|
|
|
|
#ifndef __LRFlipTimer_H
|
|
#include "LRFlipTimer.h"
|
|
#endif
|
|
|
|
void LRFlipTimer::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
|
|
{
|
|
float* in1 = inputs[0];
|
|
float* in2 = inputs[1];
|
|
float* out1 = outputs[0];
|
|
float* out2 = outputs[1];
|
|
|
|
uint32_t time = (uint32_t)(((A*9.0)+1.0) * 60.0 * getSampleRate());
|
|
uint32_t transition = (uint32_t)(getSampleRate()*0.1);
|
|
//number of minutes * 60 seconds * samples per second
|
|
//transition: tenth of a second crossfade
|
|
|
|
while (--sampleFrames >= 0)
|
|
{
|
|
float inputSampleL = *in1;
|
|
float inputSampleR = *in2;
|
|
float outputSampleL = inputSampleL;
|
|
float outputSampleR = inputSampleR;
|
|
|
|
tick++;
|
|
if (tick > time*2) tick = 0;
|
|
|
|
if (tick < time) {
|
|
if (tick < transition) {
|
|
double crossfade;
|
|
crossfade = tick;
|
|
crossfade /= transition;
|
|
//0 to 1 from beginning swapped to end as direct stereo out
|
|
if (crossfade < 0.5) {
|
|
outputSampleL = (inputSampleL*crossfade)+(inputSampleR*(1.0-crossfade));
|
|
outputSampleR = (inputSampleR*crossfade)+(inputSampleL*(1.0-crossfade));
|
|
} else {
|
|
crossfade = fabs(crossfade-1.0);
|
|
outputSampleL = (inputSampleR*crossfade)+(inputSampleL*(1.0-crossfade));
|
|
outputSampleR = (inputSampleL*crossfade)+(inputSampleR*(1.0-crossfade));
|
|
}
|
|
} else {
|
|
outputSampleL = inputSampleL;
|
|
outputSampleR = inputSampleR;
|
|
//direct stereo out
|
|
}
|
|
} else {
|
|
if ((tick - time) < transition) {
|
|
double crossfade;
|
|
crossfade = tick-time;
|
|
crossfade /= transition;
|
|
//0 to 1 from beginning direct to end as swapped stereo
|
|
if (crossfade < 0.5) {
|
|
outputSampleL = (inputSampleR*crossfade)+(inputSampleL*(1.0-crossfade));
|
|
outputSampleR = (inputSampleL*crossfade)+(inputSampleR*(1.0-crossfade));
|
|
} else {
|
|
crossfade = fabs(crossfade-1.0);
|
|
outputSampleL = (inputSampleL*crossfade)+(inputSampleR*(1.0-crossfade));
|
|
outputSampleR = (inputSampleR*crossfade)+(inputSampleL*(1.0-crossfade));
|
|
}
|
|
} else {
|
|
outputSampleL = inputSampleR;
|
|
outputSampleR = inputSampleL;
|
|
//swapped stereo out
|
|
}
|
|
}
|
|
|
|
*out1 = outputSampleL;
|
|
*out2 = outputSampleR;
|
|
|
|
*in1++;
|
|
*in2++;
|
|
*out1++;
|
|
*out2++;
|
|
}
|
|
}
|
|
|
|
void LRFlipTimer::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
|
{
|
|
double* in1 = inputs[0];
|
|
double* in2 = inputs[1];
|
|
double* out1 = outputs[0];
|
|
double* out2 = outputs[1];
|
|
|
|
uint32_t time = (uint32_t)(((A*9.0)+1.0) * 60.0 * getSampleRate());
|
|
uint32_t transition = (uint32_t)(getSampleRate()*0.1);
|
|
//number of minutes * 60 seconds * samples per second
|
|
//transition: tenth of a second crossfade
|
|
|
|
while (--sampleFrames >= 0)
|
|
{
|
|
double inputSampleL = *in1;
|
|
double inputSampleR = *in2;
|
|
double outputSampleL = inputSampleL;
|
|
double outputSampleR = inputSampleR;
|
|
|
|
tick++;
|
|
if (tick > time*2) tick = 0;
|
|
|
|
if (tick < time) {
|
|
if (tick < transition) {
|
|
double crossfade;
|
|
crossfade = tick;
|
|
crossfade /= transition;
|
|
//0 to 1 from beginning swapped to end as direct stereo out
|
|
if (crossfade < 0.5) {
|
|
outputSampleL = (inputSampleL*crossfade)+(inputSampleR*(1.0-crossfade));
|
|
outputSampleR = (inputSampleR*crossfade)+(inputSampleL*(1.0-crossfade));
|
|
} else {
|
|
crossfade = fabs(crossfade-1.0);
|
|
outputSampleL = (inputSampleR*crossfade)+(inputSampleL*(1.0-crossfade));
|
|
outputSampleR = (inputSampleL*crossfade)+(inputSampleR*(1.0-crossfade));
|
|
}
|
|
} else {
|
|
outputSampleL = inputSampleL;
|
|
outputSampleR = inputSampleR;
|
|
//direct stereo out
|
|
}
|
|
} else {
|
|
if ((tick - time) < transition) {
|
|
double crossfade;
|
|
crossfade = tick-time;
|
|
crossfade /= transition;
|
|
//0 to 1 from beginning direct to end as swapped stereo
|
|
if (crossfade < 0.5) {
|
|
outputSampleL = (inputSampleR*crossfade)+(inputSampleL*(1.0-crossfade));
|
|
outputSampleR = (inputSampleL*crossfade)+(inputSampleR*(1.0-crossfade));
|
|
} else {
|
|
crossfade = fabs(crossfade-1.0);
|
|
outputSampleL = (inputSampleL*crossfade)+(inputSampleR*(1.0-crossfade));
|
|
outputSampleR = (inputSampleR*crossfade)+(inputSampleL*(1.0-crossfade));
|
|
}
|
|
} else {
|
|
outputSampleL = inputSampleR;
|
|
outputSampleR = inputSampleL;
|
|
//swapped stereo out
|
|
}
|
|
}
|
|
|
|
*out1 = outputSampleL;
|
|
*out2 = outputSampleR;
|
|
|
|
*in1++;
|
|
*in2++;
|
|
*out1++;
|
|
*out2++;
|
|
}
|
|
}
|