airwindows/plugins/WinVST/Highpass/HighpassProc.cpp
2022-11-21 09:20:21 -05:00

196 lines
No EOL
6.2 KiB
C++
Executable file

/* ========================================
* Highpass - Highpass.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Highpass_H
#include "Highpass.h"
#endif
void Highpass::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double iirAmount = pow(A,3)/overallscale;
double tight = (B*2.0)-1.0;
double wet = C;
//removed extra dry variable
double offset;
double inputSampleL;
double inputSampleR;
double outputSampleL;
double outputSampleR;
iirAmount += (iirAmount * tight * tight);
if (tight > 0) tight /= 1.5;
else tight /= 3.0;
//we are setting it up so that to either extreme we can get an audible sound,
//but sort of scaled so small adjustments don't shift the cutoff frequency yet.
if (iirAmount <= 0.0) iirAmount = 0.0;
if (iirAmount > 1.0) iirAmount = 1.0;
//handle the change in cutoff frequency
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
outputSampleL = inputSampleL;
outputSampleR = inputSampleR;
if (tight > 0) offset = (1 - tight) + (fabs(inputSampleL)*tight);
else offset = (1 + tight) + ((1-fabs(inputSampleL))*tight);
if (offset < 0) offset = 0;
if (offset > 1) offset = 1;
if (fpFlip)
{
iirSampleAL = (iirSampleAL * (1 - (offset * iirAmount))) + (inputSampleL * (offset * iirAmount));
outputSampleL = outputSampleL - iirSampleAL;
}
else
{
iirSampleBL = (iirSampleBL * (1 - (offset * iirAmount))) + (inputSampleL * (offset * iirAmount));
outputSampleL = outputSampleL - iirSampleBL;
}
if (tight > 0) offset = (1 - tight) + (fabs(inputSampleR)*tight);
else offset = (1 + tight) + ((1-fabs(inputSampleR))*tight);
if (offset < 0) offset = 0;
if (offset > 1) offset = 1;
if (fpFlip)
{
iirSampleAR = (iirSampleAR * (1 - (offset * iirAmount))) + (inputSampleR * (offset * iirAmount));
outputSampleR = outputSampleR - iirSampleAR;
}
else
{
iirSampleBR = (iirSampleBR * (1 - (offset * iirAmount))) + (inputSampleR * (offset * iirAmount));
outputSampleR = outputSampleR - iirSampleBR;
}
fpFlip = !fpFlip;
if (wet < 1.0) outputSampleL = (outputSampleL * wet) + (inputSampleL * (1.0-wet));
if (wet < 1.0) outputSampleR = (outputSampleR * wet) + (inputSampleR * (1.0-wet));
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = outputSampleL;
*out2 = outputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void Highpass::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double iirAmount = pow(A,3)/overallscale;
double tight = (B*2.0)-1.0;
double wet = C;
//removed extra dry variable
double offset;
double inputSampleL;
double inputSampleR;
double outputSampleL;
double outputSampleR;
iirAmount += (iirAmount * tight * tight);
if (tight > 0) tight /= 1.5;
else tight /= 3.0;
//we are setting it up so that to either extreme we can get an audible sound,
//but sort of scaled so small adjustments don't shift the cutoff frequency yet.
if (iirAmount <= 0.0) iirAmount = 0.0;
if (iirAmount > 1.0) iirAmount = 1.0;
//handle the change in cutoff frequency
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
outputSampleL = inputSampleL;
outputSampleR = inputSampleR;
if (tight > 0) offset = (1 - tight) + (fabs(inputSampleL)*tight);
else offset = (1 + tight) + ((1-fabs(inputSampleL))*tight);
if (offset < 0) offset = 0;
if (offset > 1) offset = 1;
if (fpFlip)
{
iirSampleAL = (iirSampleAL * (1 - (offset * iirAmount))) + (inputSampleL * (offset * iirAmount));
outputSampleL = outputSampleL - iirSampleAL;
}
else
{
iirSampleBL = (iirSampleBL * (1 - (offset * iirAmount))) + (inputSampleL * (offset * iirAmount));
outputSampleL = outputSampleL - iirSampleBL;
}
if (tight > 0) offset = (1 - tight) + (fabs(inputSampleR)*tight);
else offset = (1 + tight) + ((1-fabs(inputSampleR))*tight);
if (offset < 0) offset = 0;
if (offset > 1) offset = 1;
if (fpFlip)
{
iirSampleAR = (iirSampleAR * (1 - (offset * iirAmount))) + (inputSampleR * (offset * iirAmount));
outputSampleR = outputSampleR - iirSampleAR;
}
else
{
iirSampleBR = (iirSampleBR * (1 - (offset * iirAmount))) + (inputSampleR * (offset * iirAmount));
outputSampleR = outputSampleR - iirSampleBR;
}
fpFlip = !fpFlip;
if (wet < 1.0) outputSampleL = (outputSampleL * wet) + (inputSampleL * (1.0-wet));
if (wet < 1.0) outputSampleR = (outputSampleR * wet) + (inputSampleR * (1.0-wet));
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = outputSampleL;
*out2 = outputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}