airwindows/plugins/WinVST/DubPlate/DubPlateProc.cpp
2025-03-17 19:22:44 -04:00

212 lines
7.5 KiB
C++
Executable file

/* ========================================
* DubPlate - DubPlate.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __DubPlate_H
#include "DubPlate.h"
#endif
void DubPlate::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double rangescale = 0.1 / overallscale;
double iirSide = 0.287496 * rangescale;
double iirMid = 0.20123 * rangescale;
double threshSinewA = 0.15 / overallscale;
double threshSinewB = 0.127 / overallscale;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double mid = inputSampleL + inputSampleR;
double side = inputSampleL - inputSampleR;
//assign mid and side.Between these sections, you can do mid/side processing
double temp = side;
double correction;
if (fpFlip) {
iirA = (iirA * (1.0 - iirSide)) + (temp * iirSide); temp -= iirA; correction = iirA;
} else {
iirB = (iirB * (1.0 - iirSide)) + (temp * iirSide); temp -= iirB; correction = iirB;
}
iirC = (iirC * (1.0 - iirSide)) + (temp * iirSide); temp -= iirC; correction += (iirC * 0.162);
side -= sin(correction);
fpFlip = !fpFlip;
iirD = (iirD * (1.0 - iirMid)) + (mid * iirMid);
mid -= sin(iirD);
//gonna cut those lows a hair
inputSampleL = (mid+side)/2.0;
inputSampleR = (mid-side)/2.0;
//unassign mid and side
temp = inputSampleL;
double sinew = threshSinewA * cos(lastSinewAL*lastSinewAL);
if (inputSampleL - lastSinewAL > sinew) temp = lastSinewAL + sinew;
if (-(inputSampleL - lastSinewAL) > sinew) temp = lastSinewAL - sinew;
lastSinewAL = temp;
if (lastSinewAL > 1.0) lastSinewAL = 1.0;
if (lastSinewAL < -1.0) lastSinewAL = -1.0;
inputSampleL = (inputSampleL * 0.5)+(lastSinewAL * 0.5);
sinew = threshSinewB * cos(lastSinewBL*lastSinewBL);
if (inputSampleL - lastSinewBL > sinew) temp = lastSinewBL + sinew;
if (-(inputSampleL - lastSinewBL) > sinew) temp = lastSinewBL - sinew;
lastSinewBL = temp;
if (lastSinewBL > 1.0) lastSinewBL = 1.0;
if (lastSinewBL < -1.0) lastSinewBL = -1.0;
inputSampleL = (inputSampleL * 0.414)+(lastSinewBL * 0.586);
temp = inputSampleR;
sinew = threshSinewA * cos(lastSinewAR*lastSinewAR);
if (inputSampleR - lastSinewAR > sinew) temp = lastSinewAR + sinew;
if (-(inputSampleR - lastSinewAR) > sinew) temp = lastSinewAR - sinew;
lastSinewAR = temp;
if (lastSinewAR > 1.0) lastSinewAR = 1.0;
if (lastSinewAR < -1.0) lastSinewAR = -1.0;
inputSampleR = (inputSampleR * 0.5)+(lastSinewAR * 0.5);
sinew = threshSinewB * cos(lastSinewBR*lastSinewBR);
if (inputSampleR - lastSinewBR > sinew) temp = lastSinewBR + sinew;
if (-(inputSampleR - lastSinewBR) > sinew) temp = lastSinewBR - sinew;
lastSinewBR = temp;
if (lastSinewBR > 1.0) lastSinewBR = 1.0;
if (lastSinewBR < -1.0) lastSinewBR = -1.0;
inputSampleR = (inputSampleR * 0.414)+(lastSinewBR * 0.586);
//run Sinew to stop excess slews, two layers to make it more audible
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void DubPlate::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double rangescale = 0.1 / overallscale;
double iirSide = 0.287496 * rangescale;
double iirMid = 0.20123 * rangescale;
double threshSinewA = 0.15 / overallscale;
double threshSinewB = 0.127 / overallscale;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double mid = inputSampleL + inputSampleR;
double side = inputSampleL - inputSampleR;
//assign mid and side.Between these sections, you can do mid/side processing
double temp = side;
double correction;
if (fpFlip) {
iirA = (iirA * (1.0 - iirSide)) + (temp * iirSide); temp -= iirA; correction = iirA;
} else {
iirB = (iirB * (1.0 - iirSide)) + (temp * iirSide); temp -= iirB; correction = iirB;
}
iirC = (iirC * (1.0 - iirSide)) + (temp * iirSide); temp -= iirC; correction += (iirC * 0.162);
side -= sin(correction);
fpFlip = !fpFlip;
iirD = (iirD * (1.0 - iirMid)) + (mid * iirMid);
mid -= sin(iirD);
//gonna cut those lows a hair
inputSampleL = (mid+side)/2.0;
inputSampleR = (mid-side)/2.0;
//unassign mid and side
temp = inputSampleL;
double sinew = threshSinewA * cos(lastSinewAL*lastSinewAL);
if (inputSampleL - lastSinewAL > sinew) temp = lastSinewAL + sinew;
if (-(inputSampleL - lastSinewAL) > sinew) temp = lastSinewAL - sinew;
lastSinewAL = temp;
if (lastSinewAL > 1.0) lastSinewAL = 1.0;
if (lastSinewAL < -1.0) lastSinewAL = -1.0;
inputSampleL = (inputSampleL * 0.5)+(lastSinewAL * 0.5);
sinew = threshSinewB * cos(lastSinewBL*lastSinewBL);
if (inputSampleL - lastSinewBL > sinew) temp = lastSinewBL + sinew;
if (-(inputSampleL - lastSinewBL) > sinew) temp = lastSinewBL - sinew;
lastSinewBL = temp;
if (lastSinewBL > 1.0) lastSinewBL = 1.0;
if (lastSinewBL < -1.0) lastSinewBL = -1.0;
inputSampleL = (inputSampleL * 0.414)+(lastSinewBL * 0.586);
temp = inputSampleR;
sinew = threshSinewA * cos(lastSinewAR*lastSinewAR);
if (inputSampleR - lastSinewAR > sinew) temp = lastSinewAR + sinew;
if (-(inputSampleR - lastSinewAR) > sinew) temp = lastSinewAR - sinew;
lastSinewAR = temp;
if (lastSinewAR > 1.0) lastSinewAR = 1.0;
if (lastSinewAR < -1.0) lastSinewAR = -1.0;
inputSampleR = (inputSampleR * 0.5)+(lastSinewAR * 0.5);
sinew = threshSinewB * cos(lastSinewBR*lastSinewBR);
if (inputSampleR - lastSinewBR > sinew) temp = lastSinewBR + sinew;
if (-(inputSampleR - lastSinewBR) > sinew) temp = lastSinewBR - sinew;
lastSinewBR = temp;
if (lastSinewBR > 1.0) lastSinewBR = 1.0;
if (lastSinewBR < -1.0) lastSinewBR = -1.0;
inputSampleR = (inputSampleR * 0.414)+(lastSinewBR * 0.586);
//run Sinew to stop excess slews, two layers to make it more audible
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}