airwindows/plugins/WinVST/Console9Buss/Console9BussProc.cpp
Christopher Johnson ca7a8d222b Kalman
2024-03-30 18:17:50 -04:00

128 lines
4.7 KiB
C++
Executable file

/* ========================================
* Console9Buss - Console9Buss.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Console9Buss_H
#include "Console9Buss.h"
#endif
void Console9Buss::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
panA = panB; panB = A*1.57079633;
inTrimA = inTrimB; inTrimB = B*2.0;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
if (inputSampleL > 1.0) inputSampleL = 1.0;
else if (inputSampleL > 0.0) inputSampleL = -expm1((log1p(-inputSampleL) * 0.6180339887498949));
if (inputSampleL < -1.0) inputSampleL = -1.0;
else if (inputSampleL < 0.0) inputSampleL = expm1((log1p(inputSampleL) * 0.6180339887498949));
if (inputSampleR > 1.0) inputSampleR = 1.0;
else if (inputSampleR > 0.0) inputSampleR = -expm1((log1p(-inputSampleR) * 0.6180339887498949));
if (inputSampleR < -1.0) inputSampleR = -1.0;
else if (inputSampleR < 0.0) inputSampleR = expm1((log1p(inputSampleR) * 0.6180339887498949));
double temp = (double)sampleFrames/inFramesToProcess;
double gainR = (panA*temp)+(panB*(1.0-temp));
double gainL = 1.57079633-gainR;
gainR = sin(gainR); gainL = sin(gainL);
double gain = (inTrimA*temp)+(inTrimB*(1.0-temp));
if (gain > 1.0) gain *= gain;
if (gain < 1.0) gain = 1.0-pow(1.0-gain,2);
gain *= 2.0;
inputSampleL = inputSampleL * gainL * gain;
inputSampleR = inputSampleR * gainR * gain;
//applies pan section, and smoothed fader gain
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Console9Buss::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
panA = panB; panB = A*1.57079633;
inTrimA = inTrimB; inTrimB = B*2.0;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
if (inputSampleL > 1.0) inputSampleL = 1.0;
else if (inputSampleL > 0.0) inputSampleL = -expm1((log1p(-inputSampleL) * 0.6180339887498949));
if (inputSampleL < -1.0) inputSampleL = -1.0;
else if (inputSampleL < 0.0) inputSampleL = expm1((log1p(inputSampleL) * 0.6180339887498949));
if (inputSampleR > 1.0) inputSampleR = 1.0;
else if (inputSampleR > 0.0) inputSampleR = -expm1((log1p(-inputSampleR) * 0.6180339887498949));
if (inputSampleR < -1.0) inputSampleR = -1.0;
else if (inputSampleR < 0.0) inputSampleR = expm1((log1p(inputSampleR) * 0.6180339887498949));
double temp = (double)sampleFrames/inFramesToProcess;
double gainR = (panA*temp)+(panB*(1.0-temp));
double gainL = 1.57079633-gainR;
gainR = sin(gainR); gainL = sin(gainL);
double gain = (inTrimA*temp)+(inTrimB*(1.0-temp));
if (gain > 1.0) gain *= gain;
if (gain < 1.0) gain = 1.0-pow(1.0-gain,2);
gain *= 2.0;
inputSampleL = inputSampleL * gainL * gain;
inputSampleR = inputSampleR * gainR * gain;
//applies pan section, and smoothed fader gain
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}