airwindows/plugins/WinVST/ClipOnly3/ClipOnly3Proc.cpp
Christopher Johnson 198d0ac4f9 Slew4
2026-03-07 19:56:29 -05:00

182 lines
8.6 KiB
C++
Executable file

/* ========================================
* ClipOnly3 - ClipOnly3.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __ClipOnly3_H
#include "ClipOnly3.h"
#endif
void ClipOnly3::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
//begin ClipOnly3 as a little, compressed chunk that can be dropped into code
double noise = 1.0-((double(fpdL)/UINT32_MAX)*0.076);
if (wasPosClipL == true) { //current will be over
if (inputSampleL<lastSampleL) lastSampleL=(0.9085097*noise)+(inputSampleL*(1.0-noise));
else lastSampleL = 0.94; //~-0.2dB to nearly match ClipOnly and ClipOnly2
} wasPosClipL = false;
if (inputSampleL>0.9085097) {wasPosClipL=true;inputSampleL=(0.9085097*noise)+(lastSampleL*(1.0-noise));}
if (wasNegClipL == true) { //current will be -over
if (inputSampleL > lastSampleL) lastSampleL=(-0.9085097*noise)+(inputSampleL*(1.0-noise));
else lastSampleL = -0.94;
} wasNegClipL = false;
if (inputSampleL<-0.9085097) {wasNegClipL=true;inputSampleL=(-0.9085097*noise)+(lastSampleL*(1.0-noise));}
slewL[spacing*2] = fabs(lastSampleL-inputSampleL);
for (int x = spacing*2; x > 0; x--) slewL[x-1] = slewL[x];
intermediateL[spacing] = inputSampleL; inputSampleL = lastSampleL;
//latency is however many samples equals one 44.1k sample
for (int x = spacing; x > 0; x--) {intermediateL[x-1] = intermediateL[x];} lastSampleL = intermediateL[0];
if (wasPosClipL || wasNegClipL) {
for (int x = spacing; x > 0; x--) lastSampleL += intermediateL[x];
lastSampleL /= spacing;
} double finalSlew = 0.0;
for (int x = spacing*2; x >= 0; x--) if (finalSlew < slewL[x]) finalSlew = slewL[x];
double postclip = 0.94 / (1.0+(finalSlew*1.3986013));
if (inputSampleL > postclip) inputSampleL = postclip; if (inputSampleL < -postclip) inputSampleL = -postclip;
noise = 1.0-((double(fpdR)/UINT32_MAX)*0.076);
if (wasPosClipR == true) { //current will be over
if (inputSampleR<lastSampleR) lastSampleR=(0.9085097*noise)+(inputSampleR*(1.0-noise));
else lastSampleR = 0.94; //~-0.2dB to nearly match ClipOnly and ClipOnly2
} wasPosClipR = false;
if (inputSampleR>0.9085097) {wasPosClipR=true;inputSampleR=(0.9085097*noise)+(lastSampleR*(1.0-noise));}
if (wasNegClipR == true) { //current will be -over
if (inputSampleR > lastSampleR) lastSampleR=(-0.9085097*noise)+(inputSampleR*(1.0-noise));
else lastSampleR = -0.94;
} wasNegClipR = false;
if (inputSampleR<-0.9085097) {wasNegClipR=true;inputSampleR=(-0.9085097*noise)+(lastSampleR*(1.0-noise));}
slewR[spacing*2] = fabs(lastSampleR-inputSampleR);
for (int x = spacing*2; x > 0; x--) slewR[x-1] = slewR[x];
intermediateR[spacing] = inputSampleR; inputSampleR = lastSampleR;
//latency is however many samples equals one 44.1k sample
for (int x = spacing; x > 0; x--) {intermediateR[x-1] = intermediateR[x];} lastSampleR = intermediateR[0];
if (wasPosClipR || wasNegClipR) {
for (int x = spacing; x > 0; x--) lastSampleR += intermediateR[x];
lastSampleR /= spacing;
} finalSlew = 0.0;
for (int x = spacing*2; x >= 0; x--) if (finalSlew < slewR[x]) finalSlew = slewR[x];
postclip = 0.94 / (1.0+(finalSlew*1.3986013));
if (inputSampleR > postclip) inputSampleR = postclip; if (inputSampleR < -postclip) inputSampleR = -postclip;
//end ClipOnly3 as a little, compressed chunk that can be dropped into code
//begin 32 bit stereo floating point dither
//int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void ClipOnly3::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
//begin ClipOnly3 as a little, compressed chunk that can be dropped into code
double noise = 1.0-((double(fpdL)/UINT32_MAX)*0.076);
if (wasPosClipL == true) { //current will be over
if (inputSampleL<lastSampleL) lastSampleL=(0.9085097*noise)+(inputSampleL*(1.0-noise));
else lastSampleL = 0.94; //~-0.2dB to nearly match ClipOnly and ClipOnly2
} wasPosClipL = false;
if (inputSampleL>0.9085097) {wasPosClipL=true;inputSampleL=(0.9085097*noise)+(lastSampleL*(1.0-noise));}
if (wasNegClipL == true) { //current will be -over
if (inputSampleL > lastSampleL) lastSampleL=(-0.9085097*noise)+(inputSampleL*(1.0-noise));
else lastSampleL = -0.94;
} wasNegClipL = false;
if (inputSampleL<-0.9085097) {wasNegClipL=true;inputSampleL=(-0.9085097*noise)+(lastSampleL*(1.0-noise));}
slewL[spacing*2] = fabs(lastSampleL-inputSampleL);
for (int x = spacing*2; x > 0; x--) slewL[x-1] = slewL[x];
intermediateL[spacing] = inputSampleL; inputSampleL = lastSampleL;
//latency is however many samples equals one 44.1k sample
for (int x = spacing; x > 0; x--) {intermediateL[x-1] = intermediateL[x];} lastSampleL = intermediateL[0];
if (wasPosClipL || wasNegClipL) {
for (int x = spacing; x > 0; x--) lastSampleL += intermediateL[x];
lastSampleL /= spacing;
} double finalSlew = 0.0;
for (int x = spacing*2; x >= 0; x--) if (finalSlew < slewL[x]) finalSlew = slewL[x];
double postclip = 0.94 / (1.0+(finalSlew*1.3986013));
if (inputSampleL > postclip) inputSampleL = postclip; if (inputSampleL < -postclip) inputSampleL = -postclip;
noise = 1.0-((double(fpdR)/UINT32_MAX)*0.076);
if (wasPosClipR == true) { //current will be over
if (inputSampleR<lastSampleR) lastSampleR=(0.9085097*noise)+(inputSampleR*(1.0-noise));
else lastSampleR = 0.94; //~-0.2dB to nearly match ClipOnly and ClipOnly2
} wasPosClipR = false;
if (inputSampleR>0.9085097) {wasPosClipR=true;inputSampleR=(0.9085097*noise)+(lastSampleR*(1.0-noise));}
if (wasNegClipR == true) { //current will be -over
if (inputSampleR > lastSampleR) lastSampleR=(-0.9085097*noise)+(inputSampleR*(1.0-noise));
else lastSampleR = -0.94;
} wasNegClipR = false;
if (inputSampleR<-0.9085097) {wasNegClipR=true;inputSampleR=(-0.9085097*noise)+(lastSampleR*(1.0-noise));}
slewR[spacing*2] = fabs(lastSampleR-inputSampleR);
for (int x = spacing*2; x > 0; x--) slewR[x-1] = slewR[x];
intermediateR[spacing] = inputSampleR; inputSampleR = lastSampleR;
//latency is however many samples equals one 44.1k sample
for (int x = spacing; x > 0; x--) {intermediateR[x-1] = intermediateR[x];} lastSampleR = intermediateR[0];
if (wasPosClipR || wasNegClipR) {
for (int x = spacing; x > 0; x--) lastSampleR += intermediateR[x];
lastSampleR /= spacing;
} finalSlew = 0.0;
for (int x = spacing*2; x >= 0; x--) if (finalSlew < slewR[x]) finalSlew = slewR[x];
postclip = 0.94 / (1.0+(finalSlew*1.3986013));
if (inputSampleR > postclip) inputSampleR = postclip; if (inputSampleR < -postclip) inputSampleR = -postclip;
//end ClipOnly3 as a little, compressed chunk that can be dropped into code
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}