airwindows/plugins/WinVST/CStrip2/CStrip2Proc.cpp
Christopher Johnson 202c89c002 Updates & CStrip2
2023-03-11 19:05:20 -05:00

1134 lines
51 KiB
C++
Executable file

/* ========================================
* CStrip2 - CStrip2.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __CStrip2_H
#include "CStrip2.h"
#endif
void CStrip2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
double compscale = overallscale;
overallscale = getSampleRate();
compscale = compscale * overallscale;
//compscale is the one that's 1 or something like 2.2 for 96K rates
double fpOld = 0.618033988749894848204586; //golden ratio!
double fpNew = 1.0 - fpOld;
double highSampleL = 0.0;
double midSampleL = 0.0;
double bassSampleL = 0.0;
double highSampleR = 0.0;
double midSampleR = 0.0;
double bassSampleR = 0.0;
double densityA = (A*12.0)-6.0;
double densityB = (B*12.0)-6.0;
double densityC = (C*12.0)-6.0;
bool engageEQ = true;
if ( (0.0 == densityA) && (0.0 == densityB) && (0.0 == densityC) ) engageEQ = false;
densityA = pow(10.0,densityA/20.0)-1.0;
densityB = pow(10.0,densityB/20.0)-1.0;
densityC = pow(10.0,densityC/20.0)-1.0;
//convert to 0 to X multiplier with 1.0 being O db
//minus one gives nearly -1 to ? (should top out at 1)
//calibrate so that X db roughly equals X db with maximum topping out at 1 internally
double tripletIntensity = -densityA;
double iirAmountA = (((D*D*15.0)+1.0)*1000)/overallscale;
double iirAmountB = (((E*E*1570.0)+30.0)*10)/overallscale;
double bridgerectifier;
double outA = fabs(densityA);
double outB = fabs(densityB);
double outC = fabs(densityC);
//end EQ
double lowpassAmount = pow(F,2);
double highpassAmount = pow(G,2);
bool engageCapacitor = false;
if ((lowpassAmount < 1.0) || (highpassAmount > 0.0)) engageCapacitor = true;
//end Capacitor
//begin ButterComp
double inputpos;
double inputneg;
double calcpos;
double calcneg;
double outputpos;
double outputneg;
double totalmultiplier;
double inputgain = (pow(H,4)*35)+1.0;
double compoutgain = inputgain;
compoutgain -= 1.0;
compoutgain /= 1.2;
compoutgain += 1.0;
double divisor = (0.008 * pow(I,2))+0.0004;
//originally 0.012
divisor /= compscale;
double remainder = divisor;
divisor = 1.0 - divisor;
bool engageComp = false;
if (inputgain > 1.0) engageComp = true;
//end ButterComp
double outputgain = J*3.0; //0-2
double density = outputgain-1.0; //allow for output 0-1 to be clean, 1-3 all boosts
if (density < 0.0) density = 0.0;
double phattity = density - 1.0;
if (density > 1.0) density = 1.0; //max out at full wet for Spiral aspect
if (phattity < 0.0) phattity = 0.0;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
if (engageCapacitor)
{
count++; if (count > 5) count = 0;
switch (count)
{
case 0:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassBL = (iirHighpassBL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassBL;
iirLowpassBL = (iirLowpassBL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassBL;
iirHighpassDL = (iirHighpassDL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassDL;
iirLowpassDL = (iirLowpassDL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassDL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassBR = (iirHighpassBR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassBR;
iirLowpassBR = (iirLowpassBR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassBR;
iirHighpassDR = (iirHighpassDR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassDR;
iirLowpassDR = (iirLowpassDR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassDR;
break;
case 1:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassCL = (iirHighpassCL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassCL;
iirLowpassCL = (iirLowpassCL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassCL;
iirHighpassEL = (iirHighpassEL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassEL;
iirLowpassEL = (iirLowpassEL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassEL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassCR = (iirHighpassCR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassCR;
iirLowpassCR = (iirLowpassCR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassCR;
iirHighpassER = (iirHighpassER * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassER;
iirLowpassER = (iirLowpassER * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassER;
break;
case 2:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassBL = (iirHighpassBL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassBL;
iirLowpassBL = (iirLowpassBL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassBL;
iirHighpassFL = (iirHighpassFL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassFL;
iirLowpassFL = (iirLowpassFL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassFL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassBR = (iirHighpassBR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassBR;
iirLowpassBR = (iirLowpassBR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassBR;
iirHighpassFR = (iirHighpassFR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassFR;
iirLowpassFR = (iirLowpassFR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassFR;
break;
case 3:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassCL = (iirHighpassCL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassCL;
iirLowpassCL = (iirLowpassCL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassCL;
iirHighpassDL = (iirHighpassDL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassDL;
iirLowpassDL = (iirLowpassDL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassDL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassCR = (iirHighpassCR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassCR;
iirLowpassCR = (iirLowpassCR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassCR;
iirHighpassDR = (iirHighpassDR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassDR;
iirLowpassDR = (iirLowpassDR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassDR;
break;
case 4:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassBL = (iirHighpassBL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassBL;
iirLowpassBL = (iirLowpassBL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassBL;
iirHighpassEL = (iirHighpassEL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassEL;
iirLowpassEL = (iirLowpassEL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassEL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassBR = (iirHighpassBR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassBR;
iirLowpassBR = (iirLowpassBR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassBR;
iirHighpassER = (iirHighpassER * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassER;
iirLowpassER = (iirLowpassER * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassER;
break;
case 5:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassCL = (iirHighpassCL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassCL;
iirLowpassCL = (iirLowpassCL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassCL;
iirHighpassFL = (iirHighpassFL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassFL;
iirLowpassFL = (iirLowpassFL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassFL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassCR = (iirHighpassCR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassCR;
iirLowpassCR = (iirLowpassCR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassCR;
iirHighpassFR = (iirHighpassFR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassFR;
iirLowpassFR = (iirLowpassFR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassFR;
break;
}
//Highpass Filter chunk. This is three poles of IIR highpass, with a 'gearbox' that progressively
//steepens the filter after minimizing artifacts.
}
//begin compressor
if (engageComp)
{
flip = !flip;
//begin L
inputSampleL *= inputgain;
inputpos = (inputSampleL * fpOld) + (avgLA * fpNew) + 1.0;
avgLA = inputSampleL;
if (inputpos < 0.0) inputpos = 0.0;
outputpos = inputpos / 2.0;
if (outputpos > 1.0) outputpos = 1.0;
inputpos *= inputpos;
targetposL *= divisor;
targetposL += (inputpos * remainder);
calcpos = pow((1.0/targetposL),2);
inputneg = (-inputSampleL * fpOld) + (nvgLA * fpNew) + 1.0;
nvgLA = -inputSampleL;
if (inputneg < 0.0) inputneg = 0.0;
outputneg = inputneg / 2.0;
if (outputneg > 1.0) outputneg = 1.0;
inputneg *= inputneg;
targetnegL *= divisor;
targetnegL += (inputneg * remainder);
calcneg = pow((1.0/targetnegL),2);
//now we have mirrored targets for comp
//outputpos and outputneg go from 0 to 1
if (inputSampleL > 0)
{ //working on pos
if (true == flip)
{
controlAposL *= divisor;
controlAposL += (calcpos*remainder);
}
else
{
controlBposL *= divisor;
controlBposL += (calcpos*remainder);
}
}
else
{ //working on neg
if (true == flip)
{
controlAnegL *= divisor;
controlAnegL += (calcneg*remainder);
}
else
{
controlBnegL *= divisor;
controlBnegL += (calcneg*remainder);
}
}
//this causes each of the four to update only when active and in the correct 'flip'
if (true == flip)
{totalmultiplier = (controlAposL * outputpos) + (controlAnegL * outputneg);}
else
{totalmultiplier = (controlBposL * outputpos) + (controlBnegL * outputneg);}
//this combines the sides according to flip, blending relative to the input value
inputSampleL *= totalmultiplier;
inputSampleL /= compoutgain;
//end L
//begin R
inputSampleR *= inputgain;
inputpos = (inputSampleR * fpOld) + (avgRA * fpNew) + 1.0;
avgRA = inputSampleR;
if (inputpos < 0.0) inputpos = 0.0;
outputpos = inputpos / 2.0;
if (outputpos > 1.0) outputpos = 1.0;
inputpos *= inputpos;
targetposR *= divisor;
targetposR += (inputpos * remainder);
calcpos = pow((1.0/targetposR),2);
inputneg = (-inputSampleR * fpOld) + (nvgRA * fpNew) + 1.0;
nvgRA = -inputSampleR;
if (inputneg < 0.0) inputneg = 0.0;
outputneg = inputneg / 2.0;
if (outputneg > 1.0) outputneg = 1.0;
inputneg *= inputneg;
targetnegR *= divisor;
targetnegR += (inputneg * remainder);
calcneg = pow((1.0/targetnegR),2);
//now we have mirrored targets for comp
//outputpos and outputneg go from 0 to 1
if (inputSampleR > 0)
{ //working on pos
if (true == flip)
{
controlAposR *= divisor;
controlAposR += (calcpos*remainder);
}
else
{
controlBposR *= divisor;
controlBposR += (calcpos*remainder);
}
}
else
{ //working on neg
if (true == flip)
{
controlAnegR *= divisor;
controlAnegR += (calcneg*remainder);
}
else
{
controlBnegR *= divisor;
controlBnegR += (calcneg*remainder);
}
}
//this causes each of the four to update only when active and in the correct 'flip'
if (true == flip)
{totalmultiplier = (controlAposR * outputpos) + (controlAnegR * outputneg);}
else
{totalmultiplier = (controlBposR * outputpos) + (controlBnegR * outputneg);}
//this combines the sides according to flip, blending relative to the input value
inputSampleR *= totalmultiplier;
inputSampleR /= compoutgain;
//end R
}
//end compressor
//begin EQ
if (engageEQ)
{
last2SampleL = lastSampleL;
lastSampleL = inputSampleL;
last2SampleR = lastSampleR;
lastSampleR = inputSampleR;
flipthree++;
if (flipthree < 1 || flipthree > 3) flipthree = 1;
switch (flipthree)
{
case 1:
tripletFactorL = last2SampleL - inputSampleL;
tripletLA += tripletFactorL;
tripletLC -= tripletFactorL;
tripletFactorL = tripletLA * tripletIntensity;
iirHighSampleLC = (iirHighSampleLC * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
highSampleL = inputSampleL - iirHighSampleLC;
iirLowSampleLC = (iirLowSampleLC * (1.0 - iirAmountB)) + (inputSampleL * iirAmountB);
bassSampleL = iirLowSampleLC;
tripletFactorR = last2SampleR - inputSampleR;
tripletRA += tripletFactorR;
tripletRC -= tripletFactorR;
tripletFactorR = tripletRA * tripletIntensity;
iirHighSampleRC = (iirHighSampleRC * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA);
highSampleR = inputSampleR - iirHighSampleRC;
iirLowSampleRC = (iirLowSampleRC * (1.0 - iirAmountB)) + (inputSampleR * iirAmountB);
bassSampleR = iirLowSampleRC;
break;
case 2:
tripletFactorL = last2SampleL - inputSampleL;
tripletLB += tripletFactorL;
tripletLA -= tripletFactorL;
tripletFactorL = tripletLB * tripletIntensity;
iirHighSampleLD = (iirHighSampleLD * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
highSampleL = inputSampleL - iirHighSampleLD;
iirLowSampleLD = (iirLowSampleLD * (1.0 - iirAmountB)) + (inputSampleL * iirAmountB);
bassSampleL = iirLowSampleLD;
tripletFactorR = last2SampleR - inputSampleR;
tripletRB += tripletFactorR;
tripletRA -= tripletFactorR;
tripletFactorR = tripletRB * tripletIntensity;
iirHighSampleRD = (iirHighSampleRD * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA);
highSampleR = inputSampleR - iirHighSampleRD;
iirLowSampleRD = (iirLowSampleRD * (1.0 - iirAmountB)) + (inputSampleR * iirAmountB);
bassSampleR = iirLowSampleRD;
break;
case 3:
tripletFactorL = last2SampleL - inputSampleL;
tripletLC += tripletFactorL;
tripletLB -= tripletFactorL;
tripletFactorL = tripletLC * tripletIntensity;
iirHighSampleLE = (iirHighSampleLE * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
highSampleL = inputSampleL - iirHighSampleLE;
iirLowSampleLE = (iirLowSampleLE * (1.0 - iirAmountB)) + (inputSampleL * iirAmountB);
bassSampleL = iirLowSampleLE;
tripletFactorR = last2SampleR - inputSampleR;
tripletRC += tripletFactorR;
tripletRB -= tripletFactorR;
tripletFactorR = tripletRC * tripletIntensity;
iirHighSampleRE = (iirHighSampleRE * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA);
highSampleR = inputSampleR - iirHighSampleRE;
iirLowSampleRE = (iirLowSampleRE * (1.0 - iirAmountB)) + (inputSampleR * iirAmountB);
bassSampleR = iirLowSampleRE;
break;
}
tripletLA /= 2.0;
tripletLB /= 2.0;
tripletLC /= 2.0;
highSampleL = highSampleL + tripletFactorL;
tripletRA /= 2.0;
tripletRB /= 2.0;
tripletRC /= 2.0;
highSampleR = highSampleR + tripletFactorR;
if (flip)
{
iirHighSampleLA = (iirHighSampleLA * (1.0 - iirAmountA)) + (highSampleL * iirAmountA);
highSampleL -= iirHighSampleLA;
iirLowSampleLA = (iirLowSampleLA * (1.0 - iirAmountB)) + (bassSampleL * iirAmountB);
bassSampleL = iirLowSampleLA;
iirHighSampleRA = (iirHighSampleRA * (1.0 - iirAmountA)) + (highSampleR * iirAmountA);
highSampleR -= iirHighSampleRA;
iirLowSampleRA = (iirLowSampleRA * (1.0 - iirAmountB)) + (bassSampleR * iirAmountB);
bassSampleR = iirLowSampleRA;
}
else
{
iirHighSampleLB = (iirHighSampleLB * (1.0 - iirAmountA)) + (highSampleL * iirAmountA);
highSampleL -= iirHighSampleLB;
iirLowSampleLB = (iirLowSampleLB * (1.0 - iirAmountB)) + (bassSampleL * iirAmountB);
bassSampleL = iirLowSampleLB;
iirHighSampleRB = (iirHighSampleRB * (1.0 - iirAmountA)) + (highSampleR * iirAmountA);
highSampleR -= iirHighSampleRB;
iirLowSampleRB = (iirLowSampleRB * (1.0 - iirAmountB)) + (bassSampleR * iirAmountB);
bassSampleR = iirLowSampleRB;
}
iirHighSampleL = (iirHighSampleL * (1.0 - iirAmountA)) + (highSampleL * iirAmountA);
highSampleL -= iirHighSampleL;
iirLowSampleL = (iirLowSampleL * (1.0 - iirAmountB)) + (bassSampleL * iirAmountB);
bassSampleL = iirLowSampleL;
iirHighSampleR = (iirHighSampleR * (1.0 - iirAmountA)) + (highSampleR * iirAmountA);
highSampleR -= iirHighSampleR;
iirLowSampleR = (iirLowSampleR * (1.0 - iirAmountB)) + (bassSampleR * iirAmountB);
bassSampleR = iirLowSampleR;
midSampleL = (inputSampleL-bassSampleL)-highSampleL;
midSampleR = (inputSampleR-bassSampleR)-highSampleR;
//drive section
highSampleL *= (densityA+1.0);
bridgerectifier = fabs(highSampleL)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityA > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (highSampleL > 0) highSampleL = (highSampleL*(1-outA))+(bridgerectifier*outA);
else highSampleL = (highSampleL*(1-outA))-(bridgerectifier*outA);
//blend according to densityA control
highSampleR *= (densityA+1.0);
bridgerectifier = fabs(highSampleR)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityA > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (highSampleR > 0) highSampleR = (highSampleR*(1-outA))+(bridgerectifier*outA);
else highSampleR = (highSampleR*(1-outA))-(bridgerectifier*outA);
//blend according to densityA control
midSampleL *= (densityB+1.0);
bridgerectifier = fabs(midSampleL)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityB > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (midSampleL > 0) midSampleL = (midSampleL*(1-outB))+(bridgerectifier*outB);
else midSampleL = (midSampleL*(1-outB))-(bridgerectifier*outB);
//blend according to densityB control
midSampleR *= (densityB+1.0);
bridgerectifier = fabs(midSampleR)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityB > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (midSampleR > 0) midSampleR = (midSampleR*(1-outB))+(bridgerectifier*outB);
else midSampleR = (midSampleR*(1-outB))-(bridgerectifier*outB);
//blend according to densityB control
bassSampleL *= (densityC+1.0);
bridgerectifier = fabs(bassSampleL)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityC > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (bassSampleL > 0) bassSampleL = (bassSampleL*(1-outC))+(bridgerectifier*outC);
else bassSampleL = (bassSampleL*(1-outC))-(bridgerectifier*outC);
//blend according to densityC control
bassSampleR *= (densityC+1.0);
bridgerectifier = fabs(bassSampleR)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityC > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (bassSampleR > 0) bassSampleR = (bassSampleR*(1-outC))+(bridgerectifier*outC);
else bassSampleR = (bassSampleR*(1-outC))-(bridgerectifier*outC);
//blend according to densityC control
inputSampleL = midSampleL;
inputSampleL += highSampleL;
inputSampleL += bassSampleL;
inputSampleR = midSampleR;
inputSampleR += highSampleR;
inputSampleR += bassSampleR;
}
//end EQ
//built in output trim and dry/wet if desired
if (outputgain != 1.0) {
inputSampleL *= outputgain;
inputSampleR *= outputgain;
double rawSampleL = inputSampleL; //Spiral crossfades from unity gain to boosted
double rawSampleR = inputSampleR; //Spiral crossfades from unity gain to boosted
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0; //all boosts clipped to 0dB
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0; //all boosts clipped to 0dB
double phatSampleL = sin(inputSampleL * 1.57079633);
double phatSampleR = sin(inputSampleR * 1.57079633);
inputSampleL *= 1.2533141373155;
inputSampleR *= 1.2533141373155;
//clip to 1.2533141373155 to reach maximum output, or 1.57079633 for pure sine 'phat' version
double distSampleL = sin(inputSampleL * fabs(inputSampleL)) / ((fabs(inputSampleL) == 0.0) ?1.0:fabs(inputSampleL));
double distSampleR = sin(inputSampleR * fabs(inputSampleR)) / ((fabs(inputSampleR) == 0.0) ?1.0:fabs(inputSampleR));
inputSampleL = distSampleL; //purest form is full Spiral
inputSampleR = distSampleR; //purest form is full Spiral
if (density < 1.0) {
inputSampleL = (rawSampleL*(1.0-density))+(distSampleL*density);
inputSampleR = (rawSampleR*(1.0-density))+(distSampleR*density);
} //fade Spiral aspect
if (phattity > 0.0) {
inputSampleL = (inputSampleL*(1.0-phattity))+(phatSampleL*phattity);
inputSampleR = (inputSampleR*(1.0-phattity))+(phatSampleR*phattity);
} //apply original Density on top
//output section is a pad from 0 to 1, Spiral from 1 to 2, Density from 2 to 3
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void CStrip2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
double compscale = overallscale;
overallscale = getSampleRate();
compscale = compscale * overallscale;
//compscale is the one that's 1 or something like 2.2 for 96K rates
double fpOld = 0.618033988749894848204586; //golden ratio!
double fpNew = 1.0 - fpOld;
double highSampleL = 0.0;
double midSampleL = 0.0;
double bassSampleL = 0.0;
double highSampleR = 0.0;
double midSampleR = 0.0;
double bassSampleR = 0.0;
double densityA = (A*12.0)-6.0;
double densityB = (B*12.0)-6.0;
double densityC = (C*12.0)-6.0;
bool engageEQ = true;
if ( (0.0 == densityA) && (0.0 == densityB) && (0.0 == densityC) ) engageEQ = false;
densityA = pow(10.0,densityA/20.0)-1.0;
densityB = pow(10.0,densityB/20.0)-1.0;
densityC = pow(10.0,densityC/20.0)-1.0;
//convert to 0 to X multiplier with 1.0 being O db
//minus one gives nearly -1 to ? (should top out at 1)
//calibrate so that X db roughly equals X db with maximum topping out at 1 internally
double tripletIntensity = -densityA;
double iirAmountA = (((D*D*15.0)+1.0)*1000)/overallscale;
double iirAmountB = (((E*E*1570.0)+30.0)*10)/overallscale;
double bridgerectifier;
double outA = fabs(densityA);
double outB = fabs(densityB);
double outC = fabs(densityC);
//end EQ
double lowpassAmount = pow(F,2);
double highpassAmount = pow(G,2);
bool engageCapacitor = false;
if ((lowpassAmount < 1.0) || (highpassAmount > 0.0)) engageCapacitor = true;
//end Capacitor
//begin ButterComp
double inputpos;
double inputneg;
double calcpos;
double calcneg;
double outputpos;
double outputneg;
double totalmultiplier;
double inputgain = (pow(H,4)*35)+1.0;
double compoutgain = inputgain;
compoutgain -= 1.0;
compoutgain /= 1.2;
compoutgain += 1.0;
double divisor = (0.008 * pow(I,2))+0.0004;
//originally 0.012
divisor /= compscale;
double remainder = divisor;
divisor = 1.0 - divisor;
bool engageComp = false;
if (inputgain > 1.0) engageComp = true;
//end ButterComp
double outputgain = J*3.0; //0-2
double density = outputgain-1.0; //allow for output 0-1 to be clean, 1-3 all boosts
if (density < 0.0) density = 0.0;
double phattity = density - 1.0;
if (density > 1.0) density = 1.0; //max out at full wet for Spiral aspect
if (phattity < 0.0) phattity = 0.0;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
if (engageCapacitor)
{
count++; if (count > 5) count = 0;
switch (count)
{
case 0:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassBL = (iirHighpassBL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassBL;
iirLowpassBL = (iirLowpassBL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassBL;
iirHighpassDL = (iirHighpassDL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassDL;
iirLowpassDL = (iirLowpassDL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassDL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassBR = (iirHighpassBR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassBR;
iirLowpassBR = (iirLowpassBR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassBR;
iirHighpassDR = (iirHighpassDR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassDR;
iirLowpassDR = (iirLowpassDR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassDR;
break;
case 1:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassCL = (iirHighpassCL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassCL;
iirLowpassCL = (iirLowpassCL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassCL;
iirHighpassEL = (iirHighpassEL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassEL;
iirLowpassEL = (iirLowpassEL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassEL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassCR = (iirHighpassCR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassCR;
iirLowpassCR = (iirLowpassCR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassCR;
iirHighpassER = (iirHighpassER * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassER;
iirLowpassER = (iirLowpassER * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassER;
break;
case 2:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassBL = (iirHighpassBL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassBL;
iirLowpassBL = (iirLowpassBL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassBL;
iirHighpassFL = (iirHighpassFL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassFL;
iirLowpassFL = (iirLowpassFL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassFL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassBR = (iirHighpassBR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassBR;
iirLowpassBR = (iirLowpassBR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassBR;
iirHighpassFR = (iirHighpassFR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassFR;
iirLowpassFR = (iirLowpassFR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassFR;
break;
case 3:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassCL = (iirHighpassCL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassCL;
iirLowpassCL = (iirLowpassCL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassCL;
iirHighpassDL = (iirHighpassDL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassDL;
iirLowpassDL = (iirLowpassDL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassDL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassCR = (iirHighpassCR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassCR;
iirLowpassCR = (iirLowpassCR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassCR;
iirHighpassDR = (iirHighpassDR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassDR;
iirLowpassDR = (iirLowpassDR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassDR;
break;
case 4:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassBL = (iirHighpassBL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassBL;
iirLowpassBL = (iirLowpassBL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassBL;
iirHighpassEL = (iirHighpassEL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassEL;
iirLowpassEL = (iirLowpassEL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassEL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassBR = (iirHighpassBR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassBR;
iirLowpassBR = (iirLowpassBR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassBR;
iirHighpassER = (iirHighpassER * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassER;
iirLowpassER = (iirLowpassER * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassER;
break;
case 5:
iirHighpassAL = (iirHighpassAL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassAL;
iirLowpassAL = (iirLowpassAL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassAL;
iirHighpassCL = (iirHighpassCL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassCL;
iirLowpassCL = (iirLowpassCL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassCL;
iirHighpassFL = (iirHighpassFL * (1.0-highpassAmount)) + (inputSampleL * highpassAmount); inputSampleL -= iirHighpassFL;
iirLowpassFL = (iirLowpassFL * (1.0-lowpassAmount)) + (inputSampleL * lowpassAmount); inputSampleL = iirLowpassFL;
iirHighpassAR = (iirHighpassAR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassAR;
iirLowpassAR = (iirLowpassAR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassAR;
iirHighpassCR = (iirHighpassCR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassCR;
iirLowpassCR = (iirLowpassCR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassCR;
iirHighpassFR = (iirHighpassFR * (1.0-highpassAmount)) + (inputSampleR * highpassAmount); inputSampleR -= iirHighpassFR;
iirLowpassFR = (iirLowpassFR * (1.0-lowpassAmount)) + (inputSampleR * lowpassAmount); inputSampleR = iirLowpassFR;
break;
}
//Highpass Filter chunk. This is three poles of IIR highpass, with a 'gearbox' that progressively
//steepens the filter after minimizing artifacts.
}
//begin compressor
if (engageComp)
{
flip = !flip;
//begin L
inputSampleL *= inputgain;
inputpos = (inputSampleL * fpOld) + (avgLA * fpNew) + 1.0;
avgLA = inputSampleL;
if (inputpos < 0.0) inputpos = 0.0;
outputpos = inputpos / 2.0;
if (outputpos > 1.0) outputpos = 1.0;
inputpos *= inputpos;
targetposL *= divisor;
targetposL += (inputpos * remainder);
calcpos = pow((1.0/targetposL),2);
inputneg = (-inputSampleL * fpOld) + (nvgLA * fpNew) + 1.0;
nvgLA = -inputSampleL;
if (inputneg < 0.0) inputneg = 0.0;
outputneg = inputneg / 2.0;
if (outputneg > 1.0) outputneg = 1.0;
inputneg *= inputneg;
targetnegL *= divisor;
targetnegL += (inputneg * remainder);
calcneg = pow((1.0/targetnegL),2);
//now we have mirrored targets for comp
//outputpos and outputneg go from 0 to 1
if (inputSampleL > 0)
{ //working on pos
if (true == flip)
{
controlAposL *= divisor;
controlAposL += (calcpos*remainder);
}
else
{
controlBposL *= divisor;
controlBposL += (calcpos*remainder);
}
}
else
{ //working on neg
if (true == flip)
{
controlAnegL *= divisor;
controlAnegL += (calcneg*remainder);
}
else
{
controlBnegL *= divisor;
controlBnegL += (calcneg*remainder);
}
}
//this causes each of the four to update only when active and in the correct 'flip'
if (true == flip)
{totalmultiplier = (controlAposL * outputpos) + (controlAnegL * outputneg);}
else
{totalmultiplier = (controlBposL * outputpos) + (controlBnegL * outputneg);}
//this combines the sides according to flip, blending relative to the input value
inputSampleL *= totalmultiplier;
inputSampleL /= compoutgain;
//end L
//begin R
inputSampleR *= inputgain;
inputpos = (inputSampleR * fpOld) + (avgRA * fpNew) + 1.0;
avgRA = inputSampleR;
if (inputpos < 0.0) inputpos = 0.0;
outputpos = inputpos / 2.0;
if (outputpos > 1.0) outputpos = 1.0;
inputpos *= inputpos;
targetposR *= divisor;
targetposR += (inputpos * remainder);
calcpos = pow((1.0/targetposR),2);
inputneg = (-inputSampleR * fpOld) + (nvgRA * fpNew) + 1.0;
nvgRA = -inputSampleR;
if (inputneg < 0.0) inputneg = 0.0;
outputneg = inputneg / 2.0;
if (outputneg > 1.0) outputneg = 1.0;
inputneg *= inputneg;
targetnegR *= divisor;
targetnegR += (inputneg * remainder);
calcneg = pow((1.0/targetnegR),2);
//now we have mirrored targets for comp
//outputpos and outputneg go from 0 to 1
if (inputSampleR > 0)
{ //working on pos
if (true == flip)
{
controlAposR *= divisor;
controlAposR += (calcpos*remainder);
}
else
{
controlBposR *= divisor;
controlBposR += (calcpos*remainder);
}
}
else
{ //working on neg
if (true == flip)
{
controlAnegR *= divisor;
controlAnegR += (calcneg*remainder);
}
else
{
controlBnegR *= divisor;
controlBnegR += (calcneg*remainder);
}
}
//this causes each of the four to update only when active and in the correct 'flip'
if (true == flip)
{totalmultiplier = (controlAposR * outputpos) + (controlAnegR * outputneg);}
else
{totalmultiplier = (controlBposR * outputpos) + (controlBnegR * outputneg);}
//this combines the sides according to flip, blending relative to the input value
inputSampleR *= totalmultiplier;
inputSampleR /= compoutgain;
//end R
}
//end compressor
//begin EQ
if (engageEQ)
{
last2SampleL = lastSampleL;
lastSampleL = inputSampleL;
last2SampleR = lastSampleR;
lastSampleR = inputSampleR;
flipthree++;
if (flipthree < 1 || flipthree > 3) flipthree = 1;
switch (flipthree)
{
case 1:
tripletFactorL = last2SampleL - inputSampleL;
tripletLA += tripletFactorL;
tripletLC -= tripletFactorL;
tripletFactorL = tripletLA * tripletIntensity;
iirHighSampleLC = (iirHighSampleLC * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
highSampleL = inputSampleL - iirHighSampleLC;
iirLowSampleLC = (iirLowSampleLC * (1.0 - iirAmountB)) + (inputSampleL * iirAmountB);
bassSampleL = iirLowSampleLC;
tripletFactorR = last2SampleR - inputSampleR;
tripletRA += tripletFactorR;
tripletRC -= tripletFactorR;
tripletFactorR = tripletRA * tripletIntensity;
iirHighSampleRC = (iirHighSampleRC * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA);
highSampleR = inputSampleR - iirHighSampleRC;
iirLowSampleRC = (iirLowSampleRC * (1.0 - iirAmountB)) + (inputSampleR * iirAmountB);
bassSampleR = iirLowSampleRC;
break;
case 2:
tripletFactorL = last2SampleL - inputSampleL;
tripletLB += tripletFactorL;
tripletLA -= tripletFactorL;
tripletFactorL = tripletLB * tripletIntensity;
iirHighSampleLD = (iirHighSampleLD * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
highSampleL = inputSampleL - iirHighSampleLD;
iirLowSampleLD = (iirLowSampleLD * (1.0 - iirAmountB)) + (inputSampleL * iirAmountB);
bassSampleL = iirLowSampleLD;
tripletFactorR = last2SampleR - inputSampleR;
tripletRB += tripletFactorR;
tripletRA -= tripletFactorR;
tripletFactorR = tripletRB * tripletIntensity;
iirHighSampleRD = (iirHighSampleRD * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA);
highSampleR = inputSampleR - iirHighSampleRD;
iirLowSampleRD = (iirLowSampleRD * (1.0 - iirAmountB)) + (inputSampleR * iirAmountB);
bassSampleR = iirLowSampleRD;
break;
case 3:
tripletFactorL = last2SampleL - inputSampleL;
tripletLC += tripletFactorL;
tripletLB -= tripletFactorL;
tripletFactorL = tripletLC * tripletIntensity;
iirHighSampleLE = (iirHighSampleLE * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
highSampleL = inputSampleL - iirHighSampleLE;
iirLowSampleLE = (iirLowSampleLE * (1.0 - iirAmountB)) + (inputSampleL * iirAmountB);
bassSampleL = iirLowSampleLE;
tripletFactorR = last2SampleR - inputSampleR;
tripletRC += tripletFactorR;
tripletRB -= tripletFactorR;
tripletFactorR = tripletRC * tripletIntensity;
iirHighSampleRE = (iirHighSampleRE * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA);
highSampleR = inputSampleR - iirHighSampleRE;
iirLowSampleRE = (iirLowSampleRE * (1.0 - iirAmountB)) + (inputSampleR * iirAmountB);
bassSampleR = iirLowSampleRE;
break;
}
tripletLA /= 2.0;
tripletLB /= 2.0;
tripletLC /= 2.0;
highSampleL = highSampleL + tripletFactorL;
tripletRA /= 2.0;
tripletRB /= 2.0;
tripletRC /= 2.0;
highSampleR = highSampleR + tripletFactorR;
if (flip)
{
iirHighSampleLA = (iirHighSampleLA * (1.0 - iirAmountA)) + (highSampleL * iirAmountA);
highSampleL -= iirHighSampleLA;
iirLowSampleLA = (iirLowSampleLA * (1.0 - iirAmountB)) + (bassSampleL * iirAmountB);
bassSampleL = iirLowSampleLA;
iirHighSampleRA = (iirHighSampleRA * (1.0 - iirAmountA)) + (highSampleR * iirAmountA);
highSampleR -= iirHighSampleRA;
iirLowSampleRA = (iirLowSampleRA * (1.0 - iirAmountB)) + (bassSampleR * iirAmountB);
bassSampleR = iirLowSampleRA;
}
else
{
iirHighSampleLB = (iirHighSampleLB * (1.0 - iirAmountA)) + (highSampleL * iirAmountA);
highSampleL -= iirHighSampleLB;
iirLowSampleLB = (iirLowSampleLB * (1.0 - iirAmountB)) + (bassSampleL * iirAmountB);
bassSampleL = iirLowSampleLB;
iirHighSampleRB = (iirHighSampleRB * (1.0 - iirAmountA)) + (highSampleR * iirAmountA);
highSampleR -= iirHighSampleRB;
iirLowSampleRB = (iirLowSampleRB * (1.0 - iirAmountB)) + (bassSampleR * iirAmountB);
bassSampleR = iirLowSampleRB;
}
iirHighSampleL = (iirHighSampleL * (1.0 - iirAmountA)) + (highSampleL * iirAmountA);
highSampleL -= iirHighSampleL;
iirLowSampleL = (iirLowSampleL * (1.0 - iirAmountB)) + (bassSampleL * iirAmountB);
bassSampleL = iirLowSampleL;
iirHighSampleR = (iirHighSampleR * (1.0 - iirAmountA)) + (highSampleR * iirAmountA);
highSampleR -= iirHighSampleR;
iirLowSampleR = (iirLowSampleR * (1.0 - iirAmountB)) + (bassSampleR * iirAmountB);
bassSampleR = iirLowSampleR;
midSampleL = (inputSampleL-bassSampleL)-highSampleL;
midSampleR = (inputSampleR-bassSampleR)-highSampleR;
//drive section
highSampleL *= (densityA+1.0);
bridgerectifier = fabs(highSampleL)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityA > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (highSampleL > 0) highSampleL = (highSampleL*(1-outA))+(bridgerectifier*outA);
else highSampleL = (highSampleL*(1-outA))-(bridgerectifier*outA);
//blend according to densityA control
highSampleR *= (densityA+1.0);
bridgerectifier = fabs(highSampleR)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityA > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (highSampleR > 0) highSampleR = (highSampleR*(1-outA))+(bridgerectifier*outA);
else highSampleR = (highSampleR*(1-outA))-(bridgerectifier*outA);
//blend according to densityA control
midSampleL *= (densityB+1.0);
bridgerectifier = fabs(midSampleL)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityB > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (midSampleL > 0) midSampleL = (midSampleL*(1-outB))+(bridgerectifier*outB);
else midSampleL = (midSampleL*(1-outB))-(bridgerectifier*outB);
//blend according to densityB control
midSampleR *= (densityB+1.0);
bridgerectifier = fabs(midSampleR)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityB > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (midSampleR > 0) midSampleR = (midSampleR*(1-outB))+(bridgerectifier*outB);
else midSampleR = (midSampleR*(1-outB))-(bridgerectifier*outB);
//blend according to densityB control
bassSampleL *= (densityC+1.0);
bridgerectifier = fabs(bassSampleL)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityC > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (bassSampleL > 0) bassSampleL = (bassSampleL*(1-outC))+(bridgerectifier*outC);
else bassSampleL = (bassSampleL*(1-outC))-(bridgerectifier*outC);
//blend according to densityC control
bassSampleR *= (densityC+1.0);
bridgerectifier = fabs(bassSampleR)*1.57079633;
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
//max value for sine function
if (densityC > 0) bridgerectifier = sin(bridgerectifier);
else bridgerectifier = 1-cos(bridgerectifier);
//produce either boosted or starved version
if (bassSampleR > 0) bassSampleR = (bassSampleR*(1-outC))+(bridgerectifier*outC);
else bassSampleR = (bassSampleR*(1-outC))-(bridgerectifier*outC);
//blend according to densityC control
inputSampleL = midSampleL;
inputSampleL += highSampleL;
inputSampleL += bassSampleL;
inputSampleR = midSampleR;
inputSampleR += highSampleR;
inputSampleR += bassSampleR;
}
//end EQ
//built in output trim and dry/wet if desired
if (outputgain != 1.0) {
inputSampleL *= outputgain;
inputSampleR *= outputgain;
double rawSampleL = inputSampleL; //Spiral crossfades from unity gain to boosted
double rawSampleR = inputSampleR; //Spiral crossfades from unity gain to boosted
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0; //all boosts clipped to 0dB
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0; //all boosts clipped to 0dB
double phatSampleL = sin(inputSampleL * 1.57079633);
double phatSampleR = sin(inputSampleR * 1.57079633);
inputSampleL *= 1.2533141373155;
inputSampleR *= 1.2533141373155;
//clip to 1.2533141373155 to reach maximum output, or 1.57079633 for pure sine 'phat' version
double distSampleL = sin(inputSampleL * fabs(inputSampleL)) / ((fabs(inputSampleL) == 0.0) ?1.0:fabs(inputSampleL));
double distSampleR = sin(inputSampleR * fabs(inputSampleR)) / ((fabs(inputSampleR) == 0.0) ?1.0:fabs(inputSampleR));
inputSampleL = distSampleL; //purest form is full Spiral
inputSampleR = distSampleR; //purest form is full Spiral
if (density < 1.0) {
inputSampleL = (rawSampleL*(1.0-density))+(distSampleL*density);
inputSampleR = (rawSampleR*(1.0-density))+(distSampleR*density);
} //fade Spiral aspect
if (phattity > 0.0) {
inputSampleL = (inputSampleL*(1.0-phattity))+(phatSampleL*phattity);
inputSampleR = (inputSampleR*(1.0-phattity))+(phatSampleR*phattity);
} //apply original Density on top
//output section is a pad from 0 to 1, Spiral from 1 to 2, Density from 2 to 3
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}