airwindows/plugins/MacVST/SweetWide/source/SweetWideProc.cpp
Christopher Johnson 6a9e1e2913 SquareRoot
2025-02-16 15:36:21 -05:00

104 lines
3.4 KiB
C++
Executable file

/* ========================================
* SweetWide - SweetWide.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __SweetWide_H
#include "SweetWide.h"
#endif
void SweetWide::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double soar = 0.3-(A*0.3);
double blend = -(B-0.5);
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double outL = 0.0;
double outR = 0.0;
double inL = fabs(inputSampleL)+(soar*soar);
double inR = fabs(inputSampleR)+(soar*soar);
if (inputSampleL > 0.0) outL = fmax((sqrt(inR/inL)*inL)-soar,0.0);
if (inputSampleL < 0.0) outL = fmin((-sqrt(inR/inL)*inL)+soar,0.0);
if (inputSampleR > 0.0) outR = fmax((sqrt(inL/inR)*inR)-soar,0.0);
if (inputSampleR < 0.0) outR = fmin((-sqrt(inL/inR)*inR)+soar,0.0);
inputSampleL = (outL * blend) + (inputSampleL * (1.0-blend));
inputSampleR = (outR * blend) + (inputSampleR * (1.0-blend));
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void SweetWide::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double soar = 0.3-(A*0.3);
double blend = -(B-0.5);
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double outL = 0.0;
double outR = 0.0;
double inL = fabs(inputSampleL)+(soar*soar);
double inR = fabs(inputSampleR)+(soar*soar);
if (inputSampleL > 0.0) outL = fmax((sqrt(inR/inL)*inL)-soar,0.0);
if (inputSampleL < 0.0) outL = fmin((-sqrt(inR/inL)*inL)+soar,0.0);
if (inputSampleR > 0.0) outR = fmax((sqrt(inL/inR)*inR)-soar,0.0);
if (inputSampleR < 0.0) outR = fmin((-sqrt(inL/inR)*inR)+soar,0.0);
inputSampleL = (outL * blend) + (inputSampleL * (1.0-blend));
inputSampleR = (outR * blend) + (inputSampleR * (1.0-blend));
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}