airwindows/plugins/MacVST/Pressure4/source/Pressure4Proc.cpp
2022-11-21 09:20:21 -05:00

345 lines
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C++
Executable file

/* ========================================
* Pressure4 - Pressure4.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Pressure4_H
#include "Pressure4.h"
#endif
void Pressure4::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* inputL = inputs[0];
float* inputR = inputs[1];
float* outputL = outputs[0];
float* outputR = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double threshold = 1.0 - (A * 0.95);
double muMakeupGain = 1.0 / threshold;
//gain settings around threshold
double release = pow((1.28-B),5)*32768.0;
release /= overallscale;
double fastest = sqrt(release);
//speed settings around release
double bridgerectifier;
double coefficient;
double inputSense;
double mewiness = (C*2.0)-1.0;
double unmewiness;
double outputGain = D;
bool positivemu;
if (mewiness >= 0)
{
positivemu = true;
unmewiness = 1.0-mewiness;
}
else
{
positivemu = false;
mewiness = -mewiness;
unmewiness = 1.0-mewiness;
}
// µ µ µ µ µ µ µ µ µ µ µ µ is the kitten song o/~
double inputSampleL;
double inputSampleR;
while (--sampleFrames >= 0)
{
inputSampleL = *inputL;
inputSampleR = *inputR;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
inputSampleL = inputSampleL * muMakeupGain;
inputSampleR = inputSampleR * muMakeupGain;
inputSense = fabs(inputSampleL);
if (fabs(inputSampleR) > inputSense)
inputSense = fabs(inputSampleR);
//we will take the greater of either channel and just use that, then apply the result
//to both stereo channels.
if (flip)
{
if (inputSense > threshold)
{
muVary = threshold / inputSense;
muAttack = sqrt(fabs(muSpeedA));
muCoefficientA = muCoefficientA * (muAttack-1.0);
if (muVary < threshold)
{
muCoefficientA = muCoefficientA + threshold;
}
else
{
muCoefficientA = muCoefficientA + muVary;
}
muCoefficientA = muCoefficientA / muAttack;
}
else
{
muCoefficientA = muCoefficientA * ((muSpeedA * muSpeedA)-1.0);
muCoefficientA = muCoefficientA + 1.0;
muCoefficientA = muCoefficientA / (muSpeedA * muSpeedA);
}
muNewSpeed = muSpeedA * (muSpeedA-1);
muNewSpeed = muNewSpeed + fabs(inputSense*release)+fastest;
muSpeedA = muNewSpeed / muSpeedA;
}
else
{
if (inputSense > threshold)
{
muVary = threshold / inputSense;
muAttack = sqrt(fabs(muSpeedB));
muCoefficientB = muCoefficientB * (muAttack-1);
if (muVary < threshold)
{
muCoefficientB = muCoefficientB + threshold;
}
else
{
muCoefficientB = muCoefficientB + muVary;
}
muCoefficientB = muCoefficientB / muAttack;
}
else
{
muCoefficientB = muCoefficientB * ((muSpeedB * muSpeedB)-1.0);
muCoefficientB = muCoefficientB + 1.0;
muCoefficientB = muCoefficientB / (muSpeedB * muSpeedB);
}
muNewSpeed = muSpeedB * (muSpeedB-1);
muNewSpeed = muNewSpeed + fabs(inputSense*release)+fastest;
muSpeedB = muNewSpeed / muSpeedB;
}
//got coefficients, adjusted speeds
if (flip)
{
if (positivemu) coefficient = pow(muCoefficientA,2);
else coefficient = sqrt(muCoefficientA);
coefficient = (coefficient*mewiness)+(muCoefficientA*unmewiness);
inputSampleL *= coefficient;
inputSampleR *= coefficient;
}
else
{
if (positivemu) coefficient = pow(muCoefficientB,2);
else coefficient = sqrt(muCoefficientB);
coefficient = (coefficient*mewiness)+(muCoefficientB*unmewiness);
inputSampleL *= coefficient;
inputSampleR *= coefficient;
}
//applied compression with vari-vari-µ-µ-µ-µ-µ-µ-is-the-kitten-song o/~
//applied gain correction to control output level- tends to constrain sound rather than inflate it
if (outputGain != 1.0) {
inputSampleL *= outputGain;
inputSampleR *= outputGain;
}
bridgerectifier = fabs(inputSampleL);
if (bridgerectifier > 1.57079633) bridgerectifier = 1.0;
else bridgerectifier = sin(bridgerectifier);
if (inputSampleL > 0){inputSampleL = bridgerectifier;}
else {inputSampleL = -bridgerectifier;}
//second stage of overdrive to prevent overs and allow bloody loud extremeness
bridgerectifier = fabs(inputSampleR);
if (bridgerectifier > 1.57079633) bridgerectifier = 1.0;
else bridgerectifier = sin(bridgerectifier);
if (inputSampleR > 0){inputSampleR = bridgerectifier;}
else {inputSampleR = -bridgerectifier;}
//second stage of overdrive to prevent overs and allow bloody loud extremeness
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*outputL = inputSampleL;
*outputR = inputSampleR;
*inputL++;
*inputR++;
*outputL++;
*outputR++;
}
}
void Pressure4::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* inputL = inputs[0];
double* inputR = inputs[1];
double* outputL = outputs[0];
double* outputR = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double threshold = 1.0 - (A * 0.95);
double muMakeupGain = 1.0 / threshold;
//gain settings around threshold
double release = pow((1.28-B),5)*32768.0;
release /= overallscale;
double fastest = sqrt(release);
//speed settings around release
double bridgerectifier;
double coefficient;
double inputSense;
double mewiness = (C*2.0)-1.0;
double unmewiness;
double outputGain = D;
bool positivemu;
if (mewiness >= 0)
{
positivemu = true;
unmewiness = 1.0-mewiness;
}
else
{
positivemu = false;
mewiness = -mewiness;
unmewiness = 1.0-mewiness;
}
// µ µ µ µ µ µ µ µ µ µ µ µ is the kitten song o/~
double inputSampleL;
double inputSampleR;
while (--sampleFrames >= 0)
{
inputSampleL = *inputL;
inputSampleR = *inputR;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
inputSampleL = inputSampleL * muMakeupGain;
inputSampleR = inputSampleR * muMakeupGain;
inputSense = fabs(inputSampleL);
if (fabs(inputSampleR) > inputSense)
inputSense = fabs(inputSampleR);
//we will take the greater of either channel and just use that, then apply the result
//to both stereo channels.
if (flip)
{
if (inputSense > threshold)
{
muVary = threshold / inputSense;
muAttack = sqrt(fabs(muSpeedA));
muCoefficientA = muCoefficientA * (muAttack-1.0);
if (muVary < threshold)
{
muCoefficientA = muCoefficientA + threshold;
}
else
{
muCoefficientA = muCoefficientA + muVary;
}
muCoefficientA = muCoefficientA / muAttack;
}
else
{
muCoefficientA = muCoefficientA * ((muSpeedA * muSpeedA)-1.0);
muCoefficientA = muCoefficientA + 1.0;
muCoefficientA = muCoefficientA / (muSpeedA * muSpeedA);
}
muNewSpeed = muSpeedA * (muSpeedA-1);
muNewSpeed = muNewSpeed + fabs(inputSense*release)+fastest;
muSpeedA = muNewSpeed / muSpeedA;
}
else
{
if (inputSense > threshold)
{
muVary = threshold / inputSense;
muAttack = sqrt(fabs(muSpeedB));
muCoefficientB = muCoefficientB * (muAttack-1);
if (muVary < threshold)
{
muCoefficientB = muCoefficientB + threshold;
}
else
{
muCoefficientB = muCoefficientB + muVary;
}
muCoefficientB = muCoefficientB / muAttack;
}
else
{
muCoefficientB = muCoefficientB * ((muSpeedB * muSpeedB)-1.0);
muCoefficientB = muCoefficientB + 1.0;
muCoefficientB = muCoefficientB / (muSpeedB * muSpeedB);
}
muNewSpeed = muSpeedB * (muSpeedB-1);
muNewSpeed = muNewSpeed + fabs(inputSense*release)+fastest;
muSpeedB = muNewSpeed / muSpeedB;
}
//got coefficients, adjusted speeds
if (flip)
{
if (positivemu) coefficient = pow(muCoefficientA,2);
else coefficient = sqrt(muCoefficientA);
coefficient = (coefficient*mewiness)+(muCoefficientA*unmewiness);
inputSampleL *= coefficient;
inputSampleR *= coefficient;
}
else
{
if (positivemu) coefficient = pow(muCoefficientB,2);
else coefficient = sqrt(muCoefficientB);
coefficient = (coefficient*mewiness)+(muCoefficientB*unmewiness);
inputSampleL *= coefficient;
inputSampleR *= coefficient;
}
//applied compression with vari-vari-µ-µ-µ-µ-µ-µ-is-the-kitten-song o/~
//applied gain correction to control output level- tends to constrain sound rather than inflate it
if (outputGain != 1.0) {
inputSampleL *= outputGain;
inputSampleR *= outputGain;
}
bridgerectifier = fabs(inputSampleL);
if (bridgerectifier > 1.57079633) bridgerectifier = 1.0;
else bridgerectifier = sin(bridgerectifier);
if (inputSampleL > 0){inputSampleL = bridgerectifier;}
else {inputSampleL = -bridgerectifier;}
//second stage of overdrive to prevent overs and allow bloody loud extremeness
bridgerectifier = fabs(inputSampleR);
if (bridgerectifier > 1.57079633) bridgerectifier = 1.0;
else bridgerectifier = sin(bridgerectifier);
if (inputSampleR > 0){inputSampleR = bridgerectifier;}
else {inputSampleR = -bridgerectifier;}
//second stage of overdrive to prevent overs and allow bloody loud extremeness
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*outputL = inputSampleL;
*outputR = inputSampleR;
*inputL++;
*inputR++;
*outputL++;
*outputR++;
}
}