airwindows/plugins/MacVST/OneCornerClip/source/OneCornerClipProc.cpp
2022-11-21 09:20:21 -05:00

283 lines
No EOL
7.3 KiB
C++
Executable file

/* ========================================
* OneCornerClip - OneCornerClip.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __OneCornerClip_H
#include "OneCornerClip.h"
#endif
void OneCornerClip::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double inputGain = pow(10.0,(((A*36.0)-12.0)/20.0));
double posThreshold = B;
double posTargetL = posThreshold;
double posTargetR = posThreshold;
double negThreshold = -C;
double negTargetL = negThreshold;
double negTargetR = negThreshold;
double voicing = D;
if (voicing == 0.618) voicing = 0.618033988749894848204586;
//special case: we will do a perfect golden ratio as the default 0.618
//just 'cos magic universality sauce (seriously, it seems a sweetspot)
if (overallscale > 0.0) voicing /= overallscale;
//translate to desired sample rate, 44.1K is the base
if (voicing < 0.0) voicing = 0.0;
if (voicing > 1.0) voicing = 1.0;
//some insanity checking
double inverseHardness = 1.0 - voicing;
bool clipEngage = false;
double wet = E;
//removed extra dry variable
double drySampleL;
double drySampleR;
double inputSampleL;
double inputSampleR;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
drySampleL = inputSampleL;
drySampleR = inputSampleR;
if (inputGain != 1.0)
{
inputSampleL *= inputGain;
inputSampleR *= inputGain;
clipEngage = true;
//if we are altering gain we will always process
}
else
{
clipEngage = false;
//if we are not touching gain, we will bypass unless
//a clip is actively being softened.
}
if (inputSampleL > posTargetL)
{
inputSampleL = (lastSampleL * voicing) + (posThreshold * inverseHardness);
posTargetL = inputSampleL;
clipEngage = true;
}
else
{
posTargetL = posThreshold;
}
if (inputSampleR > posTargetR)
{
inputSampleR = (lastSampleR * voicing) + (posThreshold * inverseHardness);
posTargetR = inputSampleR;
clipEngage = true;
}
else
{
posTargetR = posThreshold;
}
if (inputSampleL < negTargetL)
{
inputSampleL = (lastSampleL * voicing) + (negThreshold * inverseHardness);
negTargetL = inputSampleL;
clipEngage = true;
}
else {
negTargetL = negThreshold;
}
if (inputSampleR < negTargetR)
{
inputSampleR = (lastSampleR * voicing) + (negThreshold * inverseHardness);
negTargetR = inputSampleR;
clipEngage = true;
}
else {
negTargetR = negThreshold;
}
lastSampleL = inputSampleL;
lastSampleR = inputSampleR;
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
if (clipEngage == false)
{
inputSampleL = *in1;
inputSampleR = *in2;
}
//fall back to raw passthrough if at all possible
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void OneCornerClip::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double inputGain = pow(10.0,(((A*36.0)-12.0)/20.0));
double posThreshold = B;
double posTargetL = posThreshold;
double posTargetR = posThreshold;
double negThreshold = -C;
double negTargetL = negThreshold;
double negTargetR = negThreshold;
double voicing = D;
if (voicing == 0.618) voicing = 0.618033988749894848204586;
//special case: we will do a perfect golden ratio as the default 0.618
//just 'cos magic universality sauce (seriously, it seems a sweetspot)
if (overallscale > 0.0) voicing /= overallscale;
//translate to desired sample rate, 44.1K is the base
if (voicing < 0.0) voicing = 0.0;
if (voicing > 1.0) voicing = 1.0;
//some insanity checking
double inverseHardness = 1.0 - voicing;
bool clipEngage = false;
double wet = E;
//removed extra dry variable
double drySampleL;
double drySampleR;
double inputSampleL;
double inputSampleR;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
drySampleL = inputSampleL;
drySampleR = inputSampleR;
if (inputGain != 1.0)
{
inputSampleL *= inputGain;
inputSampleR *= inputGain;
clipEngage = true;
//if we are altering gain we will always process
}
else
{
clipEngage = false;
//if we are not touching gain, we will bypass unless
//a clip is actively being softened.
}
if (inputSampleL > posTargetL)
{
inputSampleL = (lastSampleL * voicing) + (posThreshold * inverseHardness);
posTargetL = inputSampleL;
clipEngage = true;
}
else
{
posTargetL = posThreshold;
}
if (inputSampleR > posTargetR)
{
inputSampleR = (lastSampleR * voicing) + (posThreshold * inverseHardness);
posTargetR = inputSampleR;
clipEngage = true;
}
else
{
posTargetR = posThreshold;
}
if (inputSampleL < negTargetL)
{
inputSampleL = (lastSampleL * voicing) + (negThreshold * inverseHardness);
negTargetL = inputSampleL;
clipEngage = true;
}
else {
negTargetL = negThreshold;
}
if (inputSampleR < negTargetR)
{
inputSampleR = (lastSampleR * voicing) + (negThreshold * inverseHardness);
negTargetR = inputSampleR;
clipEngage = true;
}
else {
negTargetR = negThreshold;
}
lastSampleL = inputSampleL;
lastSampleR = inputSampleR;
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
if (clipEngage == false)
{
inputSampleL = *in1;
inputSampleR = *in2;
}
//fall back to raw passthrough if at all possible
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}