airwindows/plugins/MacVST/LRConvolve/source/LRConvolveProc.cpp
Christopher Johnson ed5ade4439 LRConvolve
2025-01-26 16:29:20 -05:00

90 lines
3.3 KiB
C++
Executable file

/* ========================================
* LRConvolve - LRConvolve.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __LRConvolve_H
#include "LRConvolve.h"
#endif
void LRConvolve::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
//blame Jannik Asfaig (BoyXx76) for this (and me) :D
double out = 0.0;
if (inputSampleL > 0.0 && inputSampleR > 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR > 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL > 0.0 && inputSampleR < 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR < 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
inputSampleL = inputSampleR = out;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void LRConvolve::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
//blame Jannik Asfaig (BoyXx76) for this (and me) :D
double out = 0.0;
if (inputSampleL > 0.0 && inputSampleR > 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR > 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL > 0.0 && inputSampleR < 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR < 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
inputSampleL = inputSampleR = out;
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}