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209 lines
7.6 KiB
C++
Executable file
209 lines
7.6 KiB
C++
Executable file
/* ========================================
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* Galactic3 - Galactic3.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __Galactic3_H
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#include "Galactic3.h"
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#endif
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Galactic3(audioMaster);}
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Galactic3::Galactic3(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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A = 0.5;
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B = 0.5;
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C = 0.5;
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D = 1.0;
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E = 1.0;
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F = 1.0;
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iirAL = 0.0; iirAR = 0.0;
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iirBL = 0.0; iirBR = 0.0;
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for(int count = 0; count < 6479; count++) {aIL[count] = 0.0;aIR[count] = 0.0;}
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for(int count = 0; count < 3659; count++) {aJL[count] = 0.0;aJR[count] = 0.0;}
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for(int count = 0; count < 1719; count++) {aKL[count] = 0.0;aKR[count] = 0.0;}
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for(int count = 0; count < 679; count++) {aLL[count] = 0.0;aLR[count] = 0.0;}
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for(int count = 0; count < 9699; count++) {aAL[count] = 0.0;aAR[count] = 0.0;}
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for(int count = 0; count < 5999; count++) {aBL[count] = 0.0;aBR[count] = 0.0;}
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for(int count = 0; count < 2319; count++) {aCL[count] = 0.0;aCR[count] = 0.0;}
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for(int count = 0; count < 939; count++) {aDL[count] = 0.0;aDR[count] = 0.0;}
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for(int count = 0; count < 15219; count++) {aEL[count] = 0.0;aER[count] = 0.0;}
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for(int count = 0; count < 8459; count++) {aFL[count] = 0.0;aFR[count] = 0.0;}
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for(int count = 0; count < 4539; count++) {aGL[count] = 0.0;aGR[count] = 0.0;}
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for(int count = 0; count < 3199; count++) {aHL[count] = 0.0;aHR[count] = 0.0;}
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for(int count = 0; count < 3110; count++) {aML[count] = aMR[count] = 0.0;}
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feedbackAL = 0.0; feedbackAR = 0.0;
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feedbackBL = 0.0; feedbackBR = 0.0;
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feedbackCL = 0.0; feedbackCR = 0.0;
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feedbackDL = 0.0; feedbackDR = 0.0;
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countI = 1;
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countJ = 1;
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countK = 1;
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countL = 1;
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countA = 1;
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countB = 1;
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countC = 1;
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countD = 1;
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countE = 1;
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countF = 1;
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countG = 1;
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countH = 1;
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countM = 1;
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//the predelay
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vibM = 3.0;
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oldfpd = 429496.7295;
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for (int x = 0; x < bez_total; x++) bez[x] = 0.0;
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bez[bez_cycle] = 1.0;
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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//this is reset: values being initialized only once. Startup values, whatever they are.
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_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
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_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
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_canDo.insert("x2in2out");
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setNumInputs(kNumInputs);
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setNumOutputs(kNumOutputs);
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setUniqueID(kUniqueId);
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canProcessReplacing(); // supports output replacing
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canDoubleReplacing(); // supports double precision processing
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programsAreChunks(true);
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
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}
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Galactic3::~Galactic3() {}
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VstInt32 Galactic3::getVendorVersion () {return 1000;}
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void Galactic3::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
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void Galactic3::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
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//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
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//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
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static float pinParameter(float data)
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{
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if (data < 0.0f) return 0.0f;
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if (data > 1.0f) return 1.0f;
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return data;
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}
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VstInt32 Galactic3::getChunk (void** data, bool isPreset)
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
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chunkData[0] = A;
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chunkData[1] = B;
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chunkData[2] = C;
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chunkData[3] = D;
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chunkData[4] = E;
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chunkData[5] = F;
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/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
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*data = chunkData;
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return kNumParameters * sizeof(float);
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}
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VstInt32 Galactic3::setChunk (void* data, VstInt32 byteSize, bool isPreset)
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{
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float *chunkData = (float *)data;
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A = pinParameter(chunkData[0]);
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B = pinParameter(chunkData[1]);
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C = pinParameter(chunkData[2]);
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D = pinParameter(chunkData[3]);
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E = pinParameter(chunkData[4]);
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F = pinParameter(chunkData[5]);
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/* We're ignoring byteSize as we found it to be a filthy liar */
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/* calculate any other fields you need here - you could copy in
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code from setParameter() here. */
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return 0;
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}
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void Galactic3::setParameter(VstInt32 index, float value) {
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switch (index) {
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case kParamA: A = value; break;
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case kParamB: B = value; break;
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case kParamC: C = value; break;
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case kParamD: D = value; break;
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case kParamE: E = value; break;
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case kParamF: F = value; break;
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default: throw; // unknown parameter, shouldn't happen!
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}
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}
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float Galactic3::getParameter(VstInt32 index) {
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switch (index) {
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case kParamA: return A; break;
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case kParamB: return B; break;
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case kParamC: return C; break;
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case kParamD: return D; break;
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case kParamE: return E; break;
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case kParamF: return F; break;
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default: break; // unknown parameter, shouldn't happen!
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} return 0.0; //we only need to update the relevant name, this is simple to manage
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}
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void Galactic3::getParameterName(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "Replace", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "Brightns", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "Detune", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "Derez", kVstMaxParamStrLen); break;
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case kParamE: vst_strncpy (text, "Bigness", kVstMaxParamStrLen); break;
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case kParamF: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this is our labels for displaying in the VST host
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}
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void Galactic3::getParameterDisplay(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
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case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
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case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
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case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
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case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
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case kParamF: float2string (F, text, kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this displays the values and handles 'popups' where it's discrete choices
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}
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void Galactic3::getParameterLabel(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamF: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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}
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}
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VstInt32 Galactic3::canDo(char *text)
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{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
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bool Galactic3::getEffectName(char* name) {
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vst_strncpy(name, "Galactic3", kVstMaxProductStrLen); return true;
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}
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VstPlugCategory Galactic3::getPlugCategory() {return kPlugCategEffect;}
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bool Galactic3::getProductString(char* text) {
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vst_strncpy (text, "airwindows Galactic3", kVstMaxProductStrLen); return true;
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}
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bool Galactic3::getVendorString(char* text) {
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vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
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}
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