mirror of
https://github.com/airwindows/airwindows.git
synced 2026-05-16 14:16:02 -06:00
244 lines
7.9 KiB
C++
Executable file
244 lines
7.9 KiB
C++
Executable file
/* ========================================
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* CrunchCoat - CrunchCoat.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __CrunchCoat_H
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#include "CrunchCoat.h"
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#endif
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new CrunchCoat(audioMaster);}
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CrunchCoat::CrunchCoat(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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A = 0.5;
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B = 0.0;
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C = 1.0;
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D = 1.0;
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for(int count = 0; count < kshortA+2; count++) {aAL[count] = 0.0; aAR[count] = 0.0;}
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for(int count = 0; count < kshortB+2; count++) {aBL[count] = 0.0; aBR[count] = 0.0;}
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for(int count = 0; count < kshortC+2; count++) {aCL[count] = 0.0; aCR[count] = 0.0;}
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for(int count = 0; count < kshortD+2; count++) {aDL[count] = 0.0; aDR[count] = 0.0;}
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for(int count = 0; count < kshortE+2; count++) {aEL[count] = 0.0; aER[count] = 0.0;}
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for(int count = 0; count < kshortF+2; count++) {aFL[count] = 0.0; aFR[count] = 0.0;}
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for(int count = 0; count < kshortG+2; count++) {aGL[count] = 0.0; aGR[count] = 0.0;}
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for(int count = 0; count < kshortH+2; count++) {aHL[count] = 0.0; aHR[count] = 0.0;}
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for(int count = 0; count < kshortI+2; count++) {aIL[count] = 0.0; aIR[count] = 0.0;}
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for(int count = 0; count < kshortJ+2; count++) {aJL[count] = 0.0; aJR[count] = 0.0;}
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for(int count = 0; count < kshortK+2; count++) {aKL[count] = 0.0; aKR[count] = 0.0;}
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for(int count = 0; count < kshortL+2; count++) {aLL[count] = 0.0; aLR[count] = 0.0;}
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for(int count = 0; count < kshortM+2; count++) {aML[count] = 0.0; aMR[count] = 0.0;}
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for(int count = 0; count < kshortN+2; count++) {aNL[count] = 0.0; aNR[count] = 0.0;}
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for(int count = 0; count < kshortO+2; count++) {aOL[count] = 0.0; aOR[count] = 0.0;}
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for(int count = 0; count < kshortP+2; count++) {aPL[count] = 0.0; aPR[count] = 0.0;}
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feedbackAL = 0.0;
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feedbackBL = 0.0;
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feedbackCL = 0.0;
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feedbackDL = 0.0;
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previousAL = 0.0;
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previousBL = 0.0;
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previousCL = 0.0;
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previousDL = 0.0;
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previousEL = 0.0;
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feedbackDR = 0.0;
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feedbackHR = 0.0;
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feedbackLR = 0.0;
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feedbackPR = 0.0;
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previousAR = 0.0;
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previousBR = 0.0;
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previousCR = 0.0;
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previousDR = 0.0;
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previousER = 0.0;
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lastRefL = 0.0;
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lastRefR = 0.0;
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lastTwoL = 0.0;
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lastTwoR = 0.0;
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lastStepL = 0.0;
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lastStepR = 0.0;
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lastVerb = 0.001;
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cycle = 1.0;
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countAL = 1;
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countBL = 1;
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countCL = 1;
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countDL = 1;
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countEL = 1;
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countFL = 1;
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countGL = 1;
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countHL = 1;
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countIL = 1;
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countJL = 1;
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countKL = 1;
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countLL = 1;
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countML = 1;
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countNL = 1;
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countOL = 1;
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countPL = 1;
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countAR = 1;
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countBR = 1;
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countCR = 1;
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countDR = 1;
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countER = 1;
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countFR = 1;
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countGR = 1;
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countHR = 1;
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countIR = 1;
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countJR = 1;
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countKR = 1;
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countLR = 1;
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countMR = 1;
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countNR = 1;
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countOR = 1;
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countPR = 1;
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shortA = 336;
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shortB = 1660;
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shortC = 386;
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shortD = 623;
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shortE = 693;
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shortF = 1079;
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shortG = 891;
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shortH = 1574;
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shortI = 24;
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shortJ = 2641;
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shortK = 1239;
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shortL = 775;
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shortM = 11;
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shortN = 3104;
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shortO = 55;
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shortP = 2366;
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prevclearcoat = -1;
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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//this is reset: values being initialized only once. Startup values, whatever they are.
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_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
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_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
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_canDo.insert("x2in2out");
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setNumInputs(kNumInputs);
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setNumOutputs(kNumOutputs);
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setUniqueID(kUniqueId);
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canProcessReplacing(); // supports output replacing
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canDoubleReplacing(); // supports double precision processing
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programsAreChunks(true);
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
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}
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CrunchCoat::~CrunchCoat() {}
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VstInt32 CrunchCoat::getVendorVersion () {return 1000;}
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void CrunchCoat::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
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void CrunchCoat::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
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//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
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//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
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static float pinParameter(float data)
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{
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if (data < 0.0f) return 0.0f;
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if (data > 1.0f) return 1.0f;
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return data;
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}
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VstInt32 CrunchCoat::getChunk (void** data, bool isPreset)
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
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chunkData[0] = A;
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chunkData[1] = B;
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chunkData[2] = C;
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chunkData[3] = D;
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/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
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*data = chunkData;
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return kNumParameters * sizeof(float);
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}
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VstInt32 CrunchCoat::setChunk (void* data, VstInt32 byteSize, bool isPreset)
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{
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float *chunkData = (float *)data;
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A = pinParameter(chunkData[0]);
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B = pinParameter(chunkData[1]);
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C = pinParameter(chunkData[2]);
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D = pinParameter(chunkData[3]);
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/* We're ignoring byteSize as we found it to be a filthy liar */
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/* calculate any other fields you need here - you could copy in
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code from setParameter() here. */
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return 0;
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}
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void CrunchCoat::setParameter(VstInt32 index, float value) {
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switch (index) {
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case kParamA: A = value; break;
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case kParamB: B = value; break;
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case kParamC: C = value; break;
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case kParamD: D = value; break;
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default: throw; // unknown parameter, shouldn't happen!
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}
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}
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float CrunchCoat::getParameter(VstInt32 index) {
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switch (index) {
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case kParamA: return A; break;
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case kParamB: return B; break;
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case kParamC: return C; break;
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case kParamD: return D; break;
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default: break; // unknown parameter, shouldn't happen!
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} return 0.0; //we only need to update the relevant name, this is simple to manage
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}
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void CrunchCoat::getParameterName(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "Select", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "Regen", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "DeRez", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this is our labels for displaying in the VST host
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}
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void CrunchCoat::getParameterDisplay(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: int2string ((VstInt32)( A * 16.999 ), text, kVstMaxParamStrLen); break;
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case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
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case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
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case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this displays the values and handles 'popups' where it's discrete choices
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}
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void CrunchCoat::getParameterLabel(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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}
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}
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VstInt32 CrunchCoat::canDo(char *text)
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{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
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bool CrunchCoat::getEffectName(char* name) {
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vst_strncpy(name, "CrunchCoat", kVstMaxProductStrLen); return true;
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}
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VstPlugCategory CrunchCoat::getPlugCategory() {return kPlugCategEffect;}
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bool CrunchCoat::getProductString(char* text) {
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vst_strncpy (text, "airwindows CrunchCoat", kVstMaxProductStrLen); return true;
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}
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bool CrunchCoat::getVendorString(char* text) {
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vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
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}
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