airwindows/plugins/MacVST/Creature/source/CreatureProc.cpp
Christopher Johnson b329cc339b Creature
2023-08-19 19:00:00 -04:00

134 lines
4 KiB
C++
Executable file

/* ========================================
* Creature - Creature.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Creature_H
#include "Creature.h"
#endif
void Creature::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = 1.0-pow(1.0-A,5);
int stages = (pow(B,2)*32.0*sqrt(overallscale))+1;
double wet = (C*2.0)-1.0; //inv-dry-wet for highpass
double dry = 2.0-(C*2.0);
if (dry > 1.0) dry = 1.0; //full dry for use with inv, to 0.0 at full wet
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
for (int x = 0; x < stages; x++) {
inputSampleL = (slewL[x]+(sin(slewL[x]-inputSampleL)*0.5))*source;
slewL[x] = inputSampleL*0.5;
inputSampleR = (slewR[x]+(sin(slewR[x]-inputSampleR)*0.5))*source;
slewR[x] = inputSampleR*0.5;
}
if (stages % 2 > 0) {
inputSampleL = -inputSampleL;
inputSampleR = -inputSampleR;
}
inputSampleL *= wet;
inputSampleR *= wet;
drySampleL *= dry;
drySampleR *= dry;
inputSampleL += drySampleL;
inputSampleR += drySampleR;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Creature::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = 1.0-pow(1.0-A,5);
int stages = (pow(B,2)*32.0*sqrt(overallscale))+1;
double wet = (C*2.0)-1.0; //inv-dry-wet for highpass
double dry = 2.0-(C*2.0);
if (dry > 1.0) dry = 1.0; //full dry for use with inv, to 0.0 at full wet
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
for (int x = 0; x < stages; x++) {
inputSampleL = (slewL[x]+(sin(slewL[x]-inputSampleL)*0.5))*source;
slewL[x] = inputSampleL*0.5;
inputSampleR = (slewR[x]+(sin(slewR[x]-inputSampleR)*0.5))*source;
slewR[x] = inputSampleR*0.5;
}
if (stages % 2 > 0) {
inputSampleL = -inputSampleL;
inputSampleR = -inputSampleR;
}
inputSampleL *= wet;
inputSampleR *= wet;
drySampleL *= dry;
drySampleR *= dry;
inputSampleL += drySampleL;
inputSampleR += drySampleR;
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}