airwindows/plugins/MacVST/ConsoleHPre/source/ConsoleHPre.h
Christopher Johnson fe67011732 TapeHack2
2026-01-18 15:53:19 -05:00

223 lines
5.1 KiB
C++
Executable file

/* ========================================
* ConsoleHPre - ConsoleHPre.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __ConsoleHPre_H
#define __ConsoleHPre_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParam_TRM =0,
kParam_MOR =1,
kParam_HIG =2,
kParam_MID =3,
kParam_LOW =4,
kParam_CRS =5,
kParam_TRF =6,
kParam_TRG =7,
kParam_TRB =8,
kParam_HMF =9,
kParam_HMG =10,
kParam_HMB =11,
kParam_LMF =12,
kParam_LMG =13,
kParam_LMB =14,
kParam_BSF =15,
kParam_BSG =16,
kParam_BSB =17,
kParam_THR =18,
kParam_ATK =19,
kParam_RLS =20,
kParam_GAT =21,
kParam_LOP =22,
kParam_HIP =23,
kParam_FAD =24,
//Add your parameters here...
kNumParameters=25
};
const int dscBuf = 256;
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'chpp'; //Change this to what the AU identity is!
class ConsoleHPre :
public AudioEffectX
{
public:
ConsoleHPre(audioMasterCallback audioMaster);
~ConsoleHPre();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
float TRM;
float MOR;
float HIG;
float MID;
float LOW;
float CRS;
float TRF;
float TRG;
float TRB;
float HMF;
float HMG;
float HMB;
float LMF;
float LMG;
float LMB;
float BSF;
float BSG;
float BSB;
float THR;
float ATK;
float RLS;
float GAT;
float LOP;
float HIP;
float FAD;
enum {
biq_freq,
biq_reso,
biq_a0,
biq_a1,
biq_a2,
biq_b1,
biq_b2,
biq_sL1,
biq_sL2,
biq_sR1,
biq_sR2,
biq_total
}; //coefficient interpolating filter, stereo
double highFast[biq_total];
double lowFast[biq_total];
double highFastLIIR;
double highFastRIIR;
double lowFastLIIR;
double lowFastRIIR;
//SmoothEQ3
enum {
biqs_freq, biqs_reso, biqs_level,
biqs_temp, biqs_bit,
biqs_a0, biqs_a1, biqs_b1, biqs_b2,
biqs_c0, biqs_c1, biqs_d1, biqs_d2,
biqs_aL1, biqs_aL2, biqs_aR1, biqs_aR2,
biqs_cL1, biqs_cL2, biqs_cR1, biqs_cR2,
biqs_outL, biqs_outR, biqs_total
};
double high[biqs_total];
double hmid[biqs_total];
double lmid[biqs_total];
double bass[biqs_total];
//HipCrush with four bands
enum {
bez_AL,
bez_BL,
bez_CL,
bez_CtrlL,
bez_AR,
bez_BR,
bez_CR,
bez_CtrlR,
bez_cycle,
bez_total
}; //the new undersampling. bez signifies the bezier curve reconstruction
double bezComp[bez_total];
double bezMaxL;
double bezMinL;
double bezGateL;
double bezMaxR;
double bezMinR;
double bezGateR;
//Dynamics3
double iirHPositionL[23];
double iirHAngleL[23];
double iirHPositionR[23];
double iirHAngleR[23];
bool hBypass;
double iirLPositionL[15];
double iirLAngleL[15];
double iirLPositionR[15];
double iirLAngleR[15];
bool lBypass;
double lFreqA;
double lFreqB; //the lowpass
double hFreqA;
double hFreqB; //the highpass
//Cabs2
double dBaL[dscBuf+5];
double dBaPosL;
int dBaXL;
double dBaR[dscBuf+5];
double dBaPosR;
int dBaXR;
//Discontapeity
double avg32L[33];
double avg32R[33];
double avg16L[17];
double avg16R[17];
double avg8L[9];
double avg8R[9];
double avg4L[5];
double avg4R[5];
double avg2L[3];
double avg2R[3];
double post32L[33];
double post32R[33];
double post16L[17];
double post16R[17];
double post8L[9];
double post8R[9];
double post4L[5];
double post4R[5];
double post2L[3];
double post2R[3];
double lastDarkL;
double lastDarkR;
int avgPos;
//preTapeHack
double inTrimA;
double inTrimB;
uint32_t fpdL;
uint32_t fpdR;
//default stuff
};
#endif