airwindows/plugins/MacVST/C5RawChannel/source/C5RawChannelProc.cpp
2022-11-21 09:20:21 -05:00

174 lines
No EOL
6.2 KiB
C++
Executable file

/* ========================================
* C5RawChannel - C5RawChannel.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __C5RawChannel_H
#include "C5RawChannel.h"
#endif
void C5RawChannel::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double centering = A * 0.5;
centering = 1.0 - pow(centering,5);
//we can set our centering force from zero to rather high, but
//there's a really intense taper on it forcing it to mostly be almost 1.0.
//If it's literally 1.0, we don't even apply it, and you get the original
//Xmas Morning bugged-out Console5, which is the default setting for Raw Console5.
double differenceL;
double differenceR;
double inputSampleL;
double inputSampleR;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
differenceL = lastSampleChannelL - inputSampleL;
lastSampleChannelL = inputSampleL;
//derive slew part off direct sample measurement + from last time
differenceR = lastSampleChannelR - inputSampleR;
lastSampleChannelR = inputSampleR;
//derive slew part off direct sample measurement + from last time
if (differenceL > 1.0) differenceL = 1.0;
if (differenceL < -1.0) differenceL = -1.0;
if (differenceR > 1.0) differenceR = 1.0;
if (differenceR < -1.0) differenceR = -1.0;
inputSampleL = lastFXChannelL + asin(differenceL);
lastFXChannelL = inputSampleL;
if (centering < 1.0) lastFXChannelL *= centering;
//if we're using the crude centering force, it's applied here
inputSampleR = lastFXChannelR + asin(differenceR);
lastFXChannelR = inputSampleR;
if (centering < 1.0) lastFXChannelR *= centering;
//if we're using the crude centering force, it's applied here
if (lastFXChannelL > 1.0) lastFXChannelL = 1.0;
if (lastFXChannelL < -1.0) lastFXChannelL = -1.0;
if (lastFXChannelR > 1.0) lastFXChannelR = 1.0;
if (lastFXChannelR < -1.0) lastFXChannelR = -1.0;
//build new signal off what was present in output last time
//slew aspect
if (inputSampleL > 1.57079633) inputSampleL = 1.57079633;
if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
inputSampleL = sin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
inputSampleR = sin(inputSampleR);
//amplitude aspect
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void C5RawChannel::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double centering = A * 0.5;
centering = 1.0 - pow(centering,5);
//we can set our centering force from zero to rather high, but
//there's a really intense taper on it forcing it to mostly be almost 1.0.
//If it's literally 1.0, we don't even apply it, and you get the original
//Xmas Morning bugged-out Console5, which is the default setting for Raw Console5.
double differenceL;
double differenceR;
double inputSampleL;
double inputSampleR;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
differenceL = lastSampleChannelL - inputSampleL;
lastSampleChannelL = inputSampleL;
//derive slew part off direct sample measurement + from last time
differenceR = lastSampleChannelR - inputSampleR;
lastSampleChannelR = inputSampleR;
//derive slew part off direct sample measurement + from last time
if (differenceL > 1.0) differenceL = 1.0;
if (differenceL < -1.0) differenceL = -1.0;
if (differenceR > 1.0) differenceR = 1.0;
if (differenceR < -1.0) differenceR = -1.0;
inputSampleL = lastFXChannelL + asin(differenceL);
lastFXChannelL = inputSampleL;
if (centering < 1.0) lastFXChannelL *= centering;
//if we're using the crude centering force, it's applied here
inputSampleR = lastFXChannelR + asin(differenceR);
lastFXChannelR = inputSampleR;
if (centering < 1.0) lastFXChannelR *= centering;
//if we're using the crude centering force, it's applied here
if (lastFXChannelL > 1.0) lastFXChannelL = 1.0;
if (lastFXChannelL < -1.0) lastFXChannelL = -1.0;
if (lastFXChannelR > 1.0) lastFXChannelR = 1.0;
if (lastFXChannelR < -1.0) lastFXChannelR = -1.0;
//build new signal off what was present in output last time
//slew aspect
if (inputSampleL > 1.57079633) inputSampleL = 1.57079633;
if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
inputSampleL = sin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
inputSampleR = sin(inputSampleR);
//amplitude aspect
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}