airwindows/plugins/MacSignedVST/Weight/source/WeightProc.cpp
Christopher Johnson 977a456bbc Weight
2023-02-10 20:09:43 -05:00

152 lines
5.1 KiB
C++
Executable file

/* ========================================
* Weight - Weight.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Weight_H
#include "Weight.h"
#endif
void Weight::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double targetFreq = A;
//gives us a 0-1 value like the VST will be. For the VST, start with 0-1 and
//have the plugin display the number as 20-120.
targetFreq = ((targetFreq+0.53)*0.2)/sqrt(overallscale);
//must use square root of what the real scale would be, to get correct output
double alpha = pow(targetFreq,4);
double out = B;
double resControl = (out*0.05)+0.2;
double beta = (alpha * pow(resControl,2));
alpha += ((1.0-beta)*pow(targetFreq,3)); //correct for droop in frequency
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
//begin Weight
double trend;
double forecast;
for (int i = 0; i < 8; i++) {
trend = (beta * (inputSampleL - previousSampleL[i]) + ((0.999-beta) * previousTrendL[i]));
forecast = previousSampleL[i] + previousTrendL[i];
inputSampleL = (alpha * inputSampleL) + ((0.999-alpha) * forecast);
previousSampleL[i] = inputSampleL; previousTrendL[i] = trend;
trend = (beta * (inputSampleR - previousSampleR[i]) + ((0.999-beta) * previousTrendR[i]));
forecast = previousSampleR[i] + previousTrendR[i];
inputSampleR = (alpha * inputSampleR) + ((0.999-alpha) * forecast);
previousSampleR[i] = inputSampleR; previousTrendR[i] = trend;
}
//inputSample is now the bass boost to be added
inputSampleL *= out;
inputSampleR *= out;
inputSampleL += drySampleL;
inputSampleR += drySampleR;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Weight::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double targetFreq = A;
//gives us a 0-1 value like the VST will be. For the VST, start with 0-1 and
//have the plugin display the number as 20-120.
targetFreq = ((targetFreq+0.53)*0.2)/sqrt(overallscale);
//must use square root of what the real scale would be, to get correct output
double alpha = pow(targetFreq,4);
double out = B;
double resControl = (out*0.05)+0.2;
double beta = (alpha * pow(resControl,2));
alpha += ((1.0-beta)*pow(targetFreq,3)); //correct for droop in frequency
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
//begin Weight
double trend;
double forecast;
for (int i = 0; i < 8; i++) {
trend = (beta * (inputSampleL - previousSampleL[i]) + ((0.999-beta) * previousTrendL[i]));
forecast = previousSampleL[i] + previousTrendL[i];
inputSampleL = (alpha * inputSampleL) + ((0.999-alpha) * forecast);
previousSampleL[i] = inputSampleL; previousTrendL[i] = trend;
trend = (beta * (inputSampleR - previousSampleR[i]) + ((0.999-beta) * previousTrendR[i]));
forecast = previousSampleR[i] + previousTrendR[i];
inputSampleR = (alpha * inputSampleR) + ((0.999-alpha) * forecast);
previousSampleR[i] = inputSampleR; previousTrendR[i] = trend;
}
//inputSample is now the bass boost to be added
inputSampleL *= out;
inputSampleR *= out;
inputSampleL += drySampleL;
inputSampleR += drySampleR;
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}